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Thread: TATW Unofficial patch 4.0

  1. #1081
    paradamed's Avatar Praepositus
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    Default Re: Leo´s Settlements - Esgaroth 3.0 download

    Quote Originally Posted by FireFreak111 View Post
    Do any of your settlements use custom terrain from the campaign map, like Cair Andros or Esgaroth?
    Esgaroth was created by leo.

  2. #1082
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    BLEH

  3. #1083
    Araval's Avatar Protector Domesticus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown


  4. #1084
    metsikhovne's Avatar Semisalis
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    you sir are doing great work thank you!

  5. #1085
    Stylix's Avatar MOS Team Member
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Any chance that you could place the Esgaroth file on a file sharing service that does not require the user downloading the file to register?
    MOS v1.6.2+ Bug fixer 30 Dec 2013

  6. #1086
    Miles
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    <3 Goblintown
    //ThaDoews

    TATW + MOS 1.
    6.2
    SS6.4 + BftB

  7. #1087

    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Goblin town is looking lovely.... if lovely is the word for a place of evil...

  8. #1088
    Araval's Avatar Protector Domesticus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    May I suggest something?

    Ruined Ost-in-Edhil:

  9. #1089
    paradamed's Avatar Praepositus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Goblinyown looks great! The textures of the outside look a little weird though. It looks like a mosaic, a little unnatural. Did you learn something new about implementing them ingame or did kk give you any answer on the inclusion of the new settlements. I feel sometimes like the poor child outside of the toyshop, hehe.

  10. #1090
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Quote Originally Posted by paradamed View Post
    I feel sometimes like the poor child outside of the toyshop, hehe.
    Not worst than a worker working for no money and dont even knewing if his work will ever be used...

    Quote Originally Posted by paradamed View Post
    The textures of the outside look a little weird though. It looks like a mosaic, a little unnatural.
    I did the best possible with this engine, actually, the dome of the mountain is a miracle.
    Do not get trapped with these details because we cant do better than this, if you look at KK's erebor you will see he faced the same difficulties.
    Just take another look on the third image of Goblintown and enjoy the immersion...

    Quote Originally Posted by paradamed View Post
    Did you learn something new about implementing them ingame or did kk give you any answer on the inclusion of the new settlements.
    Nothing. But at least he visited the forums some days ago, wich means he is not dead.
    Last edited by leo.civil.uefs; February 16, 2013 at 06:45 PM.

  11. #1091
    baz44331's Avatar Ordinarius
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    nice job on the new settlement Leo.

  12. #1092

    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    This is really great. Love it.

  13. #1093
    paradamed's Avatar Praepositus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Quote Originally Posted by leo.civil.uefs View Post
    Not worst than a worker working for no money and dont even knewing if his work will ever be used....
    True, hehehe

  14. #1094
    Vifarc's Avatar Senator
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Goblintown is far too dark. I can't tell it's wondefull as I see almost nothing.
    > > Divide&Conquer submod user, playing RealmOfLothlõrien (ThirdAge mod). < <
    My small products here.

  15. #1095
    Araval's Avatar Protector Domesticus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    You talked about improving Imladris, here is the Hobbit's version

    http://youtu.be/oPoBguEFCIA?t=41s

    Starts about 0:41
    Last edited by Araval; February 17, 2013 at 12:09 PM.

  16. #1096
    SenseiJT92's Avatar Decanus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    how do I download these then (not just the patched ones)?

  17. #1097
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Not released yet.

  18. #1098
    Decanus
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    Icon7 Re: Leo´s Settlements (UPDATE) - Goblintown

    leo.civil.uefs, once again you gift us with a piece of art. The Goblintown is astonishing. Thank you for so much effort and talent. Hope KK once and for all accepts your creations into his mod.
    I´ve got a question (silly perhaps, and sorry if it has been already answered): Esgaroth, the one in the first page of this thread created by yourself, has been added with all the new inner walls and new location for the plaza into TATW 3.2?. Or the one found in this thread is different from the one in TATW?
    Thank you in advance for your answer

  19. #1099

    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Hopefully we will be able to play these awesome settlement this year :-)

  20. #1100
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Leo´s Settlements (UPDATE) - Goblintown

    Quote Originally Posted by lordargento View Post
    leo.civil.uefs, once again you gift us with a piece of art. The Goblintown is astonishing. Thank you for so much effort and talent. Hope KK once and for all accepts your creations into his mod.
    I´ve got a question (silly perhaps, and sorry if it has been already answered): Esgaroth, the one in the first page of this thread created by yourself, has been added with all the new inner walls and new location for the plaza into TATW 3.2?. Or the one found in this thread is different from the one in TATW?
    Thank you in advance for your answer
    The version in the link is a newer one, fixed reinforcements dying on the lake and the second wall to make the AI properly attack the settlement with the plaza replaced behind the palace.


    Im working in another one, and it will be my last one until I have some answer from KingKong because I cant keep working on something that maybe will never be used.

    Thanks everyone.

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