Hi folks!
I decided to remake my old project that was closed due to copyright problems. I will remake all units in order to make them clean in terms of copyrigths, also I will polish them a bit.
I already did some work, but its slow as I need to create some stuff from scratch.
This is an OSP, it means that no permission is needed to use my work. All I require is to include credits I put at the end. Otherwise you are free to use and edit my units. In case you want to include large number of my units in some project then PM would be nice, just to let me know. It will help me to keep track of my work.
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WORK IN PROGRESS RELEASE
Changelog
v0.8.5 – current
-replaced all cloaks with new models from Cloaks of Skyrim (thanks to Nikinoodles)
-nearly all archers have animated bowstrings thanks to wicked_lester (both Ranger units DO NOT, I was not able to get it working with the new cloaks and cloaks were more important)
-new hero models for Boromir and Faramir
-2 new units:
*Blackroot Archers (remake)
*Lebennin Guardsmen
v0.8.1
-minor fixes to release version
-added a note about officers in EDU
v0.8
-added new units from Lossarnach:
*Lossarnach Axeguards
*Lossarnach Axemen (remake/replacement)
*Lossarnach Hobilars
*Lossarnach Nobles
-Added banner carriers and officers for Lossarnach and Dol Amroth
-Fixed naming for Dol Amroth attachments
-Fixed upgrade attachments for Dol Amroth Guardsmen and Men-at-arms
v0.7
-FINALLY got rid of that weird crashes during siege battles. It turns out they were caused by long paths in battle_model.db. ALL units had their battle_model.db entries changed, with makes this version INCOMPATIBLE with old one
-added new units from Dol Amroth:
*Dol Amroth Guardsmen
*Dol Amroth Archers
*Dol Amroth Men-at-arms
*Dol Amroth Pikemen
*Dol Amroth Marines
*Dol Amroth Squires (+dismounted version)
*Swan Knights (remake)
-sharpened icons (thanks to Araval)
-other stuff I changed but forgotten what I did exactly
v0.5 - initial release
NOTE: This is Work In Progess release.
DOWNLOAD Modders resource v0.8.5: http://www.mediafire.com/download.php?52zp4v7h12v62bd
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If you want to play campaign with my units then check out this: http://www.twcenter.net/forums/showthread.php?t=520509
Here is the list of units that I made, plan to make or remake, more on less in order:
(green=done, red=planned, ?=not sure)
Standard:
Gondor Spearmen
Gondor Swordsmen
Gondor Archers
Gondor Pikemen
Gondor Bodyguards (+dismounted)
Gondor Cavalry
Gondor Siege Crews (Catapult, Trebuchet, Ballista)
Gondor Guardsmen
Gondor Yeomen
Gondor Scouts
Gondor Skirmishers
Gondor Light Swordsmen
Winged Swordsmen
Guards of the Tower
Regional:
Ithilien Rangers
Master Rangers of Ithilien
Citadel Guard
Citadel Guard Archers
Fountain Guard
Wardens of the White Tower
Knights of Minas Tirith
Osgiliath Veterans
Osgiliath Veterans (clean)
Minas Ithil Guardians
Swan Knights of Dol Amroth (+dismounted)
Dol Amroth Archers
Dol Amroth Guardsmen
Dol Amroth Marines
Dol Amroth Men-at-arms
Dol Amroth Pikemen
Dol Amroth Squires (+dismounted)
Axeguards of Lossarnach
Lossarnach Axemen
Lossarnach Hobilars
Lossarnach Nobles
Blackroot Archers
Lebennin Guardsmen
Dome of the Stars Guards (?)
Lamedon Clansmen
Lamedon Nobles
Pinnath Gelin House Knights (+dismounted)
Greenhills Riders
Anfalas Huntsmen
Golasgil Errant Riders (?)
Anfalas Herdsmen (?) (maybe Anfalas Peasants? will include fishermen)
Ringlo Valley Warriors (?)
PREVIEWS
Please note that some thing may change, but if its anything big the previews will be updated.
Gondor Spearmen
Gondor Spearmen ingame
]
Stats:
NO CHANGES
Description:
Usually wielding 8 foot spears, these troops support Gondor's main infantry and are often placed on the flanks of a formation to protect against cavalry assaults. Similarly equipped as their sword-wielding kinsmen, they wear heavy mail armour, with the symbolic White Tree on black surcoat. Provided with a heavy oak shield reinforced with steel, they are well defended from arrow fire and close combat. These competent troops won't think twice before laying down their lives in the protection of The White City.
Professional heavy spearmen protected with shields and heavy mail armour and armed with a solid spear.
Gondor Infantry
Stats:
NO CHANGES
Description:
The Realm of Gondor has fought numerous wars against numerous enemies. Their Lords are very experienced in the arts of war and fighting, and the citizens of Gondor are all expected to earn their keep when the horn of Gondor sounds. Most of the brave men of Gondor are trained as regular infantry, armed with a solid metal shield and a steel longsword. For centuries, the kingdom of Gondor has relied on the strong traditions of these heavy infantry. When the storm clouds begin to gather once again at the end of the Third Age, most of the Gondorian Infantry eagerly anticipate the opportunity of serving their country with arms in their hands. Armoured with heavy mail, they are the backbone of the Gondorian Army.
Professional heavy infantry, armed with swords and shields, with excellent morale and stamina.
