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Thread: Third Age - Total War 3.2: Install instructions, Download links and other Info

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  1. #1

    Icon7 Third Age - Total War 3.2: Install instructions, Download links and other Info







    Credits for TATW 3.0
    Spoiler Alert, click show to read: 
    Developing Team Members:

    King Kong
    Architecture, Units, Environment, Map, Gameplay, Scripting, etc.

    Devils Advocate
    Architecture

    Louis Lux
    High Elves Units

    MasterBigAB
    Videos

    Special thanks

    wilddog & makanyane
    for the biggest breakthrough in the history of 'Total War' modding: The IWTE tool

    Germanicu5
    for his frequent and reliable support until the last minute, the best battle AI ever!, the autonomy scripts and various other little tweaks

    Withwnar

    for his devotion to his geniuos palantir script

    Baron Samedi
    for the general support and his One Ring script

    TestudoAubreii & kjobbit
    for your great voices

    Moneybags14
    for great ideas and the general help


    Used Submods:

    - Middle-earth Lore by Aikanár
    - Weathertop Battle Map by leo.civil.uefs
    - Hero abilities ressource by Noobas
    - Spider units by alreadyded
    - Rhun armor upgrade by Yarrum
    - Some Ancillaries by Hero of the West
    - Carrock and Weathertop strat map models by Jarlaxe
    - Interface Parts by el cid
    - Corsair script by TNZ
    - Water 2.0 by davide cool
    - Untainted Heroes by carampilo
    - New quotes by Ngugi
    - Hunt for Gollum (Music)
    - Some Map textures by the Roma Surrectum team


    THANKS EVERYONE!



    Download Links and Installation
    Spoiler Alert, click show to read: 
    Simply download here and follow the instructions given.
    Download and install the essential Bugfixes as well.


    3.1/3.2 Patch changelog :
    Spoiler Alert, click show to read: 
    Playable Fellowship Campaign New Settlements
    - Cair Andros
    - Esgaroth
    - Erebor
    Improved Settlements
    - Minas Tirith (more place to deploy, better performance & textures, better AI attack/defense)
    - Hornburg (better AI attack/defense)
    - Moria (better camera movement)
    - Weathertop (better performance)
    New custom tiles
    - In front of the Hornburg
    - Pelennor Fields (In front of Minas Tirith)
    - Gates of Argonath
    Gameplay
    - Germanicu5's Battle AI 5.6
    - Small Unit stat changes (morale, prices, bodyguards, others)
    - Population and financial changes
    - Campaign map balance changes
    - recruitment Changes (more logical replenish rates, some units can be
    build earlier, less penalties for recruitment in non-favored regions)
    - Osgiliath can be rebuild earlier
    - Tharbad split in North and South
    - Eriador owns the Shire from the start, loses the Weathertop
    - Amon Hen and Durin's Tower work as watchtowers
    - Sauron (and Balrog for the human player) finally have only one unit (thanks to moneybags14!)
    Other
    - New Menu (main background by cedric37)
    - New strat map models
    - New quotes (by Ngugi)
    - replaced english captains and generals with new models (based on units by Rusichi team)
    - Erebor in Custom battles/Cair Andros replaces Isengard in Custom battles
    Fixes
    - Possible crash reasons for isengard family fixed
    - unplayable battle maps fixed
    - fixed unreachable pirate spawn near Tharbad
    - Mayor of Dale trigger fix
    - Grey company ui fixed
    - fixed rhun general's helmet
    - Rammas Echor description fixed
    - Exheir trait removed
    - disabled tower construction on settlements without towers
    - more little stuff...

    The 3.2 Patch is not save-game compatible!


    Fixes/Changes from Patch 3.1


    - Dwarven Axethrowers crash
    - Woodland Warriors missing axes
    - Dunlending Clansmen wrong shield textures
    - Spelling errors in several texts
    - Balrog/Sauron crash when hit by flaming projectiles
    - Messed up deployment of Black Gate (campaign)*
    - Homeguard Cavalry missing secondary weapons (Thanks to the celt)
    - Imladris Riders and Eldarinwë Lancers not recruitable
    - High Elves General model errors
    - Grey Company wrong unit card
    - Added recruitment possibilities in villages
    - Elendilmir description edited
    - possible crash when Isengard was weakened fixed*
    - Slave banner carrier missing texture
    - Silvan Elves wrong bodyguards*
    - Hobbit/Bandobras Archers missing textures
    - ancillary error fixed

    - returned to old water (due to occasional technical issues)
    - spiders slightly weakened
    - slightly more start income for AI & Player*
    - slightly more tax income for AI & Player
    - slightly reduced morale bonus for AI
    - re-added some positive/negative squalor effects in the character traits

    The 3.1 Patch is save-game compatible.
    (The features marked with an '*' do only have an effect when starting a new campaign.)



    1. Installation Notes for Mac Users
    Spoiler Alert, click show to read: 

    Download the Medieval 2 Total War Wrapper from Paul the Tall and install it according to his instructions

    -Download TATW 3.2 here

    -Right click your Medieval 2 wrapper icon and show package contents

    -Drop the TATW .exe's into c:

    -Open Wineskin from within the wrapper

    -Advanced -> Set executable to TATW Pt. 1 -> Done -> Exit Wineskin

    -Double click Medieval 2 wrapper - the TATW install program will start -> Install TATW

    -Repeat for TATW Pt. 2 & Patch 3.2

    -Open wineskin and set executable to the Third Age.bat file in the mods folder of Medieval 2 folder in drive c: within the wrapper contents.

