even more, that's good news![]()
Yeah Leo, loving Ungol, but the Rocks outside are a little stretched and blocky.. But nothing that can't be less as strenious as the that awesome Settlement.
Dunharrow looks stunning!
Weathertop, loving the top, but I think it still needs work to make it higher, given that the way it looks in the movie would be afor any Pathfinder AI to climb.
A simple whinding route upwards would suffice, maybe a little higher.. Apart from that i'm mega impressed with your effort.. Keep it up budski!![]()
Thanks all you guys.
Textures are stretched in C.U., but belive me, you cant see any sh...t at night.
As for W.T. there is some stretched textures also, but they dont mess up the overall looking. IMO.
My next settlement is free of texture stretching
However, I must admit it is something out of lore, it does not offend the lore, but its not based in any settlement described by Tolkien.
Kind of nosense... lets see,![]()
LOL, no translator can give you the exactly meaning of this because there is a lot of slang there, its not pure portuguese.
Il try to get it as close as I can for you.
Hello horse! We fly, wich! LOL
That thing demand a lot or work to do but is funny like hell.
LOL... Horse is how mates in some places in Brazil call each other, its like Bro, but harder. LOL.
And We fly, wich is some kind of nosense slang that I dont know the origin, bt in gneral ways, it means something like "we are on this, mate"
Last edited by leo.civil.uefs; November 15, 2011 at 08:35 AM.
The Dwarven fort really looks nice.
Especially when one considers how few time you put into your projekts.
Two questions though:
Will it be possible to shoot over the walls with artillery?
And can you place crossbowmen over the gates to directly shoot at attacking enemies?
Would be perfect if this was possible...![]()