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Thread: Pack File Manager 2.4.1 - Compatability Features added

  1. #41

    Default Re: Pack File Manager 1.7.5

    The problem is keeping and maintaining two versions of the tool. If 1.6.7 does what he wants and 1.7.5 doesn't, why switch versions in midstream?

  2. #42

    Default Re: Pack File Manager 1.7.5

    Quote Originally Posted by davidlallen View Post
    The problem is keeping and maintaining two versions of the tool. If 1.6.7 does what he wants and 1.7.5 doesn't, why switch versions in midstream?
    Something like that. All I'm doing is swapping in and out .tga files from the ui folder.

    Massive props for maintaining the tool though
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  3. #43

    Default Re: Pack File Manager 1.7.5

    Quote Originally Posted by davidlallen View Post
    The problem is keeping and maintaining two versions of the tool. If 1.6.7 does what he wants and 1.7.5 doesn't, why switch versions in midstream?
    Well if he was using 1.7.5 before, isn't going back to 1.6.7 "switching versions in midstream"?

    EDIT:
    anyway, new version uploaded.
    Should be fixing this.
    Last edited by daniu; December 05, 2011 at 02:11 PM.
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  4. #44

    Default Re: Pack File Manager 1.7.6

    i'm still getting a data grid error when i open unite stat
    it says system argument exception: datagridviewcomboboxcell invalid

  5. #45

    Default Re: Pack File Manager 1.7.3

    Version 1.7.7 uploaded.

    Quote Originally Posted by The Hedge Knight View Post
    Some players would also probably love it if you could add in functionality for the shogun .unit_variant files.
    - added support for newer (i.e., Shogun 2) unit_variant files
    I did open some and they look kind of weird (with empty lines) but that's how they are in the files from CA...

    Also:
    - added automatic opening of text editor for file types ".tai", ".xml.rigging", ".placement", ".hlsl"
    - added "open as text" feature for any file (context menu)
    - corrected display of unsupported db files in tree view
    - improved performance of display of supported db files

    I noticed there were several text files embedded in the packs; I can't realistically make a list of all of them and provide a new build as soon as I find one, so I added the "open as text" feature in the context/pack actions menu.

    Some unsupported db files were not shown as red although we don't have a description for them; I corrected that. Note that most of them are actually empty so we never will have a description... meaning that effectively, all db files are now supported.
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  6. #46

    Default Re: Pack File Manager 1.7.7

    bug report;
    last two rows won't display properly
    screenshot attached.
    i assume PFM doesn't support UTF-8 or 16?

  7. #47

    Default Re: Pack File Manager 1.7.7

    another bug report;
    I exported patch12\db\effect_bundles_to_effects_junctions_tables\effect_bundles_to_effects_junctions to TSV format
    After I made some changes tried importing TSV it gave an error message
    I tested exporting TSV and importing TSV right away but produces same error
    The problem is reproducible
    TSV exporting/importing feature works well with other tables (eg. db\effect_bundles_tables\effect_bundles)

  8. #48

    Default Re: Pack File Manager 1.7.7

    Quote Originally Posted by madimp View Post
    bug report;
    last two rows won't display properly
    I don't see the problem?

    Quote Originally Posted by madimp View Post
    another bug report;
    I exported patch12\db\effect_bundles_to_effects_junctions_tables\effect_bundles_to_effects_junctions to TSV format
    After I made some changes tried importing TSV it gave an error message
    I tested exporting TSV and importing TSV right away but produces same error
    The problem is reproducible
    TSV exporting/importing feature works well with other tables (eg. db\effect_bundles_tables\effect_bundles)
    I found the problem. This is a bug in the software but has a workaround by changing the db file type descriptions.
    I'll be fixing this in the software next build, until then I'm uploading a patched DBFileTypes (no. 5 - which should fix it, let me know if it doesn't).
    The DB Descriptions->Search For Update should get it.
    Last edited by daniu; December 10, 2011 at 01:50 PM.
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  9. #49
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: Pack File Manager 1.7.7

    Thanks for adding .tai support. Much appreciated.

    When you have some time, could you look at the .TSV exporting/importing of the "cai_base_building_context_values" db file?

