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Thread: Pack File Manager 2.4.1 - Compatability Features added

  1. #441
    Lucius Tiberius Vorenus's Avatar Shisai
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    Default Re: Pack File Manager 2.1.1

    Ok great, thanks!

  2. #442
    Andromachos's Avatar Tiro
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    Default Re: Pack File Manager 2.1.1

    @daniu,

    Been loving 2.0.6, works great, excellent work!!! I will try 2.1.1. as soon as I can...

    I have 2 questions:

    1. Have you been able to fix that crash that has happened with all of the PFM's since I can remeber, that if your changing variantmodels values, you can only change about 20 entries, then it crashes? Not sure if you will be looking inot this or not as you continue to improve the tool. If you need further details, I will recreate the scenario and post the result.

    2. @ daniu and anyone else who can help...
    Also, I know you are dealing with S2TW right now, but does or will this pack manager be able to mod Empire Total War? ( I have tried the old PFM 1.12 with DBEditor and new 2.0.6). I have had difficulty modding that game, even though I can do just about anything I want in NTW and S2TW... Anyone who could point me in the right direction for ETW would be greatly apprecaited.

    Thanks for your hard work and dedicated time!!!

    I am currently working on personal mods of NTW and S2TW (also FOTS and ROTS) and ETW. I spent 20 years in Engineering as a drafter and designer, and I recently graduated with an Assoc in Animation and Game Art. Also working on getting my own game company off the ground developing simple pc and mobile app video games.

  3. #443
    daniu's Avatar 比你才牛
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    Default Re: Pack File Manager 2.1.1

    Quote Originally Posted by Andromachos View Post
    1. Have you been able to fix that crash that has happened with all of the PFM's since I can remeber, that if your changing variantmodels values, you can only change about 20 entries, then it crashes? Not sure if you will be looking inot this or not as you continue to improve the tool. If you need further details, I will recreate the scenario and post the result.
    No, I have not been working on the variantmodels editor at all.
    I am planning on rewriting it altogether (I find it sluggish and don't really trust it tbh), probably won't be working on it until then.

    Also, I know you are dealing with S2TW right now, but does or will this pack manager be able to mod Empire Total War?
    Yes, afaik the current PFM should be able to work on the ETW and NTW pack files just fine. There was one file which I had to let go for technical reasons (forgot which one it was now), but really bascially all db files should be still be readable and editable.
    Don't let yourself be irritated by the yellow db file entries in the tree view; those indicate obsolete versions, but that's fine simply because for many of those files, new versions have been introduced with the new games and patches; but ETW will not be able to read those new versions anyway, so just ignore it.
    If you run into problems just let me know.
    Tools: PFM 3 - EditSF 1.1.2

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  4. #444
    daniu's Avatar 比你才牛
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    Default Re: Pack File Manager 2.1.1

    Uploaded new version, 2.1.2

    Quote Originally Posted by Yarkis de Bodemloze View Post
    Campaign_difficulty_handicap_effects has odd values in the first column. All negative values are wrong. For example instead of -1 it shows me "4294967295"? If I try to change it into -1 I get a data grid error.
    This is fixed now.

    - fixed negative numbers (see above)
    - added first support for groupformations.bin

    If someone could put up a tutorial for the groupformations, that would be great.
    Until then, this should be pretty exhaustive, most of the information is still applicable.
    Tools: PFM 3 - EditSF 1.1.2

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  5. #445
    Andromachos's Avatar Tiro
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    Default Re: Pack File Manager 2.1.2

    OK, everything works... even with PFM 2.1.2, but I am still having issues with ETW...

    Is it OK to post this issue here? If not, let me know and I will post it elsewhere...

    I have created my own mod pack (set in PFM as a "Mod"), I have my user.script.txt setup in the correct directory with that mod.pack designated, but the changes do not show up in ETW...

    I am essentially doing the same thing I have done with both NTW and S2TW, where I have made vast,sweeping changes to those games...

    So this problem probably does not have anything to do with PFM, it is proabably more a procedural issue in how I have the mod set up or not utilizing my scripts correctly.

    If anyone has a guess, I would greatly appreciate it.

    Thanks for your time...

    I am currently working on personal mods of NTW and S2TW (also FOTS and ROTS) and ETW. I spent 20 years in Engineering as a drafter and designer, and I recently graduated with an Assoc in Animation and Game Art. Also working on getting my own game company off the ground developing simple pc and mobile app video games.

  6. #446
    Swiss Halberdier's Avatar Fight for your right!
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    Default Re: Pack File Manager 2.1.2

    Thanks a lot and huge +rep for your impressive and great overhaul of the PFM! We modders must be so thankful for your time and your passion to enhance our tool!

  7. #447
    daniu's Avatar 比你才牛
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    Default Re: Pack File Manager 2.1.2

    Quote Originally Posted by Andromachos View Post
    Is it OK to post this issue here? If not, let me know and I will post it elsewhere...

    I have created my own mod pack (set in PFM as a "Mod"), I have my user.script.txt setup in the correct directory with that mod.pack designated, but the changes do not show up in ETW...
    [...]
    If anyone has a guess, I would greatly appreciate it.

