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Thread: A question about rebels.....

  1. #1
    Sacred's Avatar Libertus
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    Oct 2005
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    Default A question about rebels.....

    Is there a technical reason all mods have the rebels with so much land? Like does it destroy the ai if they have too many settlements?

    I know some mods do it because they cant have enough factions to historically fill the map, but this isn't a historical mod.

    Thanks, im just trying to learn about the modding side of rome .
    If you gaze for long into an abyss, the abyss gazes also into you. Friedrich Nietzsche
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  2. #2
    Lusted's Avatar Look to the stars
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    Default Re: A question about rebels.....

    I have strong rebels in my mod with lots of land so the ai takes time to conquer it all so it builds up before it meets other factioons, so the ai is stronger.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  3. #3

    Default Re: A question about rebels.....

    I play Eb and I have to say you can not take on the rebels till you get your economy and army set up which is kinda cool.
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  4. #4

    Default Re: A question about rebels.....

    i like lusted's rebels territory, makes empires start small then expand


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