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Thread: LASTEST VERSION 23july 2019!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

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    Default LASTEST VERSION 23july 2019!!STEVIETHECONQUER SUBMOD FOR VERSION 0.80

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    thanks Ishan for this great banner

    (this is a full install of the mod FA,you don't need anny other files!(this to make it more easy to instal this great mod,thanks for all the members of this great fa mod ateagina, tzar, master zuma and others!)

    CREDITS
    Spoiler Alert, click show to read: 
    CREDITS FA(DSA folder)forgive me if i forgot someone or any mod-------------------------------------------------------------------------
    scripters coders bovi and kull QuintusSertorius from eb2 team(others this game would crash, if factionleader and heir dies at the same time)
    great russian modders; jukoman blade38 lepton komatozz lezvie and from bulat steel Leeekaaa and sripter,coder OPASEH and battleai bitterhowl
    Alpha delta and Broken Crescent team;great rajput and other units
    and modder0TheLastTemplar0
    manny units from GEMINI][SANDY
    credits "Bellum Crucis 7.0 3D Models" and "Mr.Crow's CSUR"
    WAR OF THE WEST TEAM(manny units for england,scotland and some helmets used by jukoman for the king models


    Tsardoms Total War Team
    --------------------------------
    Jurcek1987 - unit maker, modeller, coder and RC expert
    Bardas Phokas - unit maker, modeller and skinner
    Miszel - unit maker, modeller, skinner, 2D art
    Hrobatos (retired) - unit maker, modeller and skinner
    VINC.XXIII (retired) - unit maker, modeller and skinner
    k/t - unit stats and RC/RR implementation
    Vipman - coder and scripter
    Wallachian - mod leader, organiser and historian
    Unit Models & Skinning
    ----------------------------
    phoenix[illusion]
    Mattheus
    Hrobatos
    VINC.XXIII
    Cesco
    Jurcek1987
    Bardas Phokas
    Miszel
    Artizan
    Il_duce
    Moravexxx
    Adnan
    Royal Jester
    Coding and scripts
    ---------------------
    il duce | SpyrosM91
    Vipman | Neadal
    Jurcek1987
    Stevietheconqueror
    Concept Art & 2D Art
    Thinkerman
    Miszel
    DobroVece
    Hrobatos
    Original Tsardoms Team:
    ------------------------------
    phoenix[illusion] - unit materials, models, skins
    Matthaeus - unit materials, models, skins
    il_duce- mapper, unit materials, models, skins
    -------------------------------------------------------
    -Kostic (some southern european portraits)
    -joar
    -absinthia-some of the lithuania units from Wrath of the Norsemen: The Baltic Release mod
    - Hundert Year War team
    - Bulgaria TW Team
    - joedreck -Banner & Symbol MOD
    - Salty- shields mods
    - burrek- skins
    - xeryx - xai mod
    - Charge- map textures
    - MADTAO (BALTS)- lithuania mod
    - DisgruntledGoat- skins
    - DieKugelstoßer- skins
    - Alletun- coa's (symbols)
    - DeZzErX - Flanders Mod
    - Laca's- Byzantine Unit (heavy spear)
    - riczu74 - blockade-siege icon
    - Caius Britannicus - Crusades - BI (models,skins)
    - Blue Lotus Team - cas models and skins
    - Rex Cobalt's - ORDO TEUTONICUS
    - Agart and Overlord.ru - Strat map settlements
    - waitcu - Three Kingdoms: Total War
    - Argent Usher (real horses)
    - B.ward (modding resources templates)
    - Kalos (bringing justice to the horde!)
    - Lt_dave (timurids and mongols skins)
    - KnightErrant (Modding tools)
    - CBUR (ERE roster)
    - Rusichi: Total World team (for allow the use of their mod)
    - Chivalry TW - Models elements