Gondor Archers
Stats:
NO CHANGES
Description:
Although these archers are not as skilled as Elves, nor do they wield the fabled hollow steel bow of the Númenóreans, they should still be a force to reckon with. The strength and stature of these archers means they can shoot a Longbow with ease, even if they’re clad in heavy mail armour. The armour means they need a longer time to reload their great bows and are slow to move, but they will stand their ground in melee combat. Armed with a sword and trained as Gondorian Infantry, they fear few enemies and are expected to fend off most attacking infantry.
Professional heavy archers, armed with a longbow and a sword for close combat. Wearing heavy mail armour.
Gondor Pikemen
Stats:
Description:Code:type gondor pikemen dictionary gondor_pikemen ; gondor pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier gondor_pikemen, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 13, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 190, 75, 75, 470, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_pikemen, gondor_pikemen_ug1, gondor_pikemen_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
For a long time Gondor never had to deal with enemies using overwhelming numbers of cavalry, since greatest horse lords of Middle-earth, the Rohirims, are trusted allies of Kingdom of Gondor. But the constant skirmishes with the men of Harad forced the Gondorians to adapt to better counter enemy cavalry. Based on the famous Pikemen of Dol Amroth, they use long pikes and depend on their heavy mail armour for defense. Thanks to their training and discipline, Pikemen of Gondor can easily stop any enemy foolish enough to assault them from the front, but their tight formation makes them susceptible to ranged attacks and flanking maneuvers.
Well armored pikemen of Gondor.
Gondor Bodyguards
Gondor Bodyguards ingame
Stats:
Blank upgrade removed
Description:
NO CHANGES
Dismounted General's Bodyguard
Dismounted General's Bodyguard ingame
Stats:
Description:Code:type gondor dismounted bodyguards dictionary gondor_dismounted_bodyguards ; gondor dismounted bodyguards category infantry ; Quality class heavy voice_type General banner faction main_infantry banner holy crusade soldier gondor_dismounted_bodyguards, 48, 0, 1.3 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, very_hardy, command, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 220, 100, 100, 720, 3, 150 armour_ug_levels 4 armour_ug_models gondor_dismounted_bodyguards ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
These are truly formidable troops whose task it is to guard the army's general. Wearing the gondorian plate armour and wielding long swords, these elite troops fear little on the battlefield and make fearsome opponents. Loyal and disciplined, this elite heavy infantry unit accompanies the Captains of Gondor wherever they go, both on the battlefield and in Middle-earth.
Well armed and equipped dismounted bodyguards.
Gondor Cavalry (lance)
Gondor Cavalry (lance) ingame
Stats:
NO CHANGES
Description:
Horsemanship has never been the main interest of the Gondorian army. Often they’ve received mounted aid from their allies, the Rohirrim in the west, who are unmatched when it comes to the art of fighting from horseback. The Warlords and Generals of Gondor do however understand that cavalry is an important part of any army, and will usually deploy a unit of Gondor Cavalry when the need arises. They wear the standard heavy mail armour of the Gondorian army and wield a long ash-shafted lance. They also have longswords for close combat.
Professional medium cavalry armed with lances and swords and protected by heavy mail armour.
Gondor Cavalry (sword)
Gondor Cavalry (sword) ingame
Stats:
NOTE: Sword cavalry actually have "two" same sword weapons, otherwise they didnt fight back. Some random fallacy of MTW2.Code:type Gondor Cavalry dictionary Gondor_Cavalry ; Gondor Cavalry category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier gondor_cavalry, 30, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, legionary_name, can_formed_charge, knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 8, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 890, 320, 100, 100, 890, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_cavalry, gondor_cavalry_ug1, gondor_cavalry_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15
Description:
Horsemanship has never been the main interest of the Gondorian army. Often they’ve received mounted aid from their allies, the Rohirrim in the west, who are unmatched when it comes to the art of fighting from horseback. The Warlords and Generals of Gondor do however understand that cavalry is an important part of any army, and will usually deploy a unit of Gondor Cavalry when the need arises. They wear the standard heavy mail armour of the Gondorian army and wield longswords for close combat.
Professional medium cavalry armed with swords and protected by heavy mail armour.
Gondor Siege Crew
Stats:Spoiler Alert, click show to read:
Code:type Gondor Ballista dictionary Gondor_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Gondor_Ballista_Crew, 24, 3, 1 officer gondor_captain_early_flag engine gondor_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 25, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 8, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Gondor_Ballista_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset -5Code:type Gondor Catapult dictionary Gondor_Catapult ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Gondor_Catapult_Crew, 24, 2, 1 officer gondor_captain_early_flag engine gondor_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 25, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 8, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 3 armour_ug_models Gondor_Catapult_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5Code:type Gondor Trebuchet dictionary Gondor_Trebuchet ; Trebuchet category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Gondor_Trebuchet_Crew, 24, 2, 1 officer gondor_captain_early_flag engine gondor_trebuchet attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 25, 1 stat_pri_attr no stat_sec 60, 3, trebuchet, 330, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 8, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 250, 60, 140, 850, 1, 120 armour_ug_levels 3 armour_ug_models Gondor_Trebuchet_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 7
NOTE: All gondorian siege crews have same armor, morale and attack stats as now they are pretty much the same units.
Description:
NO CHANGES
Gondor Guardsmen
Stats:
Description:Code:type gondor guardsmen dictionary gondor_guardsmen ; gondor guardsmen category infantry class spearmen voice_type Light banner faction main_spear banner holy crusade soldier gondor_guardsmen, 80, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 4, 2, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 1, 6, leather stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained, stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 250, 320, 60, 60, 300, 4, 100 armour_ug_levels 1, 2, 3, 4 armour_ug_models gondor_guardsmen, gondor_guardsmen_ug1, gondor_guardsmen_ug2, gondor_guardsmen_ug3 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
Gondorian guardsmen are levied militia troops whose main purpose is to defend the far flung outposts of their homeland. Though usually found in the less advanced territories of Gondor, they are prepared to defend any city during the absence of better trained and equipped troops. Technically, they can also be used to bolster the numbers of any active army. However, generals should note that these men are citizens first, and soldiers second. They will be overwhelmed by most regular army troops.
Cheap, lighly armored spearmen.
Gondor Yeomen Archers
Stats:
Description:Code:type gondor yeomen archers dictionary gondor_yeomen_archers ; gondor yeomen archers category infantry ; Quality class missile voice_type Light banner faction main_missile banner holy crusade soldier gondor_yeomen_archers, 80, 0, 0.9 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 140, 30, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 3, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 9, normal, untrained, stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 220, 310, 75, 75, 270, 4, 150 armour_ug_levels 1, 2, 3 armour_ug_models gondor_yeomen_archers, gondor_yeomen_archers_ug1, gondor_yeomen_archers_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
Gondorian yeomen archers are non-professional troops levied into the army during times of need. Given the current, numerous threats to Gondor's borders, they have never been needed more. Though most of them have some experience with a bow, the training they receive from the army is limited, and their equipment is cheap. Usually, these troops are asembled into large units to compensate their lack of experience.
Cheap, lighly armored archers.
Gondor Scouts
Stats:
Description:Code:type gondor scouts dictionary gondor_scouts ; gondor scouts category cavalry class missile voice_type light banner faction main_cavalry banner holy crusade soldier gondor_scouts , 30, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount fast pony mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 4, javelin, 50, 8, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr thrown stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 2, 4, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 200, 80, 80, 460, 3, 100 armour_ug_levels 1, 2, 3 armour_ug_models gondor_scouts, gondor_scouts_ug1, gondor_scouts_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
Scouts are a important part of the Gondorian war machine. Though they would hardly qualify as capable soldiers, their sharp eyes and swift steeds make them invaluable to their lords. For them, moving across the battlefield is a simple matter. Due to this, Scouts can easily probe an enemy's battle-line for weaknesses. They also make good bait for ambushes, since they are extremely difficult to catch and are usually underestimated.
Cheap, fast moving light cavalry with javelins.
Gondor Skirmishers
Stats:
Description:Code:type gondor skirmishers dictionary gondor_skirmishers ; gondor_skirmishers category infantry ; Quality class light voice_type light banner faction main_infantry banner holy crusade soldier gondor_skirmishers, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, can_withdraw, hardy, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, javelin, 50, 6, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr thrown stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained, stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 150, 75, 75, 360, 3, 150 armour_ug_levels 1, 2, 3 armour_ug_models gondor_skirmishers, gondor_skirmishers_ug1, gondor_skirmishers_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
Gondorian scouts often leave horseback and proceed to fight on foot. In such cases they are still very able skirmishers. Like all scouts they are very lightly armored, armed with swords, shields and javelins. Lacking advantage of horse speed, that their mounted counterparts posses, skirmishers often come to face enemy in melee combat. However their light armor does not offer enough protection for them to least long in melee. Despite all these setbacks skirmishers are still very valuable addition to Gondor armies. They can easily harass enemy, man fortifications and move through terrain mounted scouts cannot traverse.
Lightly armored infantry with swords, shields and javelins.
Gondor Levy Swordsmen
Stats:
Description:Code:type gondor light swordsmen dictionary gondor_light_swordsmen ; gondor levy swordsmen category infantry ; Quality class light voice_type light banner faction main_infantry banner holy crusade soldier gondor_light_swordsmen, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -2 stat_mental 11, normal, trained, stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 270, 310, 75, 75, 270, 4, 150 armour_ug_levels 1, 2, 3 armour_ug_models gondor_light_swordsmen, gondor_light_swordsmen_ug1, gondor_light_swordsmen_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Men of Gondor cultivate their culture of war for many generations. The ever present danger of Mordor armies and other filth pouring into Gondor requires constant vigil from the men of the west. During truly dark times all able bodied men are drafted into service, if there is no other way to protect Gondor reaches. Among them are men that know how to defend themselves in case of raids, having been in militia, or having warrior tradition running in the family. When drafted, men with combat experience are assembled into separate groups and usually get first choice in armor given to levy forces. Though units of lightly armed swordsmen may fight in traditional gondorian way: with sword and shield, they are greatly outclassed by any professional troops Gondor can muster. However they can still be useful to cunning generals well versed in the arts of war.
Lightly armored levy swordsmen.
Winged Swordsmen
Winged Swordsmen ingame
Stats:
Description:Code:type gondor winged swordsmen dictionary gondor_winged_swordsmen ; Winged Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier gondor_winged_swordsmen, 60, 0, 1.3 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit formation 1.3, 1.3, 2.6, 2.6, 4, square stat_health 1, 3 stat_pri 12, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 9, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 320, 100, 100, 780, 2, 250 armour_ug_levels 4 armour_ug_models gondor_winged_swordsmen ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
The Guards of the Winged Sword, or Winged Swordsmen as they commonly called, are some of the most powerful shock troops Gondor can field. Armed with great swords similar to those wielded by their Numnenorian ancestors, Winged Swordsmen can cut huge swaythes through an enemy's battleline. Though they are heavily armed and armored, they still maintain a suprising degree of agility due to their intesnse training. Their richly decorated armors act as statements of their high social status.
Elite, heavly armored warriors with two handed swords.
Guards of the Tower
Guards of the Tower ingame
Stats:
Description:Code:type gondor guards tower dictionary gondor_guards_tower ; gondor guards tower category infantry ; Quality class heavy voice_type General banner faction main_infantry banner holy crusade soldier gondor_guards_tower, 30, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, command, can_withdraw, general_unit, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 6, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 6, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1020, 390, 120, 120, 1020, 1, 350 armour_ug_levels 3 armour_ug_models gondor_guards_tower ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Guards of the Tower are usually Gondorian officers or retired veterans. Though they no longer actively serve in combat, Guards of the Tower still retain most of the skills that helped them survive long enough to attain their vaunted position. Technically, these troops aren't affiliated with the army, since their main task is to protect government officials and secrets. However, as the threat of war grows, these troops may be forced into genuine combat situations. When they do appear on the battlefield, their presence inspires nearby Gondorian troops to acts of greater valor.
Veteran swordmen, their presence rises morale of nearby units.
Ithilien Rangers
Ithilien Rangers ingame
Stats:
Blank upgrade removed
Description:
NO CHANGES
Master Rangers of Ithilien
Master Rangers of Ithilien ingame
Stats:
Description:Code:type gondor master rangers dictionary gondor_master_rangers ; Master Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_master_rangers, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, can_withdraw, stakes, stakes free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, arrow, 200, 40, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 670, 300, 115, 115, 670, 4, 150 armour_ug_levels 1 armour_ug_models gondor_master_rangers ownership slave, sicily, timurids era 0 slave, sicily era 1 slave, sicily era 2 slave, sicily recruit_priority_offset 10
Master Rangers of Ithilien are the most stealthy warriors in the whole kingdom of Gondor. They serve the kingdom of Gondor by trying to prevent Sauron from gathering and uniting all forces of him in his evil realm of Mordor. These elite-soldiers are experts at hiding and laying ambushes, which gives them the upper hand around the woods in Ithilien, where their hiding place is. With their enormous discipline and their bow skills, they can surprise their enemies and slaughter them in a split of second, even when the enemy outnumbers them with many. In hand to hand combat, though, they are not as powerful, but even than they can prove to be the decisive factor on the battlefield. They are clad in green cloaks and wield an impressive longbow, which they skillfully handle and use to deadly extent.
An unit of well equiped veteran Rangers of Ithilien.
Citadel Guard
Citadel Guard ingame
Stats:
Blank upgrade removed
Description:
NO CHANGES
Citadel Guard Archers
Citadel Guard Archers ingame
Stats:
Description:Code:type gondor citadel guard archers dictionary gondor_citadel_guard_archers ; gondor citadel guard archers category infantry ; Quality class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_citadel_guard_archers, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, cannot_skirmish, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 190, 35, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, highly_trained, stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 690, 280, 75, 75, 690, 2, 150 armour_ug_levels 0 armour_ug_models gondor_citadel_guard_archers ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Only the bravest and strongest of Gondor's men get the honor of joining the Guards of the Citadel. These are the elite soldiers of the Kingdom of Gondor, always ready to defend and die for their beloved city of Minas Tirith. Among them are many accomplished archers and former rangers of Ithilien who did not forget their skill with bow. They are sometimes grouped into small, separate units.
Heavily armored elite archers.
Fountain Guard
Fountain Guard ingame
Stats:
Blank upgrade removed
Description:
NO CHANGES
Wardens of the White Tower
Wardens of the White Tower ingame
Stats:
Description:Code:type gondor wardens white tower dictionary gondor_wardens_white_tower ; Wardens of the White Tower category infantry ; Quality class heavy voice_type General banner faction main_infantry banner holy crusade soldier gondor_wardens_white_tower, 30, 0, 1.8 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, very_hardy, command, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 6, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 11, 6, 8, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1420, 500, 180, 180, 1420, 1, 450 armour_ug_levels 4 armour_ug_models gondor_wardens_white_tower ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15
Wardens of the White Tower are the most skilled troops in all of Gondor, and perhaps even Middle-Earth. Comprised of only the very best troops, it is their duty to guard the Steward and other important nobles. On the select occasions that these troops choose to fight on the battlefield, they can completely change the course of any conflict. The corpses of Gondor's enemies will appear to be a sea around them in combat. These men are the pride and joy of Gondor, and they will fight to their last breath if it means the Steward's will is done.
Elite gondorian infantry.
Knights of Minas Tirith
Knights of Minas Tirith ingame
Stats:
Description:Code:type gondor knights minas tirith dictionary gondor_knights_minas_tirith ; Knights of Minas Tirith category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier gondor_knights_minas_tirith, 30, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, knight, can_formed_charge, hardy, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 3, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 15, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 370, 110, 110, 950, 2, 250 armour_ug_levels 4 armour_ug_models gondor_knights_minas_tirith ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15
Gondor has always had a long and proud military tradition. However, most Gondorians prefer to fight their enemies on foot, rather than mounted. Over the centuries, Gondor has usually entrusted the task of providing cavalry to its vassals and allies. The Knights of Minas Tirth are talented horse riders, but most of all, these are men who are capable of controlling the offspring of the mearas, a breed of intelligent horses imported from Rohan. The mearas are known to be hard to control if there is no connection between the horse and the rider, a bond that is usually developed since childhood. For this reason it is rare to see Knights of Minas Tirth in battle. However once they arrive into the field they will crush enemies of Gondor with lance and sword.
