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Thread: [OSP] [WIP Release 0.8.5] New Units for Gondor REBORN work thread (1st post image heavy)

  1. #541

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Well lads, I think I got it . Thanks go to AQUILIFIER for showing me that TLD concept (I have permision to use them BTW) it had what I was missing.

    Spoiler Alert, click show to read: 


    So yeah, I basically went from barbutte to numenorean helmet, but no matter as it looks pretty cool .
    Last edited by Taro_M; February 09, 2012 at 06:08 AM.

  2. #542
    KnightsTemplar's Avatar Campidoctor
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Numenorean helm works on everything.
    Expecially those with an history- those of the old. That said, Swan Knights!
    For some reason Dol Amroth always seems to me 'purer' and 'higher' than the 'normal' Gondorians.
    Aure entuluva!

  3. #543

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Superb work Taro, I am very happy for being able to help. Cant wait to see the complete unit

  4. #544

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    First I need to make Squires and upgrades for existing Dol Amroth units so it will be quite some time before I get to Swan Knights, but I wanted to have that helmet out of the way.

  5. #545

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Very good, take your time friend

  6. #546

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Quote Originally Posted by Taro_M View Post
    Well lads, I think I got it . Thanks go to AQUILIFIER for showing me that TLD concept (I have permision to use them BTW) it had what I was missing.

    Spoiler Alert, click show to read: 


    So yeah, I basically went from barbutte to numenorean helmet, but no matter as it looks pretty cool .
    Now thats awesome

    The Orcs of Gundabad Erin go Bragh FROGS

    When I came back to Dublin I was court marshaled in my absence and sentenced to death in my absence, so I said they could shoot me in my absence"
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    The Scots ran an Empire
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  7. #547

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    how will look the featers from the front? to the sides or to the back?
    Those who fear the darkness have never seen what the light can do...

  8. #548

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Both, wings will be at the angle.

  9. #549
    paradamed's Avatar Praepositus
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Hey Taro_M, I think you just found a perfect design. The helm looks just great, man! Cant wait to see it in a screenshot!

  10. #550
    Spitfire -WONDERBOLT!'s Avatar Vicarius
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Em, I just want to congratulate you on coming back and on the damn fine work, just one question will this be a MoD for the new version or the old?
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  11. #551

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    It will be modders resource. If you know how you can put anywhere . Otherwise check out Benox's mod, he took care of adding my units to campaign.

  12. #552
    T&D's Avatar Vicarius
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Modder resource he???-good decision.
    Mr zorro gain you some rep...
    After gondor revamp you planning something???
    What stuff you used(exept M&B open source).

  13. #553

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Check the credits.

  14. #554
    Leonidas480bc's Avatar Semisalis
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Quote Originally Posted by Taro_M View Post
    Well lads, I think I got it . Thanks go to AQUILIFIER for showing me that TLD concept (I have permision to use them BTW) it had what I was missing.

    Spoiler Alert, click show to read: 


    So yeah, I basically went from barbutte to numenorean helmet, but no matter as it looks pretty cool .
    Well done.

  15. #555
    Captain Zoran's Avatar Ducenarius
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Quote Originally Posted by Taro_M View Post
    Well lads, I think I got it . Thanks go to AQUILIFIER for showing me that TLD concept (I have permision to use them BTW) it had what I was missing.

    Spoiler Alert, click show to read: 


    So yeah, I basically went from barbutte to numenorean helmet, but no matter as it looks pretty cool .
    Wow, way the go Taro! Can't wait to see it in action, or better yet, have it in my own hands! Yes, soon my precioussss...
    The friendly neighbourhood hobo with a shotgun of Westeros: Total War, bringing the Game of Thrones to life!
    Check out my new LOTR fan(tastic) fiction here: The Accountant's Trial

  16. #556

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Yeah, I am super excited to see the rest of the Dol Amroth units. Keep up the good work!

  17. #557

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Thank you for your awesome work.

    ...But, I think "Gondor Bodyguard"(and also Dismounted) has big problem when Gondor attack harad by siege. I have a CTD on loadiing time. I test other units caused CTD... but there are no CTD-caused unit. I'm sure Bodyguard has serious problem....
    Thank you.
    Last edited by Dyuriel; February 12, 2012 at 04:12 AM.

  18. #558
    Captain Zoran's Avatar Ducenarius
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    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Quote Originally Posted by Dyuriel View Post
    Thank you for your awesome work.

    ...But, I think "Gondor Bodyguard"(and also Dismounted) has big problem when Gondor attack harad by siege. I have a CTD on loadiing time. I test other units caused CTD... but there are no CTD-caused unit. I'm sure Bodyguard has serious problem....
    Thank you.
    Is it on a specific settlement that you crash? Or is it every time when you attack with bodyguards? It seems unlikely that it should be something bodyguard-harad specific. Do you have the log? I can't read it for , but there are lots of people here who can.
    The friendly neighbourhood hobo with a shotgun of Westeros: Total War, bringing the Game of Thrones to life!
    Check out my new LOTR fan(tastic) fiction here: The Accountant's Trial

  19. #559

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    ...But, I think "Gondor Bodyguard"(and also Dismounted) has big problem when Gondor attack harad by siege. I have a CTD on loadiing time. I test other units caused CTD... but there are no CTD-caused unit. I'm sure Bodyguard has serious problem....
    That is weird as normal bodyguards, with I presume cause CTD as well, werent touched by me, I only changed their model. You need to edit you TA config to enable trace level of bugtracking, once you do so get another CTD. Cause of problems will be at the end of log file. Post it here and I will check what is wrong.

  20. #560

    Default Re: [WIP Release 0.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Yeah there's something odd with that i found that too... but i have no idea how to fix it
    Those who fear the darkness have never seen what the light can do...

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