    - 1066 conquest - Models
    - magus - blood mod
    - davide.cool - better grass
    - Musculus Maximus - Menu layout
    - Alpha Delta/Strelac & BC Team - Unit Rosters (models)
    - Horsearcher - Skymod
    - Forrest Gump - The Mercenary Shoppe
    - Blood Broads & Bastards v4.0 - Dearmad and Pnutmaster
    - Rev. - strat model weapons
    WRATH OF THE NORSEMEN MOD
    modder ishan
    units from;Happytime mod
    twittybird noble titles and wiki leaks(good but you gotta check them twice,but who knowns what happens in the past?)lol,as lucky this is only a game
    great coder Withwnar and gigantus and manny more who i forgot too call by name
    xxxXVIIth Century TW team and(trashing_mad) gun units for poland and russia, armenia,georgia and serbia and some of the polish units
    M2TW mods: Rusichi Total War, Anatolian Principalities, Bellum Crucis, Broken Crescent
    Mount and Blade Warband mods: 1257AD, 12th0.3, 16th Century the Northern Hemisphere, Fires of War, RusXIII, Sands of Faith
    Modelers: Karaislam, Sumskilz
    voices rajputs;rajput indian friends
    Z3N BATTLE AI and bitterhowl,campaign ai pinterai
    campaign ai;Beer, 1st edition, credit to soulston, savage and z3n for advice
    credits "Bellum Crucis 7.0 3D Models" and "Mr.Crow's CSUR"
    credits "Bellum Crucis 7.0 3D Models" and "Mr.Crow's CSUR"
    xxxxcredits too for PEOLEOGOS for his peasant unit,used here for poland and hungary.
    great modder cossacks368
    and work from;WotW team for scotland and england,great units!and manny battle models for english and scottish characters that are coming into this submod.
    and work from jukoman blade38 lepton and paleologos,broken crecent alpha delta thelasttemplar
    and german foot men from Bardas Phokas with some wow material and mod CBUR TEAM, caudillo87 khawzermian units(and lepton)RUCHI TEAM
    BATTLE FOR BALTIC UNITS for sweden and norway;upgrade sweden axemen, swedish lancers upgrade,dismounted lendermenn(norway and sweden)
    MIGHTYPOTATO units;bill militia,partisan militia,first upgrade,CREDITS;
    Mount and Blade:
    -The Crusader Way to Expiation Team
    -Lucas the Benevolent
    Total War:
    -Lord Hamilton
    -Jukoman
    MOD Anatolian Principles UNITS
    MOD Asia empire UNITS and settlements(on battlefield)from chinese mods,againster
    new voices from againster,and new voices for princesses(kara kitan,arbic,polish,hindu(new accent)swedish and some other,
    (fixed an error with passive crossbow with sicily) much beter voices now and normally save compatible
    voices from Ha Hawk and some swedish voices from crosscheck86(swedish and polish accents),and new polish and swedish accents for princeses.
    new settlements from asian empire for FA,from chinese mods,againster for mongol and kara kithai cities,and for cumans,yarkland onces,rajputs the aztec city.
    Backbone Studios - Chinese battle settlements
    Unit models:Mars, Ranger86, Shenji
    Buildings:Gate, drogonlegend The Hidden,Construction: Dragon, small dimension, big radish
    MOD AGE OF ENLIGHTENMENT FROM ATAEGINA
    Razor:roman armored mount,for unit Kataphractoi
    Rev
    ------
    battle models;balian, guy chatil, conrad,raymond and raynald,for crusaders
    cossacks368 units Smuskilz,pacco,gustave
    and some scripts from usedtobeross
    CTUR mod from;KARAISLAM
    credits;
    ---------
    KARAISLAM
    broken crescent team(from alpha delta to byzantine boy)
    Gigantus for his technical help
    marka team
    osp
    oim2
    goofy
    pacco
    sumskillz
    Rampante-Cid
    finix
    Master Zuma,Ateagina
    manny units from GEMINI][SANDY


    OLDERVERSION!!!!!!
    Spoiler Alert, click show to read: 
    INSTALINSTRUCTION!!!!