    Well it's OK to post it here, but unless you find out that it's actually caused by the PFM itself (in which case I'll be happy to fix it), I for one can't help you with it, and you're more likely to get a worthwhile response over at the ETW modding area.
    The only thing I can think of is that you do need to save the user.script.txt as Unicode or ETW would ignore it.
    Tools: PFM 3 - EditSF 1.1.2

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  8. #448
    Andromachos's Avatar Tiro
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    Default Re: Pack File Manager 2.1.2

    @daniu,

    I have played with it a bit more, I think your right, PFM is not the issue... I will make sure my script is setup in the right format.

    Thanks again for all of your hard work. I will be following this thread!!!


    I am currently working on personal mods of NTW and S2TW (also FOTS and ROTS) and ETW. I spent 20 years in Engineering as a drafter and designer, and I recently graduated with an Assoc in Animation and Game Art. Also working on getting my own game company off the ground developing simple pc and mobile app video games.

  9. #449
    Tiger tank's Avatar Vexillifer
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    Default Re: Pack File Manager 2.1.2

    when i use PFM newest version to open Radious unit pack 3 DataGridView Default Error Dialog always show up , and i can't view unit_stat . i asked Radious and he said he doesn't have this problem . someone help me


  10. #450
    Ikko-Ikki
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    Default Re: Pack File Manager 2.1.2

    Hmmm, when i use the "copy" and "paste" button in the PFM and then use the "export TSV" and open it on notepad at the end of each lines that i use the copy/paste is something like "Boshin_Imperial_Infantry\t\n"

  11. #451
    daniu's Avatar 比你才牛
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    Default Re: Pack File Manager 2.1.2

    Quote Originally Posted by Tiger tank View Post
    when i use PFM newest version to open Radious unit pack 3 DataGridView Default Error Dialog always show up , and i can't view unit_stat . i asked Radious and he said he doesn't have this problem . someone help me
    Uncheck the checkmark "use combo box cells" in the db editor before opening unit_stats_land.

    Quote Originally Posted by veliem View Post
    Hmmm, when i use the "copy" and "paste" button in the PFM and then use the "export TSV" and open it on notepad at the end of each lines that i use the copy/paste is something like "Boshin_Imperial_Infantry\t\n"
    Notepad is really not the preferred tool to open tsv files, try OpenOffice or Excel.
    Last edited by daniu; April 28, 2012 at 07:40 PM.
    Tools: PFM 3 - EditSF 1.1.2

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  12. #452
    Tiger tank's Avatar Vexillifer
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    Default Re: Pack File Manager 2.1.2

    thank you , now i can view unit stat keep going update PFM


  13. #453
    Radious's Avatar I came, I saw, I modded
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    Default Re: Pack File Manager 2.1.2

    Quote Originally Posted by veliem View Post
    Hmmm, when i use the "copy" and "paste" button in the PFM and then use the "export TSV" and open it on notepad at the end of each lines that i use the copy/paste is something like "Boshin_Imperial_Infantry\t\n"

    Notepad++ is the best for editing tsv files.

    Winner of the 2011 award: [Shogun 2] Favourite Unit Pack - Radious Unit Pack 1
    Winner of the 2012 mod awards: [Shogun 2] Favourite Overhaul, Unit Pack, Campaign AI and Submod
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  14. #454
    the_mango55's Avatar Reppin the Religious Left
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    Default Re: Pack File Manager 2.1.2

    How do you add loose formation to a unit?
    ttt

    Adopted son of Lord Sephiroth, Youngest sibling of Pent uP Rage, Prarara the Great, Nerwen CarnesÓr, TB666 and, Boudicca. In the great Family of the Black Prince

  15. #455
    daniu's Avatar 比你才牛
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    Default Re: Pack File Manager 2.1.2

    Added schema_15.zip with updates provided by rob-a-dogg and veliem.
    Tools: PFM 3 - EditSF 1.1.2

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  16. #456
    pnbjunior's Avatar Shashu
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    Default Re: Pack File Manager 2.1.2

    I would like to know if is there a way to remove the food requirements from buildings using PFM??

    If it does how do I make these changes??

    Thanks.

  17. #457
    Outlawstar15a2's Avatar Equites Cohortales
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    Default Re: Pack File Manager 2.1.2

    In 2.1.2 some of the columes are marked as "Unknown#" with the # being the number in question. Is my copy messed up or are those just unmarked for now. I'm looking at the boshin unit stats tables.

  18. #458
    mattebubben's Avatar Princeps
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    Default Re: Pack File Manager 2.1.2

    im having that aswell witch i hate since it makes it very hard for ppl new with shogun 2 modding =P

  19. #459
    daniu's Avatar 比你才牛
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    Default Re: Pack File Manager 2.1.2

    Quote Originally Posted by Outlawstar15a2 View Post
    In 2.1.2 some of the columes are marked as "Unknown#" with the # being the number in question. Is my copy messed up or are those just unmarked for now. I'm looking at the boshin unit stats tables.
    They are unmarked for now because no one knows what they mean.
    If you find out what they do, let me know so I can work it in.
    Tools: PFM 3 - EditSF 1.1.2

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  20. #460
    Outlawstar15a2's Avatar Equites Cohortales
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    Default Re: Pack File Manager 2.1.2

    I think I found a error. In 2.1.2 I went to change "Patch15", because I think it has the startpos information Darthmod uses (looking to lengthen campiagn) but when I went to save the file the PFM froze and I had to terminate it but Patch15.pack went missing from the directory. I did a file search, checked recycle bin, and tried to undo the delete but the file was nowhere to be found. So I am going to verify the game cache and let it re-download it.

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