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View Poll Results: Should CA go for a more sandbox style of game?

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  • Yay! Intelligence and knowledge count as power too!

    22 42.31%
  • Nay! It's called Total War for a reason.

    20 38.46%
  • Meh, I'm starting up Skyrim...

    4 7.69%
  • Not sure/don't care/I'm a troll looking for a good time.

    6 11.54%
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Thread: Sandbox mode.

  1. #21
    jaca42's Avatar Sukauto
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    Default Re: Sandbox mode.

    A sandbox game type would be a nice addition, i mean total war is already quite open ended as it is, but a bit more freedom never hurt before.
    Id also like to have the ability to play without objectives/year limit. I prefer to take my sweet time doing stuff, but at the same time the time limit does add a bit of tension that makes total war unique, there is nothing more awesome than launching an epic last chance like assault to conquer the last regions required just as the game is about to end.
    Last edited by jaca42; December 15, 2011 at 09:19 AM.
    Today we fight not for glory! But for each other!

  2. #22
    Tim_Ward's Avatar Sōkō no yari
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    Default Re: Sandbox mode.

    Quote Originally Posted by Drtad View Post
    Eventually they do turn on you, but I just moved in on their provinces and either revassalized them (removing the RD penalty completely since they were recreated after rd hit)
    I thought thought this only applied after you became the actual Shogun?
    Miklagard has been our home for twenty years or more. We lent our axes, spears and swords in service of the emperor. We are loyal warriors, that's the oath we gave, to protect the emperor even to a violet grave. Our loyalty was always firm, we kept our given word. On these southern battlefields, our northern war cries roared. Battles have been fought. Many gave their lives. But all who died by axe and sword were called to hall up high.
    Our time here is now at end, can't help but reminisce, a cold spring day so long ago when we set out to sea. We set out from Svitjod's shores with dreams of fame and gold and the work of weaving Norns was, for us, unknown. It's time to take farewell, we have been absolved from the sacred oath we gave, it's time to go back home. Our time here is now at end, our memories will stay of Miklagard, our southern home, until the end of days. We set out for Svitjod's shores with honour and rewards. We return back home.

  3. #23
    lawandorder82's Avatar Shisai
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    Default Re: Sandbox mode.

    It called total war if you want a sandbox game play gta 4
    Albundy for president 2012

  4. #24
    Drtad's Avatar Tiridates
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    Default Re: Sandbox mode.

    Quote Originally Posted by Tim_Ward View Post
    I thought thought this only applied after you became the actual Shogun?
    Rd? Nope, it happens once you get a certain amount of provinces (I forget how many it is).

    I think I'm misunderstanding you but I'm too tired atm to figure it out.
    Under the patronage of John I Tzimisces

  5. #25
    jaca42's Avatar Sukauto
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    Default Re: Sandbox mode.

    Quote Originally Posted by lawandorder82 View Post
    It called total war if you want a sandbox game play gta 4
    Just love how people assume that simply because we want a sandbox game, we want a gta style game just for d*cking around . All we want is the ability to set our own parameters for our own game experience, again there is no such thing as too much freedom in games, especially in the total war series .

    The challenge is fine, its not too difficult nor is it too easy, but sometimes i just wanna play at my own pace/ "explore" the game without having to worry about meeting any victory conditions, something like in the darthmod custom campaigns for empire, where i played as some minor nations and didnt have a single objective or time limit, i could actually use other means than just war (Aha total war game without going to war, what a twist!) and still have my country grow.

    Thats what total war is for me, not just a war game, its a game where i can shape history as i see fit, being through war, diplomacy or economy .
    Today we fight not for glory! But for each other!

  6. #26
    Tim_Ward's Avatar Sōkō no yari
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    Default Re: Sandbox mode.

    Quote Originally Posted by Drtad View Post
    Rd? Nope, it happens once you get a certain amount of provinces (I forget how many it is).

    I think I'm misunderstanding you but I'm too tired atm to figure it out.
    What I meant was, there's a point after Realm Divide where the relationship penalty stops being applied to newly created factions (this can be either through creating a vassal or through a faction emerging, as it were, naturally, the Hojo appeared at one point after Realm Divide during my last campaign and didn't have the relationship penalty. Though they did go to war with me... maybe they just didn't like me very much?) and I was wondering whether this is after Realm Divide - i.e. realm divide only applies to factions in existence at the point that Shogun brings it down on you - or whether it's only after you've replaced the current Shogun.

