I don't know if this is just me but the unit names do not appear during battle or in custom game select, just a black empty box :S
A known bug or just me being unlucky?
Edit: Sorry just the RotS units!
I don't know if this is just me but the unit names do not appear during battle or in custom game select, just a black empty box :S
A known bug or just me being unlucky?
Edit: Sorry just the RotS units!
Last edited by Mullen18; November 18, 2011 at 03:23 PM. Reason: Added info.
this should happen with every mod that uses new units.
Ahh right! Finally an answer
I thought I might be missing a compatibility script!?
there is a file which tells the game which names it should show for every unit (i am not sure which name it had...maybe it was units.loc or something like this, should be in the text folder). normally, the game uses the informations from the mod, if the mod is missing a file the game uses the files from vanilla (for example: if you are using a unit card mod, this mod will change only the unit cards, all other informations will be taken from vanilla (or another mod) - but this is not the case for the units.loc file. if a mod contains a units.loc file (every mod that uses custom units has one), the game uses only the information from the units.loc file of the mod.
because rots-units are not present in trom3, there are no entries for them in the units.loc file of trom3, so the game doesnt have acces to the information which names it should show.
there are two solutions:
1. remove the trom-file (+submod files) before you play rots (recommended because trom changes a lot of stuff which affects the rots-campaign in some ways).
2. open trom3 with pfm and add the missing entries to the units.loc file.
Thanks dude! I think I'll just leave it!
I'm not too interested in the ROTS just yet guess I'll hope that they release a compatible script!
take the files out before playing RoS chief .... if you want the battle speed slowdown it should work
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yayyy ...release it !!!