Originally Posted by
dvk901
I'm wondering if the animations and skeletons used in RTW1.5 are compatible with the units being used in Barb Invasion. The reason is I'm working on a pretty massive rewriting of the text in RTW to change various factions, and I want to use BI units to replace, for example, Egyptian, macedon and Greek units. Do you think this would work? I don't know much about BI, and from what I've seen, it doesn't impress me much.
I love the RTW 1.5 engine, and want to us it for my Mod. Thanks.