    I've had experience with creating and keeping vassals with no relationship penalty after taking Kyoto and holding it for four turns, but I don't know if you can create them at any time after RD and not suffer the penalty.
    Miklagard has been our home for twenty years or more. We lent our axes, spears and swords in service of the emperor. We are loyal warriors, that's the oath we gave, to protect the emperor even to a violet grave. Our loyalty was always firm, we kept our given word. On these southern battlefields, our northern war cries roared. Battles have been fought. Many gave their lives. But all who died by axe and sword were called to hall up high.
    Our time here is now at end, can't help but reminisce, a cold spring day so long ago when we set out to sea. We set out from Svitjod's shores with dreams of fame and gold and the work of weaving Norns was, for us, unknown. It's time to take farewell, we have been absolved from the sacred oath we gave, it's time to go back home. Our time here is now at end, our memories will stay of Miklagard, our southern home, until the end of days. We set out for Svitjod's shores with honour and rewards. We return back home.

  7. #27
    Drtad's Avatar Tiridates
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    Default

    Ah I see. I'm not sure about that...
    Under the patronage of John I Tzimisces

  8. #28
    Ashigaru
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    Default Re: Sandbox mode.

    Yes, I know what you're talking about. Playing on VH as Vanilla Uesgui is like facing off against 6 pool cheesers from all sides. Your allies and neighbours turn on you for no reason and the goal of the AI seems to be for them to bully you into submission. No ally/vassal is dependable (even long before realm divide) despite having high honour and never declaring war yourself (only retaliate).

    I'd eventually won by bribing factions to war with clans that declare war on me. They'd attack me and leave nothing at home, then their new found foe swoops in from behind and captures everything, when their fort assault on me fails and they have no army, I conquer what's left.

    I found use of agents very difficult - the enemy seems to be able to field more agents than I can possibly muster. With money tied in infrastructure and army, I cannot recruit that many agents at all. And since I'm always at war with 3-4 clans, there heaps of enemy agents roaming my lands. At the end of my playthrough I was left with 2 monks and 1 ninja - having lost about 6 monks, 3-4 ninjas to enemy agents. I'd build and leave Metsuke at rich provinces, but when I need them to bribe they'd go into mid-life crisis after interviews with enemy monks.

    --------------------
    Playing with the Zen-Darth mod now, the AI is a lot more sane and the game's a lot more addictive. It's so much more fun to play. But I can understand why such mad CAI was made, it is because there tends to be long bouts of nothingness during prolonged peace. 10 turns with no new happenings tend to occur, slowing down the action of the game.

  9. #29
    Drtad's Avatar Tiridates
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    Default Re: Sandbox mode.

    Quote Originally Posted by Ben.EEeee View Post
    Playing on VH as Vanilla Uesgui is like facing off against 6 pool cheesers from all sides. Your allies and neighbours turn on you for no reason and the goal of the AI seems to be for them to bully you into submission.
    I think on the higher difficulties the AI is supposed to target the player more.
    Under the patronage of John I Tzimisces

  10. #30
    Ashigaru
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    Default Re: Sandbox mode.

    Quote Originally Posted by Drtad View Post
    I think on the higher difficulties the AI is supposed to target the player more.
    It's possibly the cheapest way to increase difficulty, and the result is frustration with trail and error. Instead of enemies suiciding magically reappearing stacks into your fortresses while leaving nothing at home, the AI should employ stratergy, containment, smart trading of armies.

    A 1v1 with an bigger opponent shouldn't be an easy thing (you just tie down their main force when they come at you and send in a small army to cap all their undefended provinces, then spam yari-ashigaru to follow as garrison.)

  11. #31
    Drtad's Avatar Tiridates
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    Default Re: Sandbox mode.

    Quote Originally Posted by Ben.EEeee View Post
    It's possibly the cheapest way to increase difficulty, and the result is frustration with trail and error. Instead of enemies suiciding magically reappearing stacks into your fortresses while leaving nothing at home, the AI should employ stratergy, containment, smart trading of armies.
    How do you propose difficulty for the player be increased? It's always been vast increases to AI morale and troop strength, but in Shogun 2 the morale and troop strength bonuses are decreased by half the norm of prior games.

    And AI will never be on par with a human player
    Under the patronage of John I Tzimisces

  12. #32
    Ashigaru
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    Default Re: Sandbox mode.

    I guess their behaviour hasn't changed from Rome... the RTW AI sent 1 new stack at you every turn, even if they were down to 1 settlement. (Slight exaggeration)

    Honestly, IDK what can be done to make the AI more aware of potential future moves, but for a start they should stop assaulting castles and siege instead... I think the survivability of AI armies would increase many fold if they didn't send their troops into meat grinders, especially if the situation is unwinnable.

  13. #33
    bangell99's Avatar Kihei
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    Default Re: Sandbox mode.

    If you mean more things to do and more paths to power, then yes, of course. That would be one way to solve Shogun 2's lack of replay value, too.

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