Heavy cavalry armed with lances and swords, protected by plate armour snd shields.
Osgiliath Veterans
Osgiliath Veterans ingame
Stats:
Description:Code:type gondor osgiliath veterans dictionary gondor_osgiliath_veterans ; gondor osgiliath veterans category infantry ; Quality class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_osgiliath_veterans, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, cannot_skirmish, stakes, stakes, free_upkeep_unit formation 1.5, 1.5, 3, 3, 4, square stat_health 1, 3 stat_pri 8, 3, arrow, 180, 35, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -2 stat_mental 13, disciplined, untrained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 660, 260, 95, 95, 660, 3, 150 armour_ug_levels 3, 4 armour_ug_models gondor_osgiliath_veterans, gondor_osgiliath_veterans_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
For years, Osgilliath has been one of the main battlefields in the war between Gondor and Mordor. However, through the efforts of Gondor's men-at-arms, the city has been held. Adapting to combat in the harsh conditions of Osgilliath is a difficult task, and the cost to both sides has been terrible. Still, those Gondorians who survive the ordeals of Osgilliath are prepared for harsh conditions. Throughout their trials, the soldiers who fight in Osgilliath have learned to fight using multiple methods. They are equipped with bows, but unlike most other archers, they are also very capable melee fighters. Furthermore, Osgilliath Veterans have already seen the very worst Mordor has to offer. They will not even flinch in the face of near suicidal odds, because their lives have been an almost constant cycle of battles against innumerable enemies. While the skills of these men are incredible, it should be noted that they are not invincible, and that they are few in number. The loss of them can be just as catastrophic as constantly holding them in reserve. Without sacrifice, there can be no victory: such is the nature of the conflict these men have become used to.
Experienced swordsmen and archers from Osgiliath.
Osgiliath Veterans (clean version)
Osgiliath Veterans (clean version) ingame
Stats:
Description:Code:type gondor osgiliath veterans clean dictionary gondor_osgiliath_veterans_clean ; gondor osgiliath veterans (clean version) category infantry ; Quality class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_osgiliath_veterans, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, cannot_skirmish, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, arrow, 180, 35, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 310, 100, 100, 750, 2, 150 armour_ug_levels 4 armour_ug_models gondor_osgiliath_veterans_clean ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
For years, Osgilliath has been one of the main battlefields in the war between Gondor and Mordor. However, through the efforts of Gondor's men-at-arms, the city has been held. Adapting to combat in the harsh conditions of Osgilliath is a difficult task, and the cost to both sides has been terrible. Still, those Gondorians who survive the ordeals of Osgilliath are prepared for harsh conditions. Throughout their trials, the soldiers who fight in Osgilliath have learned to fight using multiple methods. They are equipped with bows, but unlike most other archers, they are also very capable melee fighters. Furthermore, Osgilliath Veterans have already seen the very worst Mordor has to offer. They will not even flinch in the face of near suicidal odds, because their lives have been an almost constant cycle of battles against innumerable enemies. While the skills of these men are incredible, it should be noted that they are not invincible, and that they are few in number. The loss of them can be just as catastrophic as constantly holding them in reserve. Without sacrifice, there can be no victory: such is the nature of the conflict these men have become used to.
Experienced swordsmen and archers from Osgiliath.
Minas Ithil Guardians
Minas Ithil Guardians ingame
Stats:
Description:Code:type gondor minas ithil guardians dictionary gondor_minas_ithil_guardians ; gondor minas ithil guardians category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier gondor_minas_ithil_guardians, 60, 0, 1.8 officer gondor_captain_early_flag officer gondor_captain_early_flag attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 4, 8, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 340, 120, 120, 850, 1, 250 armour_ug_levels 4 armour_ug_models gondor_minas_ithil_guardians ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15
Losing Minas Ithil to the hordes of Mordor was always a dark moment in Gondorian history, so its understandable that lords of Gondor see the capture of Minas Morgul as a matter of great importance. This was not only as tactical goal, that would stop foul creatures of Mordor from pouring into the woods of Ithilien, but also as a matter of honor. It may seem odd that the smiths of Gondor are always ready to forge new armor in case Minas Ithil is recaptured, but in a way formation of the Minas Ithil Guardians is a tribute to last defenders of Tower of the Moon and their heroic stand against dark forces. Thus the new guardians of the fortress are recruited from the most able men, equipped with heavy armor, large shields and pole arms. Such equipment allows them to effectively fight in defense even against overwhelming odds.
Heavily armored guardians of Tower of the Moon.
