Hi!
Taraphir. Thank you, another interesting link.
General Brewster.Thank you for the offer.
Highlander_23. Thank you for giving your opinion, I am glad you like the work so far. It is normal that first steps of a mod are not given too much credit and attention untill some consolidated work is shown. There are few units to do, models and textures, to have a custom battle playable. Of course there is yet the stat work to be done so the units have a balanced and adecuated battle behaviour and also the work on icons, techs and buildings. Also a submod adding faction colours, flags and naval napoleonic period crews has to be developed yet so when you reach around 1800, in normal campaign which is not vanilla but one of my The Rebelion´s Shipyard mod versions campaign, you can activate the submod to have those napoleonic features. This last part is only in the list of things that could be done, yet to see if I am able to do them, but as other poeple has done I think I can go with it too.
Near future plans are to revise the carabiniers and the Austrian cuirassiers giving them the changes that you can see on the French cuirassiers. Then I will keep on with the Austrian units, general, hussars, light infantry,and some diversity to the already done. Then I will make a general revision of all French and Austrian units and then I will start with the icons thing and the rest of things said above untill the release of the first beta with those two factions.