    step 1xx download DSApart 1 and extract the winrar file(click right and click extract files and Direct the file to the mods map, which should be placed within the "mods" folder of your main "Medieval II Total War" folder.if you did this then their now most be a DSA folder(were the americas mod folder and the othe kingdoms expansies are)
    step 2xxx download DSApart 2 and do the same thing,if It should ask you to overwrite files,Simply click yes.(normally their will be nothing too overwrite if you install it the first time)
    step 3xxx download DSApart 3 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 4xxx download DSApart 4 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 5xxx download DSApart 5 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 6xxx download DSApart 6 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 7xxx download DSApart 7 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 8xxx download DSApart 8 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 9xxx download DSApart 9 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 10xxx download DSApart 10 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 11xxx download DSApart 11 and do the same thing,if It should ask you to overwrite files,Simply click yes.
    step 12xxx download DSApart 12 and do the same thing,if It should ask you to overwrite files,Simply click yes.



    xxxxx now you should have a folder there that have the name DSA,open it and look for dsa.bat,click it right with your mouse and make a shortcut,put that shortcut too your desktop.from this shortcut you can laugh the game.then it should work and FA(DSA) starts too load,it can be that the first time it will ctd,then go too DSA folder\data\world\maps\base and destroy their the file map.rwm so it can rebuild,laugh the DSA(fa) mod again!


    XXXanother way too do it is to put all parts in one new created map on your desktop then extract all parts there in that new map(FIRST PART 1,then 2,3,4,5,6,7,8,9 and 10 and part11 and patch 12,part 12 as last one!) ,now you got a map with name DSA,now put this DSA map into medieval total war II\mods map,so they are in the same place as the other kingdom expansions, like crusaders,americas,british_isles,teutonic map, then you should have a folder there that have the name DSA,open it and look for dsa.bat,click it right with your mouse and make a shortcut,put that shortcut too your desktop.from this shortcut you can laugh the game.then it should work and FA starts too load.it can be that the first time it will ctd,then go too DSA folder\data\world\maps\base and destroy their the file map.rwm so it can rebuild,laugh the DSA(fa) mod again!
    IMPORTANT!!!!
    ------------
    if there are anny wrong grass textures in battle(looking black mess) then lower your grass textures too the lowest settings,you can do this in the game)

    HERE ARE ALL THE PARTS!!!
    -------------------------------
    downloadlink part1:https://mega.nz/#!VEJ1ySrJ!xJeHJa_Km...p1sUJ3MlR9oHEQ
    downloadlink part2:https://mega.nz/#!4IpgRagI!k3lbYZHcY...u776bGfrSzeZ34
    downloadlink part3:https://mega.nz/#!cB4gDQSS!F3N8PwIb9...jxxEAlV8U-YEqY
    downloadlink part4:https://mega.nz/#!tMRlEIyS!mevmYQGlU...w33PZciBIL9rCE
    downloadlink part5:https://mega.nz/#!dRYQyQBa!zHFAImxPk...1Y2O4ZS0mpmFXo
    downloadlink part6:https://mega.nz/#!5VhGFAoR!980THXRBK...h9TICPP9lhhRAE
    downloadlink part7:https://mega.nz/#!cMRS3AgJ!ABo_--VCJ...lLHvxsjyvEa2Rc
    downloadlink part8:https://mega.nz/#!wZAjXSqI!VuNEy3Abf...6ddHJJv5JZ2qCc
    downloadlink part9:https://mega.nz/#!tBYjwa4L!PARLcbASC...pGHa8DxWafgZZ0
    downloadlink part10:https://mega.nz/#!5RBkhYCK!QeA8tMX3I...R9Yk6bW7aC2ais
    downloadlink part11:https://mega.nz/#!EA5B2YYQ!Tsf6QFruY...EP3pi8CBIr-AKg
    downloadlink part12 Patch extract as last one!;https://mega.nz/#!8c53yApK!3avKTTVoW...0ZiDB2RK9Z8sX0