Knights of the Silver Swan
Knights of the Silver Swan ingame
Stats:
Description:Code:type Swan Knights dictionary Swan_Knights ; Swan Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier swan_knights, 30, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount barded horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, frighten_foot, command, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1400, 420, 120, 120, 1400, 1, 250 armour_ug_levels 4 armour_ug_models swan_knights ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 25
The Princedom of Dol Amroth is ever ready to help their Lords of Minas Tirith in times of war and struggle. The Generals of the Swan City have long valued the necessity of Heavy Cavalry in their standing armies, and these tall and proud men are the finest knights of all Gondor. They function as both bodyguards for the Princes and Lords of Dol Amroth, and also as a vital part of Gondor’s mounted forces. They wear the finest armour the smiths in Dol Amroth can manufacture, and even their mounts are heavily armoured. For weapons they use long lances during the charge, longswords for close combat and a solid cavalry shield. There are few enemies in Middle-earth that can resist a full frontal charge from these valiant Knights.
REQUIRES DOL AMROTH
Professional heavy cavalry with a very strong charge. Armed with spears and shields, able to form a wedge formation. REQUIRES DOL AMROTH
Dismounted Swan Knights
Dismounted Swan Knights ingame
Stats:
Description:Code:type Dismounted Swan Knights dictionary Dismounted_Swan_Knights ; Dismounted Swan Knights category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, command formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 320, 100, 100, 800, 1, 250 armour_ug_levels 4 armour_ug_models swan_infantry ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 25
NO CHANGE
Dol Amroth Archers
Dol Amroth Archers ingame
Stats:
Description:Code:type Gondor Dol Amroth Archers dictionary gondor_dol_amroth_archers ; Dol Amroth Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_dol_amroth_archers, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 45, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, -1, -2 stat_mental 10, disciplined, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 200, 75, 75, 500, 4, 150 armour_ug_levels 3, 4 armour_ug_models gondor_dol_amroth_archers, gondor_dol_amroth_archers_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Since Dol Amroth fields its own army, the lords of the city require the services of many different types of troops. Archers of Dol Amroth fill the role of skirmishers. These troops are professionals, and as such, they can be counted on to thin the ranks of invading enemies from afar. Their equipment is well made, and they themselves are accomplished marksmen. Still, their marksmanship notwithstanding, these men must be protected from enemy cavalry and melee troops at all cost. They will not last long in close combat against competent melee troops.
Archers from Dol Amroth.
Dol Amroth Guardsmen
Dol Amroth Guardsmen ingame
Stats:
Description:Code:type gondor dol amroth guardsmen dictionary gondor_dol_amroth_guardsmen ; dol amroth guardsmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier gondor_dol_amroth_guardsmen, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 7, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 0, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 245, 90, 90, 580, 3, 260 armour_ug_levels 3, 4 armour_ug_models gondor_dol_amroth_guardsmen, gondor_dol_amroth_guardsmen_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
The soldiers of Belfalas have always received extensive support from the lords of Dol Amroth, and these troops are no exception. They are provided solid equipment and passable training in the hopes that they will hold the line of battle against cavalry and light infantry. The Guardsmen of Dol Amroth fulfill this role adequately, but should not be expected to overcome heavy infantry.
Spearmen from Dol Amroth.
Dol Amroth Marines
Dol Amroth Marines ingame
Stats:
Description:Code:type gondor dol amroth marines dictionary gondor_dol_amroth_marines ; Dol Amroth Marines category infantry class missile voice_type light banner faction main_missile banner holy crusade soldier gondor_dol_amroth_marines, 60, 0, 0.8 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy move_speed_mod 1.2 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 180, 30, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 2, 0, -1, -3 stat_mental 16, disciplined, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 460, 180, 75, 75, 460, 4, 150 armour_ug_levels 1, 2 armour_ug_models gondor_dol_amroth_marines, gondor_dol_amroth_marines_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
The Bay of Belfalas has known bloodshed and war at the hands of the Corsairs of Umbar for many years. To protect themselves men of Gondor raised powerful navy to repel enemies. While their ships do not match the navy of the Elves of Mithlond, they are crewed by hardy seamen, among them are marines from Dol Amroth. As most seamen, they wear light armor that doesn't hinder them when fighting on moving ships. Since most reliable tactic in sea battles is to set the enemy ships aflame, Dol Amroth Marines are adequate archers, and although their bows are small, they allow marines to fire faster than most Gondorian troops. The Marines are skilled at melee combat as well, and these hardened soldiers understand that on the high seas there is nowhere to run. In close combat Dol Amroth Marines prefer using a sword and offhand dagger instead of shield as on sea there is not much room for those, and additional weapons gives them an advantage over the enemy.
Light archers from Dol Amroth.
Dol Amroth Men-at-arms
Dol Amroth Men-at-arms ingame
Stats:
Description:Code:type gondor dol amroth men-at-arms dictionary gondor_dol_amroth_men-at-arms ; gondor dol amroth men-at-arms category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier gondor_dol_amroth_men-at-arms, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 7, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -1, 0, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 240, 75, 75, 600, 3, 150 armour_ug_levels 3, 4 armour_ug_models gondor_dol_amroth_men-at-arms, gondor_dol_amroth_men-at-arms_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Though Dol Amroth is best known for its powerful knights, its foot soldiers are nothing to scoff at. Men-at-Arms of Dol Amroth are excellent foot soldiers. Well armed, armored, and trained, they can easily take ground from light infantry and most other, heavier foes. Though they are not the most elite foot troops fielded by Dol Amroth (or Gondor, for that matter), they can still efficiently deal with most foes.
Swordsmen from Dol Amroth.
