This patch is outdated, please visit the latest Hotseat Sub Mod thread:
http://www.twcenter.net/forums/showthread.php?t=531257
The Hotseat Sub Mod Beta has been released.
NOTE: ONLY APPLY THIS SUB MOD IF YOU ARE AN ONLINE HOTSEAT PLAYER. IT MIGHT NOT BE SUITABLE FOR SINGLE PLAYER OR LOCAL HOTSEAT GAMES.
This sub mod contains all of the changes in the Hotseat Alpha patch with the addition of the following:
- Created an installer
- Sub mod installs to its own mod folder
- Fixed some issues found in the alpha patch
- *Most cavalry unit sizes increased by 25%
- *Autoresolve separation_missile_add increased to 2
*These changes were added as a simple generic fix to improve autoresolve for cavalry and missile units. Please take note if autoresolve seems better with regards to cavalry and missile units and feel free to suggest changes.
The following changes might be looked at for the next version of the sub mod, open to more suggestions:
- Remove the spy, merchant and priest agent limit changes
- Separate sea and land heroic victory messages
- Give aztecs catapults
- Increase fort costs to 3000 and make them permanent
- Doubled religious unrest
- Hotseat Launcher config file
- Allow installation if no valid CCM2 install found
Installation Instructions:
- Download, unzip and run the installer exe
- The installer will install all required files to a new CCM2HS sub mod folder
- THIS SUB MOD IS NOT SAVE GAME COMPATIBLE
Please make any comments, good or bad, about this sub mod here. I welcome all feedback and am interested in listening to any ideas for improvements.