    INSTALINSTRUCTION NEW VERSION
    ------------------------------------------
    step 1xx download link from google drive or from mega and extract the winrar file(click right and click extract files and Direct the file to the mods map, which should be placed within the "mods" folder of your main "Medieval II Total War" folder.if you did this then their now most be a DSA folder(were the americas mod folder and the othe kingdoms expansies are)

    xxxxx now you should have a folder there that have the name DSA,open it and look for dsa.bat,click it right with your mouse and make a shortcut,put that shortcut too your desktop.from this shortcut you can laugh the game.then it should work and FA(DSA) starts too load,it can be that the first time it will ctd,then go too DSA folder\data\world\maps\base and destroy their the file map.rwm so it can rebuild,laugh the DSA(fa) mod again!

    XXXanother way too do it is to put the winrar from google drive or mega nz in one new created map on your desktop then extract it in that new map( ,now you got a map with name DSA,now put this DSA map into medieval total war II\mods map,so they are in the same place as the other kingdom expansions, like crusaders,americas,british_isles,teutonic map, then you should have a folder there that have the name DSA,open it and look for dsa.bat,click it right with your mouse and make a shortcut,put that shortcut too your desktop.from this shortcut you can laugh the game.then it should work and FA starts too load.it can be that the first time it will ctd,then go too DSA folder\data\world\maps\base and destroy their the file map.rwm so it can rebuild,laugh the DSA


    downloadlink GOOGLEDRIVE;(allinone)new version:22/10/2019;https://drive.google.com/open?id=1E-...ufVRXX0fg17wyH

    downloadlink mega nz;(allinone)new version 22102019:https://mega.nz/#!IRxVSARD!KWtkhr3M0...HoIcqM7cS2bGmA

    and if you want you try the portraits for fun:
    https://mega.nz/#!0dx1jDra!sDaq52d9U...G3y4uznCEOetHs
    updated at 3/11/2019
    Last edited by stevietheconquer; November 03, 2019 at 01:30 PM. Reason: more portraits

  2. #2
    Libertus
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Waiting For this!!.good luck

  3. #3

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Quote Originally Posted by DMX23 View Post
    Waiting For this!!.good luck
    thanks,hope you can play this one

  4. #4
    Libertus
    Join Date
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    I'ts Perfeeeect!!!!! what a beautiful Mod.NOW we can put FA on THE Top 5 of the best mods of MTW2 .Well done broo !!

  5. #5
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    thank you stevie!
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

    The Great Conflicts
    872-1071

  6. #6

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    thanks for downloading it and trying it,let me know if you get fatal errors,then i try too fix them ,have a good playing time

    ps;just forgot too put in the swedish crown,but will put in next version,as i will start new campaign and test this great mod

    edit;swedish crown now in new version.
    Last edited by stevietheconquer; December 04, 2011 at 04:23 PM.

  7. #7
    karaislam's Avatar Vicarius
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    stevie congrats.

  8. #8

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    thanks karaislam

  9. #9

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Sorry for nitpicking but couple of things i wanted to suggest:
    First of all please don't use colored text, if you want to highlight something then make it bold or underline it, that's sufficient enough.
    Then remove the main mod's download links as that's not required, because you have placed this as a submod in same hosted forum so it's self-explanatory for people that they require FA installed if they wanna try out your mod. Similarly remove the credit list of FA from it, provide a link to that thread if that's a requirement\demand from the mod leader.

    Then the main thing that matters is to divide your opening post in 4 sections:
    1) Download link for your submod, followed by installation instructions.
    2) What does your submod contains? As far as i can see you have only mentioned a few sentences but your mod is 349 MB in filesize so surely there is more to it.
    3) Previews\Screenshots if there is some visual work from you or want to describe some changes done by you.
    4) Lastly credits to the people who gave you permissions to use their stuff in any or helped you etc, which you have already done.

    Moreover if possible try to give you mod a meaning with a name that defines your mod instead of your username & make a banner for it if possible otherwise i will make one for you.