Dol Amroth Pikemen
Dol Amroth Pikemen ingame
Stats:
Description:Code:type gondor dol amroth pikemen dictionary gondor_dol_amroth_pikemen ; dol amroth pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier gondor_dol_amroth_pikemen, 60, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.75 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -1, -2, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 310, 75, 75, 650, 4, 250 armour_ug_levels 3, 4 armour_ug_models gondor_dol_amroth_pikemen, gondor_dol_amroth_pikemen_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
In spite, or perhaps because, of their powerful cavalry, the lords of Dol Amroth have assembled groups of pikemen for their army. Though these men are capable of staving off regular army troops, their true talent lies in defending against cavalry charges. Usually, when infantry are attacked with a heavy cavalry charge, they will suffer devastating casualties. For pikemen, the opposite is true. Any mount that is brave enough to charge into a pike formation has signed the death warrant of both itself and its rider. This is especially true when the pikes are being held by men from Dol Amroth.
Pikemen from Dol Amroth.
Dol Amroth Squires
Dol Amroth Squires ingame
Stats:
Description:Code:type gondor dol amroth squires dictionary gondor_dol_amroth_squires ; gondor dol amroth squires category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier gondor_dol_amroth_squires, 30, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit, hardy formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 330, 100, 100, 950, 3, 150 armour_ug_levels 3, 4 armour_ug_models gondor_dol_amroth_squires, gondor_dol_amroth_squires_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15
Princedom of Dol Amroth is famous for its Swan Knights and it is often overlooked that such great and noble men travel with their own servants. Among them are squires that ride into battle at side of their lords. They are diverse lot, among their ranks one can find young soldiers willing to prove themselves, lesser nobles that cannot afford their own equipment and training, old veterans or faithful servants. Nobility of Dol Amroth treats squires as a way to show off their wealth and thanks to this squires can enjoy well crafted equipment. In battle Squires of Dol Amroth fight from the horseback with lance and sword.
Very well trained and equiped cavalry from Dol Amroth.
Dismounted Dol Amroth Squires
Dismounted Dol Amroth Squires ingame
Stats:
Description:Code:type gondor dol amroth dismounted squires dictionary gondor_dol_amroth_dismounted_squires ; dismounted dol amroth squires category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier gondor_dol_amroth_dismounted_squires, 60, 0, 1.1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -1, 0, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 280, 100, 100, 850, 3, 150 armour_ug_levels 3, 4 armour_ug_models gondor_dol_amroth_dismounted_squires, gondor_dol_amroth_dismounted_squires_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Princedom of Dol Amroth is famous for its Swan Knights and it is often overlooked that such great and noble men travel with their own servants. Among them are squires that ride into battle at side of their lords. They are diverse lot, among their ranks one can find young soldiers willing to prove themselves, lesser nobles that cannot afford their own equipment and training, old veterans or faithful servants. Nobility of Dol Amroth treats squires as a way to show off their wealth and thanks to this squires can enjoy well crafted equipment. In battle Squires of Dol Amroth fight from the horseback with lance and sword. Although, when needed, they can fight on foot. In such case they are solid heavy infantry.
Very well trained and equiped infantry from Dol Amroth.
Axeguards of Lossarnach
Axeguards of Lossarnach ingame
Stats:
Description:Code:type gondor lossarnach axeguards dictionary gondor_lossarnach_axeguards ; gondor lossarnach axeguards category infantry ; Quality class heavy voice_type light banner faction main_infantry banner holy crusade soldier gondor_lossarnach_axeguards, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 3, 3, quality_thrown_axe, 50, 3, thrown, missile_mechanical, slashing, spear, 0, 11 stat_pri_attr thrown, prec, ap stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, axe, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -2 stat_mental 10, normal, untrained, stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 310, 250, 75, 75, 270, 4, 150 armour_ug_levels 0, 1, 2, 3 armour_ug_models gondor_lossarnach_axeguards, gondor_lossarnach_axeguards_ug1, gondor_lossarnach_axeguards_ug2, gondor_lossarnach_axeguards_ug3 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
Lossarnach is well known for being one of Gondor's oldest vassals. It is also well known for its proud, axe-wielding warriors. For the people of Lossarnach, the axe almost symbolizes their way of life. They use it in peace to fell trees, and in war, to fell foes. The Axeguards of Lossarnach seem to be better suited to the latter task. Though their equipment is good, it is not high quality. Still, they serve well on the battlefield as assault troops, capable of doing tremendous damage. Armed with an axe and an oval shield, the Axeguards often use throwing axes before charging the enemy.
Lossarnach medium axmen.
Axemen of Lossarnach
Axemen of Lossarnach ingame
Stats:
Description:Code:type Axemen of Lossarnach dictionary Axemen_of_Lossarnach ; Axemen of Lossarnach category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier gondor_lossarnach_axemen, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 200, 75, 75, 470, 3, 150 armour_ug_levels 1, 2, 3, 4 armour_ug_models gondor_lossarnach_axemen, gondor_lossarnach_axemen_ug1, gondor_lossarnach_axemen_ug2, gondor_lossarnach_axemen_ug3 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
No change.
