Azanulimbar-Dum is without a doubt the most beautiful settlement you've made thus far Leo...imo of course. I've heard that the amount of custom settlements you can have in the game is hardcoded, and Id just like to say, i'd much rather have that in place of the broken Imladris we have now.
Max amount of custom settlements if you disable huge cities and citadels for other settlements (like in Third Age) is 62. This does not include generic settlements like the Elven cities.
Great job as always Leo. Azanulimbar-Dum looks amazing and also looks like it will very playable. A great combination.
Yes, as I added two lines of walls. The walls you see the dwarfs above is actually breakable, you break the walls and pass under the mountain cliff to the inner chambers, it is working well for attackers, but there is still an issue related with the type of settlement it will be set.
The IWTE gang is trying to explain me but it seems Im too dumb to understand, but I will keep trying.
From what I understood Azanulimbar Dum will have to be coded as a huge city since you used huge city walls for it, similar to Minas Tirith. I may sound like a total noob since I know nothing about settlement modding but at least that was what I grasped of the conversation. By the way, didnt you use 2 set of walls on Esgaroth which technically is a city, not a castle?
Last edited by paradamed; February 24, 2013 at 08:08 PM.
PARADAMED's PROJECTS FOR THIRD AGE TOTAL WAR! CLICK HERE
The more units for the fiefdoms submod //\\ The Marka barded horses submod//\\The wolf, the eagle and the crebain submod
This is the part I dont understand any **** about...
It is the main reason why I was waiting for KingKong.
In vanilla Third Age there are quite a few unused faction slots so Large City/Fortress could also be used if necessary.
This is the guide Im writing.
For now, its just a very premature first 11 steps http://www.twcenter.net/forums/showt...5#post12632955.
I think some like 60 steps are enough, I will keep makeing it from time to time, if people show real interest.
Last edited by leo.civil.uefs; February 27, 2013 at 02:28 PM.
Your stuff is fantastic, Leo. I really hope Azanulimbar-Dum makes it in!
What happened to the download links of the settlement fixes?
The settlements are beeing implemented. Thgere will be a sub-mod.
You mean by King Kong, or someone else?
Great news anyway! Great settlements
Great news, now we can play with these wonderful work. Congratz!!!
man, those settlements are ekstremely well done, the amount of detail is lsimply lovely, cant wait for the submod +1
Dear leo.civil.uefs, Azanulimbar-Dum is a jewel. Thanks +Rep.
I have a little question, and please forgive me if i´m being so anxious, but... are you developing a a new settlement, now that your other creations are being implemented?. Thank you in advance for your answer, and thank you very much for sharing your creations with all of us.