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Thread: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

  1. #1921
    Mayor's Avatar Vexillifer
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Try to upload a picture, but couldnīt. Sorry!!!
    Last edited by Mayor; October 27, 2013 at 11:40 PM.

  2. #1922
    Cerbusar's Avatar Munifex
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Just a note of appreciation to the creator of something that must have involved a tremendous amount of dedication and effort.
    (Have downloaded, so I feel obliged not to let it go silently)

  3. #1923
    Pdguru's Avatar Biermeister
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Quote Originally Posted by Cerbusar View Post
    Just a note of appreciation to the creator of something that must have involved a tremendous amount of dedication and effort.
    (Have downloaded, so I feel obliged not to let it go silently)
    Thank you, good sir.

  4. #1924
    Munifex
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Sorry if someone has already asked this a while back but I am a huge fan of Darthmod Napoleon and I am looking for a way to use the latest mod version on this thread with 2.65. I already know certain units were taken from different versions but is it possible to override them if I place the file name in the Custom user script above everything else. I will try and let know but if there is another way or it cannot be done at all please let me know. Pdguru I have always loved your units and I love the mods you have for Rome 2 as well. Thanks and +rep. Please don't ever quite moddding.

  5. #1925
    Munifex
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Also is there a way to use it with the latest version of the LME mod. I tried before and it did not work. Thanks again guys and to you, Master Pdguru. Peace.

  6. #1926
    Ransan309's Avatar Signifer
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    You can use them in Darthmod as long as you place them above the Darthmod packs in the User Script. However; The units will be considerably unbalanced compared to Darths units, unless you go in and edit unit stats. Pdgurus mods were designed specifically for LME, so it should work better with it than with other mods. After you add the unit mods to the User Script and Napoleon Data File. Make sure to uncheck the Pdguru Units box found in the LME Launcher and then select Start Manually. Also; To get the unit names to appear in game. Replace the LME4_UPC with the updated version that Pdguru created for his unit packs.

  7. #1927
    Munifex
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    thanks so much bro, I loved LME but I have been neglecting it, maybe I will take a nice trip down memory lane with some new units and other textures . So the units are balanced for LME 4 then I presume. Also, can u send me a link please to the newest version of the LME4 UPC, I can find most mods but have not seen that lately. Thanks again. Oh and are his the other equipment mods and such updated with the latest LME version and if not are they compatible as long as I follow the same steps as if I were adding these new units? I know a lot about modding but not the the fullest extent I want to.

  8. #1928
    Munifex
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Oh yes, if you could type exactly what I must type into the user script for LME that would be much appreciated cause I always mess them up on my own.

  9. #1929
    roy64's Avatar Tiro
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    TheItalian1
    If you download this mod you will get the latest version of the LME4 UPC which is called (LME4_Text_UPC_based(1812)pluspdguru.pack)
    You need to put this in your user script.

    mod LME4_Text_UPC_based(1812)pluspdguru.pack;
    mod Pdguru_French_Release_10-3.pack;

  10. #1930
    Pdguru's Avatar Biermeister
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    Thanks go to all those who voted this the best unit pack mod for 2012, and especially to those who interacted with me and each other on this thread, and gave input and requests - which all contributed to make it the best it could be. Congratulations to everyone!

    May we march together into the smoke for as long as my mods live on your hard drive... I'll see you on the beach!


  11. #1931
    Pdguru's Avatar Biermeister
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    All, thanks again for voting this the best unit mod in 2012.

    Signing off from NTW and Modding here at TWC. Do try my Rome 2 mods for Rome 2 and the grass/flowers.

    Until next time,

    Pdg.

  12. #1932
    DramaBelli's Avatar Pili
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    Default Re: Pdguru's French and Allies: Uniforms, Artillery, Equipment and Sounds

    it's Always a pleasure get back home here, thank you too for your huge gift here on TWC, Sir
    "Life's but a walking shadow..." (cit. Sir W.S.)
    "Only one thing remained reachable, close and secure amid all losses: language" (Paul Celan)
    PdGurian Supporter
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    UPC Rome II assistant-italian translator http://www.twcenter.net/forums/showt...ated-7-11-2013
    Promo pics spammer for Radious Total War Mod, AUM projects and Iberos

  13. #1933
    ish666's Avatar Libertus
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    Default Re: Pdguru's Christmas Box

    great mod, works like a dream shame about my graphics

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