    -Double Click Medieval 2 Wrapper and enjoy.

    Installation instructions for those with Mac App Store's Medieval 2:
    See http://www.twcenter.net/forums/showt...1#post14809578 AND http://www.twcenter.net/forums/showt...1#post14972654


    Installation instructions for those with Linux:
    http://www.twcenter.net/forums/showt...-Age-and-Linux



    And before you just have to wait for the download to finish, watch this nice trailer by our MasterBigAB:

    Last edited by Gigantus; June 27, 2020 at 02:50 AM. Reason: install and download updated

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

  2. #2
    MasterBigAb's Avatar Valar Morghulis
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    Default



    Hope you enjoy your Third Age 3.0 guys, you deseved playing after the looong wait
    Also hope you enjoy the lil vid while having to wait for the download.
    Last edited by MasterBigAb; December 13, 2011 at 04:39 PM.

  3. #3

    Default Re: Third Age - Total War 3.0 Released

    This is remarkable event since many months on TWC. Thank you lads for this. All the best

  4. #4

    Default Re: Third Age - Total War 3.1 Released

    cant install the part 2 tells me file invalide...part 1 worked fine...any help??

  5. #5

    Default Re: Third Age - Total War 3.1 Released

    i cant find the third age folder PS. im doing the steam version please help

  6. #6

    Default Re: Third Age - Total War 3.1 Released

    Why in the 3.0 I cant play the fellowship campaing?

  7. #7

    Default

    hey i edited my descr_strat file and didnt keep an original and was wondering does anyone know where i can download a unedited version of it????

    how do i delete the old version of TWTA. i have tried but it wont allow me???
    Last edited by MasterBigAb; March 13, 2012 at 04:53 PM. Reason: double-post

  8. #8

    Default Re: Third Age - Total War 3.1 Released

    Quote Originally Posted by Annon View Post
    hey i edited my descr_strat file and didnt keep an original and was wondering does anyone know where i can download a unedited version of it????

    how do i delete the old version of TWTA. i have tried but it wont allow me???
    Here you have a desc_strat file attached
    Real Combat stats for TATW 3 submod by Darth Lord Revan

    Thread link: http://www.twcenter.net/forums/showt...6#post10821526

    Download attachment in OP

  9. #9

    Default Re: Third Age - Total War 3.2 Released

    hi can you tell is ther any way to play champaning with my friend in LAN in same time ? THX very much !

  10. #10
    Mhaedros's Avatar Brave Heart Tegan
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    What did I say guys?

    Downloading right now!
    Last edited by MasterBigAb; December 13, 2011 at 04:16 PM.
    Under the patronage of Finlander. Once patron to someone, no longer.
    Content's well good, innit.


  11. #11
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Third Age - Total War 3.0 Released

    Reserved

    Ill reply tomorrow

    edit: I'll reply when I have had some time to play

    edit2: So finally, my reply. It is amazing, the campaign map looks brilliant, the custom settlements are even better than I imagined. The new units have the highest possible quality (on the MED2 engine). My only complain is that Rivendell is too small for a decent battle and a lot of places are inaccessible (like the large bridge and the way to it).

    My suggestions:
    Finish the generic orc and elven settlements. After that generic dwarves (I'm now talking about some version 4.0 in the far future, when we're all old men and women)

  12. #12
    Shadytash's Avatar Foederatus
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    Default Re: Third Age - Total War 3.0 Released

    OMG!!!! I LOVE YOU!!!! I RELI DO MY LIFE IS SOOOOO HAPPY

  13. #13

    Default Re: Third Age - Total War 3.0 Released

    THANK YOU!!

  14. #14
    Rod50's Avatar Foederatus
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    Default Re: Third Age - Total War 3.0 Released

    Thanks you so much for your fantastic work !

  15. #15

    Default Re: Third Age - Total War 3.0 Released

    Damn and I just lent my PC to my girlfriend

    But it really was quite fun the last few ours

    Can't wait to look at Minas Tirith and Osgiliath Tomorrow ...

  16. #16
    Campidoctor
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    Default Re: Third Age - Total War 3.0 Released

    Well I know what my laptop will be doing all night

    Thanks King Kong and the entire team, going to be a great few intense days of besieging

  17. #17

    Icon10 Re: Third Age - Total War 3.0 Released

    AMAZING



    Yet, very evil. Been expecting it all eve, refreshing pages a thousand times, then i just said: meh another day another hour and went to watch some tv. Figured i wanted some night's sleep and right before shutting down pc I refresh and... NO MORE SLEEPZORZ !

    More new content than expected, I trully hope my laptop can handle this and that it isn't too much heavier than the 2.x version

  18. #18
    Nõwë's Avatar Laetus
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    Default Re: Third Age - Total War 3.0 Released

    Thank you and all contributors!

  19. #19

    Default Re: Third Age - Total War 3.0 Released

    THANK YOU! this is going to be amaong, only 19 mins left!

  20. #20
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: Third Age - Total War 3.0 Released

    Superb!
    Under the Patronage of the Dreadful cedric37!
    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


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