Thread: TATW Unofficial patch 4.0

  1. #2101
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    Default Re: Unofficial patch [RELEASED!]

    ah, yes, I have noticed that trolls can be given the Run_Amok Trait. Food for thought Leo.

  2. #2102

    Default Re: Unofficial patch [RELEASED!]

    I like the new Esgaroth .

  3. #2103

    Default Re: Unofficial patch [RELEASED!]

    Great stuff! So how do these dwarven catapults work?
    Be of one mind and one faith, that you may conquer your enemies and lead long and happy lives.

    Conquering the world on horseback is easy; it is dismounting and governing that is hard.

    The greatest joy for a man is to defeat his enemies, to drive them before him, to take from them all they possess, to see those they love in tears, to ride their horses, and to hold their wives and daughters in his arms.

  4. #2104
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by Adamar View Post
    Great stuff! So how do these dwarven catapults work?
    They work perfectly like vanilla.

    3 shot types, each one with a proper button and totally functional.

  5. #2105
    intel's Avatar Protector Domesticus
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    Default Re: Unofficial patch [RELEASED!]

    I'd like a screenshot or two of them at work! I want to see effects!

  6. #2106
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Unofficial patch [RELEASED!]

    the screenshots are on the preview since I announced them.

  7. #2107
    intel's Avatar Protector Domesticus
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    Default Re: Unofficial patch [RELEASED!]

    Yeah, but I can't see the effect it has on enemy? How many orcs does a single grapeshot kill? How crispy is an orc hit by mortar shot?


    BTW: Would you (please!) consider removing "cow carcasses" projectiles from Gondor Trebuchet and adding it to Mordor Troll Catapult? It would be more lore accurate, as during siege of MT Witch King's siege engines shot Osgliath's defenders' remains over the walls. On the other hand, I doubt that carcasses would have an effect on orcs morale, besides, noble gondorians wouldn't adhere to such lowly means of defeating enemy.

  8. #2108
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Unofficial patch [RELEASED!]

    Quote Originally Posted by intel View Post
    Yeah, but I can't see the effect it has on enemy? How many orcs does a single grapeshot kill? How crispy is an orc hit by mortar shot?


    BTW: Would you (please!) consider removing "cow carcasses" projectiles from Gondor Trebuchet and adding it to Mordor Troll Catapult? It would be more lore accurate, as during siege of MT Witch King's siege engines shot Osgliath's defenders' remains over the walls. On the other hand, I doubt that carcasses would have an effect on orcs morale, besides, noble gondorians wouldn't adhere to such lowly means of defeating enemy.

    Did you read the changelog for 4.0 before you post?

  9. #2109
    AdmiralThrawn's Avatar Vicarius
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    Default Re: Unofficial patch [RELEASED!]

    You know what would be cool:

    TATW could really use some custom buildings for its generic northern towns/cities/castles. Preferably things that look a but more... middle earthy. It always feels weird storming a Rohirrim, Rhudaur, Rohavion, or Dunlanding town only to find a generic English village.

  10. #2110
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    Its over guys.






    Generic elven and gondorian settlements will be released, I got permission and I can now finally die in peace.
    Last edited by leo.civil.uefs; December 04, 2013 at 12:24 AM.

  11. #2111
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    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    OOOH,

















  12. #2112

    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    GREAT GOOGLY MOOGLY. JOYOUS DAY.

    Grats Leo and everyone

  13. #2113

    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

  14. #2114
    Ministry's Avatar Tiro
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    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    There is a god after all!! Yeah!!!

  15. #2115
    Skald's Avatar Decanus
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    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    One word: AAAAAWWWWWWEEEEEESSSSSSOOOOOMMMMEEEEEE!

  16. #2116

    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    YES!!!

    I had abandoned hope awhile ago, until recently when you gave news about the matter being discussed. I'm really glad that my typical pessimism was proved wrong today.

  17. #2117
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    Yes, guys thats really nice.


    Decided to change the Isengard catapult again, See the changelog. I think it is the only way to make the AI use the new feature properly.

  18. #2118

    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    great news, congrats!

  19. #2119

    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    This great news, cant wait to DL it. Bravo

  20. #2120

    Default Re: Unofficial patch [PERMISSION FOR GONDORIAN AND ELVEN SETTLEMENTS RELEASE RECEIVED!]

    Hip hip hooray

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