    Lastly congrats on your release, i'm sure seeing the filesize that you have worked hard on it & added some cool features.

  10. #10

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Thanks Ishan for this information,trying too do this as much as i can

    the changes i made are mostly scripts and fixed some errors that players had when playing the version 0.80,and saying what scripts i done is not so good,because then they are no suprise annymore lol.

    now that i have some more moding skills then before i can fix more things that went wrong before lol,as everyone got to learn.


    lol i have too think hard too find a new name, about banner, don't know how too make this our what it is
    and yes this took me some modding time, but did it with pleasure and hope someone likes it
    Last edited by stevietheconquer; December 05, 2011 at 01:14 PM.

  11. #11

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Yes it looks much better now.
    And you can use this banner if you want.
    Spoiler Alert, click show to read: 

    Anyways congrats on your release and keep up the good work, you lack photoshop skills it seems so you can open a thread about it in mod workshop and then PM me the link, i shall help you improve those if interested, not that i'm an artist but i will teach what i know.

    +rep for your hard work.

  12. #12

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    yes Ishan lol am a noob about photoshop,never use it,i don't have it, i use photofilter and thats not the same lol,but only doing it for fun,will look maybe on modshop for it,thanks for information
    nice looking banneryou are a artist!

    ps;plus rep for great banner!and in time too come i can get maybe photoshop and better the pictures
    Last edited by stevietheconquer; December 07, 2011 at 02:02 PM.

  13. #13

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    in next version will be a fix for a fatal error, but now manny factions king and heir will got their kings and heir clothes,model_strat,will show some pictures who it is working.

    picture 1;balian is now leader of hospitaller knights
    picture 2; rex was first factionheir but lost his factionheirclothes when he became regent\factionheir
    picture 3;now rex clothes of factionheir belong too the new factionheir
    picture 4;the factionheir get crowned by sword
    picture 5; rex enter the city of jerusalem too get crowned
    picture 6;rex get crowned in jerusalem
    picture 7;rex steps out of the city with new clothes of the king

    it does not works perfectly but mostly it does.
    Last edited by stevietheconquer; December 19, 2011 at 05:14 PM.

  14. #14
    Libertus
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Hi Stevie i can't download the new one

  15. #15

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    the downloadlink looks ok, but there is one fatal error there that i know,wrongly spelled one unit in campaign_script;Irish kerns while it schould be Irish Kerns Mercs

    but will be corrected in new version plus some other changes .

  16. #16
    Libertus
    Join Date
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    when i try to download i get this :''The response from the server contained duplicate headers. This problem is generally the result of a misconfigured website or proxy. Only the website or proxy administrator can fix this issue''
    .

  17. #17

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    Download link works fine for me.

  18. #18

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    a new version of the FA map is out now!changed manny things corrected some things,few settlements changes,added manny ports,that i did not even notice thet they where not there lol, i think i fixed the waterclitches(look at picture 4 and 5 now) and then at picture 6 (earlier version of map), too thanks too geomod!Gigantus

    some pictures;groningen added
    Tarnovo placed too the other side of the river, and putted manny rescources in too,hope you like it!
    this took me some sweat,tears and gamethunder,but now i like what i did!
    yaroslav added too and more some small changes too discover by player.
    started a campaign as england ; picture 7 and 8.
    picture 9;if king\Tzar Stefan if he go too the capital and stay there for some turns too get crowned,he will get his king's clothes(portrait of portrait for fun)
    know i will only will correct game errors,silver surfers,and start a fresh campaign

    out Rhodes and some others.

    a newyear gift too all Fa players,best wishes for you, and good parties and a good life!
    Last edited by stevietheconquer; December 30, 2011 at 04:53 PM.

  19. #19
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    hey stevie - + rep to your update and a happy new year
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

    The Great Conflicts
    872-1071

  20. #20

    Default Re: STEVIETHECONQUER SUBMOD FOR VERSION 0.80

    thanks,Tartaros!and a happy new year too

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