    They export fine but refuse to import . Naughty little bugger.

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  10. #50
    Şeyhülislam's Avatar Libertus
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    Default Re: Pack File Manager 1.7.7

    How can I solve this error?

    [IMG][/IMG]

  11. #51

    Default Re: Pack File Manager 1.7.7

    Quote Originally Posted by Anton III View Post
    When you have some time, could you look at the .TSV exporting/importing of the "cai_base_building_context_values" db file?
    They export fine but refuse to import .
    I could reproduce the problem but don't have time to analyze it before next year

    Quote Originally Posted by Şeyhülislam View Post
    How can I solve this error?

    Spoiler Alert, click show to read: 
    I get the same thing and was wondering if nobody else has it.
    The short of it is: I'm really sorry, but I have no idea. It has something to do with the library used by the image display function, but I didn't implement this. I tried renaming the DLL (OpenImageNET.dll), but that only gives another error message...
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  12. #52
    General Brewster's Avatar The Flying Dutchman
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    Default Re: Pack File Manager 1.7.7

    Whats about all those colors in the db files ?

  13. #53

    Default Re: Pack File Manager 1.7.7

    Quote Originally Posted by General Brewster View Post
    Whats about all those colors in the db files ?
    Red means there is no information about the structure of that db file. Consequently, if you select it, you get the "not supported... here is a list" message.

    Yellow means there is a more current database structure than the one in the opened pack.
    This is meant to indicate that the file might cause problems if you try to start the current S2 version with it; I don't know how downwards-compatible the game is.
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  14. #54
    General Brewster's Avatar The Flying Dutchman
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    Default Re: Pack File Manager 1.7.7

    Ah thanks !

  15. #55
    Şeyhülislam's Avatar Libertus
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    Default Re: Pack File Manager 1.7.7

    I choose variantmodels for my mod



    But ı take this error








    How do I fix this error?

  16. #56
    General Brewster's Avatar The Flying Dutchman
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    Default Re: Pack File Manager 1.7.7

    If you can set the error in English it would help

  17. #57
    Hazbones's Avatar Senator
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    Default Re: Pack File Manager 1.7.7

    Does anyone else have any errors with PFM 1.7.7 "ADD ROW" button?
    When I try to add a row to a table it just gives an error and never adds a new row.

    I will try to export to TSV and see if I can get it to work that way

  18. #58

    Default Re: Pack File Manager 1.7.7

    Quote Originally Posted by Şeyhülislam View Post
    ı take this error
    Spoiler Alert, click show to read: 

    How do I fix this error?
    Like it says, "added files must be in the relative directory or a subdirectory".
    When you create your mod (with "New"), it asks you for the base directory. You can only add files and directories below that.

    Quote Originally Posted by Hazbones View Post
    Does anyone else have any errors with PFM 1.7.7 "ADD ROW" button?
    When I try to add a row to a table it just gives an error and never adds a new row.
    No; just tried it out, works fine for me.
    What table are you working on?
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  19. #59
    Bad213Boy's Avatar Semisalis
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    Default Re: Pack File Manager 1.7.7

    How do you open the boot.pack file? Do you have anything to open this?


  20. #60
    Hazbones's Avatar Senator
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    Default Re: Pack File Manager 1.7.7

    Quote Originally Posted by daniu View Post
    No; just tried it out, works fine for me.
    What table are you working on?
    No table in particular, if I try to add a row to a table that doesn't already have an existing row in it then PFM will spit out an error instead of add the row. The table I specifically wanted was one of the building tables (building_faction_variant).

    EDIT: the building_faction_variant table is not normally used in Shogun 2 but it does still function when you populate it so that is why I am trying to add row to it. The old PFM 1.6.5 that worked with patch 6 was able to add rows to that table if this helps

    In the "groupings_table" if I try to add a row, it will add the row at the second-to-last row but not at the end of the table. Weird... tried it again after adding some rows by cloning some that were already there. Now when I hit the "Add Row" button it does nothing.

    Luckily the Clone button works fine so I can work around the error.
    Last edited by Hazbones; January 02, 2012 at 10:53 PM.

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