Thread: TATW Unofficial patch 4.0

  1. #2081
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by xHolyCrusader View Post
    OMG, check out KK's profile, his last activity was today :O :O !
    Lol. Why so much excitation? He did the same in june, just logged in and out.
    I've added so much stuff into TATW that I dont even belive there is something left for him to work in, so its just about the permission matter for gondorian and elven buildings.

    Anyway, no he did not contact me, and I dont belive he will do such.
    Its on the administrators hands, they are discussing n a secret thread, not the one posted here.

    We must wait and please dont ask me more about this, right when I get the answer I will announce it. Bad or good.
    Last edited by leo.civil.uefs; November 28, 2013 at 04:59 PM.

  2. #2082
    Veteraan's Avatar TATW Local Moderator
    Join Date
    Jul 2013
    Location
    Tilburg, Kingdom of The Netherlands
    Posts
    4,151

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by leo.civil.uefs View Post
    Lol. Why so much excitation? He did the same in june, just logged in and out.
    He seems to have become something like the Loch Ness monster. Many catch a glimpse, but nobody actually gets in real contact with it.
    Last edited by Veteraan; November 30, 2013 at 05:26 PM.

    Citizenised by Shankbot - Patron of b0Gia - House de Bodemloze

  3. #2083

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by leo.civil.uefs View Post
    We must wait and please dont ask me more about this, right when I get the answer I will announce it. Bad or good.
    I second this, please, restrain yourself from asking about the discussion regarding the permissions. If you have any questions about moderation note, PM me or someone from the TATW Moderation Team.

    Thank you.

    Now, back to topic.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

  4. #2084

    Default Re: Unofficial patch [RELEASED!]

    Hey is it possible for me to just be able to download and use the 2.0 change log version of this patch? I didn't want the changes from the 3.0 change log but I can't figure out how to get the 2.0 version. Anyone know?

  5. #2085
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by Captainjack72 View Post
    Hey is it possible for me to just be able to download and use the 2.0 change log version of this patch? I didn't want the changes from the 3.0 change log but I can't figure out how to get the 2.0 version. Anyone know?
    You would need to donwnload the current version and know what files to delete or change, that would need a lot of knowledge about te files.

    As much as I respect the individual will of each one to play like you want, Im only one man modding so i cannot please everyone.

    My mod is guided by my personal view of things, as like how I belive things should be, and Im happy that almost everyone agreed with my ideas.

    Except for my new units cards... some people has shown bad reception about it...Im willing to forbid them from downloading and playing my mod...that includes Ngugi...

  6. #2086

    Default Re: Unofficial patch [RELEASED!]

    You shall still have the old versions somewhere leo, exept if you deleted it (if not I still have the 2.0 installer on my computer)

  7. #2087

    Default Re: Unofficial patch [RELEASED!]

    Alright thanks for the response Leo and I understand.one last question, is there a link in the TWC that I could finds that could get me the barad dur custom settlement or was that created by you only for this patch release?

  8. #2088
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    -Edited dwarven diplomat sounds, you will no more hear them say "Scotlands" or "Scotland".
    - Edited orc diplomat sounds, no more orc diplomats with german noble accent. (I used the vanilla battlemap voices from orcs to replace them).
    from my last changes on the 4.0 changelog

    Quote Originally Posted by Captainjack72 View Post
    Alright thanks for the response Leo and I understand.one last question, is there a link in the TWC that I could finds that could get me the barad dur custom settlement or was that created by you only for this patch release?
    No there isn't. Its exclusive.
    Last edited by leo.civil.uefs; November 29, 2013 at 07:54 PM.

  9. #2089
    Senator
    Join Date
    Mar 2013
    Location
    Home
    Posts
    1,050

    Default Re: Unofficial patch [RELEASED!]

    Leo, what about the Mangonel for Dorfs?

  10. #2090
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by Tankbustaz View Post
    Leo, what about the Mangonel for Dorfs?
    Its on the hands of friend as I did not manage to implement it by myself (complicated stuff!). Last time we talk he said it was almost ready!

    But with the new special shot I added for dwarven catapults, I think the mangonel is not even more necessary. Im no talking abut the previously added grapeshot but a new one, the Leo's flaming mortar shot! See the preview.
    Last edited by leo.civil.uefs; November 30, 2013 at 12:36 AM.

  11. #2091
    Dutch-Balrog's Avatar Domesticus
    Join Date
    Jun 2010
    Location
    Amsterdam
    Posts
    2,188

    Default Re: Unofficial patch [RELEASED!]

    Could that possibly be the DaC team?

  12. #2092
    Senator
    Join Date
    Mar 2013
    Location
    Home
    Posts
    1,050

    Default Re: Unofficial patch [RELEASED!]

    Looks superb.




    Although, it would be fun if you could add these to the Mangonel, it might increase the Dwarvish siege weapons a bit, seeing as they will have new siege rams and ladders.

  13. #2093

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by leo.civil.uefs View Post
    But with the new special shot I added for dwarven catapults, I think the mangonel is not even more necessary. Im no talking abut the previously added grapeshot but a new one, the Leo's flaming mortar shot! See the preview.
    Do dwarven catapults have two special abilities, then, or are there grapeshot catapults and mortar catapults?

  14. #2094
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by RInger View Post
    Do dwarven catapults have two special abilities, then, or are there grapeshot catapults and mortar catapults?
    2 special abilities in one single unit.




    Added the isengard bomb special ability to isengard catapults.

  15. #2095

    Default Re: Unofficial patch [RELEASED!]

    Why cant i see pics?

  16. #2096
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    some changes on catapults and ballista accuracy. see the changelog.
    Last edited by leo.civil.uefs; December 02, 2013 at 10:12 AM.

  17. #2097
    Moemoeng's Avatar Libertus
    Join Date
    Aug 2010
    Location
    Belgium, Halle
    Posts
    67

    Default Re: Unofficial patch [RELEASED!]

    Great mod/patch Leo! I have a question though, does it work with the MOS Submod? Thanks for the hard work you've put into it

  18. #2098
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
    Join Date
    Sep 2010
    Location
    Brazil
    Posts
    3,135

    Default Re: Unofficial patch [RELEASED!]

    while trying to find a solution for trolls climbing ladders and walls, I tried making them cavalry, thats what I got:

    Spoiler Alert, click show to read: 


    What do you guys think? Its a nice solution? Should I implement it?

  19. #2099
    AdmiralThrawn's Avatar Vicarius
    Join Date
    Apr 2013
    Location
    California
    Posts
    2,839

    Default Re: Unofficial patch [RELEASED!]

    Totally! Maybe as an Easter Egg or something...

  20. #2100
    Veteraan's Avatar TATW Local Moderator
    Join Date
    Jul 2013
    Location
    Tilburg, Kingdom of The Netherlands
    Posts
    4,151

    Default Re: Unofficial patch [RELEASED!]

    Never underestimate the power of a horse! Not even when they have the size of "My little pony"
    (Those cuddly pink abominations would really make a surprising unit. Surely none could withstand them!)
    Perhaps something for a special Christmas edition?

    Citizenised by Shankbot - Patron of b0Gia - House de Bodemloze

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •