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Thread: [SUBMOD]The Grey Wolf-RELEASED

  1. #181

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    ok i will install the mod now and feedback

    thanls

  2. #182

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    great work man i like the changes to the battles and the unit size
    the new screens are magnificent
    and there is no ctd i was worried about it because of your bloody warning ***(download at your own risk)
    very will done job
    thank you

  3. #183
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    thank you my friend.

    i was also making a ctur(complete turkish unit roster as csur and cbur).i completed 3 units but i deleted my worksi was bored.i am interested with advanced high poly modelling with zbrush and maya.

    nowadays i dont spend time for m2tw modding as i said but i hope i ll return to total war modding with advanced modding styles.

  4. #184

    Default Re: [SUBMOD]The Grey Wolf-RELEASED


  5. #185
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    tibu brother.for now i dont think to give music pack.all can load the music pack from steppe hordes submod.its compatible with grey wolf.installation is the same.

  6. #186

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    Going to give this a try, nice campaign map textures

  7. #187

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    okay some initial negative things I noticed:

    your name in the game menu... as tempting as it may be to do this it is kind of tacky

    the new background looks okay in the start menu... but in the faction select/custom battle menus it looks messy

    the wolf in the turk faction/s UI should probably be removed as it is distracting and looks out of place

    the new units have no description i.e. 'localized placement text'

    cant seem to access the console... it's useful for the toggle fog cheat, to get a full look of the new map

    it has the old fashioned sega intro, easy enough to disable so not a biggy... makes me wonder why you didn't do it.

    the new units look out of place due to their unit cards, I would recommend making them conform to the standard 2.3 style.

    the new loading menus, I get tired of looking at saladin all the time

    part of the install recommends that I delete the fmv folder... so now there are no faction intros

    To be fair alot of the issues I have pointed out can be resolved relatively easily, just some food for thought.

  8. #188
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    thank you.u seem to me as a good beta tester.when i ll produce a new mod i would wanna make u one of the beta tester.which u mentioned all easy and i may change them with a patch.

  9. #189

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    is there a way to add the new campaign map, settlement models, animations and free upkeep in forts to vanilla 2.3 without changing anything else?

  10. #190
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    yes all the things u can add delete manually but animations no.to change animations u must use my model db file also.but it has horse entries my new unit entries so u ll take ctd.

  11. #191

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    can you tell me which files to copy over to enable the new campaign map and settlement models?

  12. #192
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    Bordobere07, my friend, you are not creator of Broken Crescent 2.3, so could you kindly remove your name from the menu or just put the logo of The Grey Wolf instead of Broken Crescent 2.3?

    Under the patronage of m_1512

  13. #193
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    Quote Originally Posted by wudang_clown View Post
    Bordobere07, my friend, you are not creator of Broken Crescent 2.3, so could you kindly remove your name from the menu or just put the logo of The Grey Wolf instead of Broken Crescent 2.3?
    my mistake.i ll fix it with a patch as u said.thanks.

  14. #194
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    No problem and thanks.

    Under the patronage of m_1512

  15. #195

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    found 2 crash bugs

    -attacked a latin army trying to take ammachostos and had a ctd
    -attacked a rebel army in the bottom left armenian starting region and got the same ctd
    Last edited by nein; January 23, 2012 at 04:05 AM.

  16. #196
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    thats important.thank u.however i ve not bc mod.i need to redownload but the link does not work.i wait for the new links.

    by the way did u load the fix i ve provided?

  17. #197

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    No where is the fix?

    btw the crashes occured during the battle loading screen
    Last edited by nein; January 23, 2012 at 04:05 AM.

  18. #198
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    in the first page bekow main download link.download and install it.it ll fix ur problem hopefully.

  19. #199
    karaislam's Avatar Vicarius
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    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    also say me if it didnt fix ur problem.

  20. #200

    Default Re: [SUBMOD]The Grey Wolf-RELEASED

    ah right didn't notice it

    on an unrelated note this scared me

    so much for MU

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