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Thread: 4.7 Alternative patch (NOT COMPATIBLE WITH MOS OR DAC)

  1. #81
    lolIsuck's Avatar WE HAVE NO CAKE?!
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    even more, that's good news

  2. #82
    sanaz117's Avatar Ikko-Ikki
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Lookin' forward to the awesomeness!

  3. #83
    2-D Ron's Avatar Princeps Posterior
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Yeah Leo, loving Ungol, but the Rocks outside are a little stretched and blocky.. But nothing that can't be less as strenious as the that awesome Settlement.

    Dunharrow looks stunning!

    Weathertop, loving the top, but I think it still needs work to make it higher, given that the way it looks in the movie would be a for any Pathfinder AI to climb.
    A simple whinding route upwards would suffice, maybe a little higher.. Apart from that i'm mega impressed with your effort.. Keep it up budski!

  4. #84
    xHolyCrusader's Avatar 25 hours happy
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    The settlements look awesome especially the weathertop ! +rep


  5. #85
    brymht's Avatar Hastatus
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Very nice! Weathertop especially is good

  6. #86
    leo.civil.uefs's Avatar nis que va bruxo!
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Thanks all you guys.

    Textures are stretched in C.U., but belive me, you cant see any sh...t at night.

    As for W.T. there is some stretched textures also, but they dont mess up the overall looking. IMO.

    My next settlement is free of texture stretching

    However, I must admit it is something out of lore, it does not offend the lore, but its not based in any settlement described by Tolkien.

    Kind of nosense... lets see,

  7. #87
    Conqistador's Avatar Pili Prior
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    I think it is Dol Amroth the next.
    Click on my sig and check out my modelling works! Your opinion is welcome!


  8. #88
    leo.civil.uefs's Avatar nis que va bruxo!
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Quote Originally Posted by Conqistador View Post
    I think it is Dol Amroth the next.
    Iai cavalo nis que voa bruxo. Rsrs

    Esse negcio d um trabalho da zorra pra fazer mas diverte pra caralho.

  9. #89
    Dwarven Berserker's Avatar Pili
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Quote Originally Posted by leo.civil.uefs View Post
    Iai cavalo nis que voa bruxo. Rsrs

    Esse negcio d um trabalho da zorra pra fazer mas diverte pra caralho.
    "Iai nis horse is flying witch. lOL

    This business gives Dolly a job to do but fun as hell."

    Gotta love google translate.

    But... what does it mean?
    Spoiler Alert, click show to read: 
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  10. #90
    leo.civil.uefs's Avatar nis que va bruxo!
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Quote Originally Posted by Dwarven Berserker View Post
    "Iai nis horse is flying witch. lOL

    This business gives Dolly a job to do but fun as hell."

    Gotta love google translate.

    But... what does it mean?
    LOL, no translator can give you the exactly meaning of this because there is a lot of slang there, its not pure portuguese.

    Il try to get it as close as I can for you.

    Hello horse! We fly, wich! LOL
    That thing demand a lot or work to do but is funny like hell.


    LOL... Horse is how mates in some places in Brazil call each other, its like Bro, but harder. LOL.

    And We fly, wich is some kind of nosense slang that I dont know the origin, bt in gneral ways, it means something like "we are on this, mate"
    Last edited by leo.civil.uefs; November 15, 2011 at 08:35 AM.

  11. #91
    Dwarven Berserker's Avatar Pili
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Haha Ok that makes a lot more sense now.

    But googles translation is funnier, though
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  12. #92
    Black_Nebula's Avatar Signifer
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    These settlements look very cool. I like that you have taken up trying some custom forts instead of larger cities, not that I believe that you can not do it, but that no one else is great preview
    "I find your lack of faith...disturbing" -DV

  13. #93
    Conqistador's Avatar Pili Prior
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    Default Re: Preview: Weathertop, Dunharrow and Crith Ungol

    Quote Originally Posted by leo.civil.uefs View Post
    Iai cavalo nis que voa bruxo. Rsrs

    Esse negcio d um trabalho da zorra pra fazer mas diverte pra caralho.
    KKKKKKKKKK! It's good to find some brazilians like me here... Wish you a good luck with these things, Leo!
    Click on my sig and check out my modelling works! Your opinion is welcome!


  14. #94
    leo.civil.uefs's Avatar nis que va bruxo!
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    update first post

  15. #95
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    If you release it, it will also be in my 3.0!
    I really like it, you're improving your skills every time !

  16. #96
    Nelduin's Avatar a.k.a ALG & echuu
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    The Dwarf Fort sounds good. There is still some work to do, but it definately sounds good.

  17. #97
    Dwarven Berserker's Avatar Pili
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    Sweet! I love the idea of some dwarven fortresses around the map, and I hope KK likes it too (and he puts it in 3.0 )

    Keep up the good work
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  18. #98
    NekoGenijalan's Avatar Quietly Observant
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    Great job Leo!!!


  19. #99
    Hermes Trismegistos's Avatar Sōkō no yari
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    Really nice!

    And after all we know of some dwarven fortifications above ground level, so I see no great lore problem.

  20. #100
    Bungo Baggins's Avatar Kirā
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    Default Re: Preview: Weathertop, Dunharrow, Crith Ungol and Dwarven Fort (update 11/15/11)

    The Dwarven fort really looks nice.
    Especially when one considers how few time you put into your projekts.
    Two questions though:
    Will it be possible to shoot over the walls with artillery?
    And can you place crossbowmen over the gates to directly shoot at attacking enemies?

    Would be perfect if this was possible...

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