Lossarnach Hobilars
Lossarnach Hobilars ingame
Stats:
Description:Code:type gondor lossarnach hobilars dictionary gondor_lossarnach_hobilars ; lossarnach hobilars category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier gondor_lossarnach_hobilars, 30, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 3, 3, no, 0, 0, melee, melee_blade, blunt, axe, 25, 1 stat_sec_attr ap stat_pri_armour 3, 2, 4, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 230, 90, 90, 670, 4, 100 armour_ug_levels 0, 1, 2, 3 armour_ug_models gondor_lossarnach_hobilars, gondor_lossarnach_hobilars_ug1, gondor_lossarnach_hobilars_ug2, gondor_lossarnach_hobilars_ug3 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
The Lossarnach Hobilars are part time soldiers, that are paid from the royal purse to tend to their horses all year around. In return for money they are obliged to respond to call to arms. However, in such case, they are provided with armor and weapons. Because of this, their equipment is same as other Lossarnach militia troops, but since they know they will be called to war, they have time to train beforehand. Hardy scouts and outriders, Lossarnach Hobilars are often the eyes and ears of Gondor's commanders, but they lack the impact of heavier cavalry. In battle they are armed with oval shield, a long spear and an one handed axe for self defense.
Medium cavalry from Lossarnach.
Lossarnach Nobles
Lossarnach Nobles ingame
Stats:
Description:Code:type gondor lossarnach nobles dictionary gondor_lossarnach_nobles ; Lossarnach nobles category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier gondor_lossarnach_nobles, 60, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, command formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 300, 75, 75, 470, 3, 150 armour_ug_levels 2, 3, 4 armour_ug_models gondor_lossarnach_nobles, gondor_lossarnach_nobles_ug1, gondor_lossarnach_nobles_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5
Many of Gondor nobles choose to fight on horseback, but that does not mean that all do. In fact, a large portion of Lossarnach's noble population chooses to imitate the nobles of Gondor, fighting on foot rather mounted. However, the resemblance between the two noble groups ends here. While Gondorian nobles prefer the sword and shield, Lossarnach nobles wield powerful two-handed axes. Of equal importance is their armor: which is heavier than that of any other troops fielded by Lossarnach.
Well armored shock troops from Lossarnach.
Blackroot Archers
Blackroot Archers ingame
Stats:
Description:Code:type Blackroot Archers dictionary Blackroot_Archers ; Blackroot Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_blackroot_archers, 60, 0, 1 officer gondor_banner_carrier officer gondor_officer mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 190, 35, missile, missile_mechanical, piercing, none, 0, 1 stat_pri_attr no stat_sec 9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 570, 210, 75, 75, 500, 3, 150 armour_ug_levels 2, 3 armour_ug_models gondor_blackroot_archers, gondor_blackroot_archers_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
NO CHANGE
Lebennin Guardsmen
Lebennin Guardsmen ingame
Stats:
Description:Code:type gondor lebennin guardsmen dictionary gondor_lebennin_guardsmen ; lebennin guardsmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier gondor_lebennin_guardsmen, 60, 0, 1.2 officer gondor_banner_carrier officer gondor_officer attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit move_speed_mod 0.9 formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr prec stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_sec_attr light_spear, spear_bonus_4 stat_pri_armour 3, 3, 7, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, -2, 0, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 200, 80, 80, 580, 3, 150 armour_ug_levels 1, 2, 3 armour_ug_models gondor_lebennin_guardsmen, gondor_lebennin_guardsmen_ug1, gondor_lebennin_guardsmen_ug2 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10
For as long as the men of Harad have been trying to cross into Gondor, there have been men to stop them. The Lebennin Guardsmen have been some of the most ardent opposition to the Haradrim, and are often the first and last line of defense in the region of Lebennin. For years, they have made sacrifices in order to protect the rest of Gondor from war, and for all this time, they have managed to hold their ground. Though they are not the most capable of soldiers, they can at least be counted as professional soldiers. The nearly constant raids of Lebennin by the Haradrim and the Corsairs of Umbar is the main reason for the relatively high quality of the Lebinnin Guardsmen. Many of them are veterans who have survived ordeals most professional soldiers have yet to even dream of. Once they hear the call of war, the Lebennin Guardsmen will gather their javelins and spears, prepared to staunchly defend their lands once more.
Solid spearmen unit with an ranged attack.
Additional stuff:
Boromir
Faramir
Officers and Generals:
Gondor Family Member
Spoiler Alert, click show to read:
Gondor Captain
Spoiler Alert, click show to read:
Gondor Banner Carriers
Spoiler Alert, click show to read:
Gondor Officers
Spoiler Alert, click show to read:
[/SPOILER]
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CREDITS:
~Wlesmana - original unit concepts from Lord of the Rings: Total War mod
~Thick1988, Bismarck, RR_Raptor65, The Pope, James and Luigi - Mount&Blade Open Source Project weapons
~Turambar - fantastic models and textures for gondorian soldiers
~Rusichi team - lots of their models and textures were used a base for my work
~Forrest Gump - Mercenary Shoppe (Knights A foot) resource
~Lord_Calidor - weapon pack
~CounterPoint391 - hand painted metal texture
~Someone1074 - Capes and Cloaks mod for TES IV: Oblivion
~Nikinoodles – Capes of Skyrim mod for TES V: Skyrim
~Benox – balancing and concept art
~wicked_lester – balancing, making archers compatible with animated bowstrings
~Lord Wiffleby - descriptions
~Pyrosh - concept art, Dol Amroth barbutte
~Krasker - concept art
~Araval - for helping out with unit icons
~Third Age team - for their hard work and reference material
~Creators of Mount&Blade - for their work that was used as reference material
~Taro_M - my humble self, for doing all the hard work
If you guys see something that shouldnt be used let me at once, I dont want another mod axed.