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Thread: The Sekigahara Campaign - General Discussion

  1. #21

    Default Re: The Sekigahara Campaign

    Holy hell at that autumn screenshot.

    A blend of vanilla and RotS building concepts (ie, production vs bonuses) would be the hotsauce.

  2. #22

    Default Re: The Sekigahara Campaign

    Okay that sounds great Sometimes I think more buildings and more options on the campaign map are better than new units, so +rep

  3. #23
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: The Sekigahara Campaign

    Here ye be tentative list of clans with some updates....

    Gotta sleep now...

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  4. #24

    Default Re: The Sekigahara Campaign

    Quote Originally Posted by Erwin Rommel View Post
    Here ye be tentative list of clans with some updates....

    Gotta sleep now...
    Password old chap! You're leaking secrets...

    ...or is this some ingenious marketing ploy Anton never told me about
    The Wings of Destiny - A FotS AAR (Chapter 12 - Updated Apr 24)
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  5. #25
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: The Sekigahara Campaign

    Erwin: Take a look at this. Once we clear up some things, I can start fixing up the heraldry.

    I'm not too worried about PWs on the matter of clans as there could be someone from whom we can get input, but be sure to PW everything else!

    Password is the same as robin's.

    BTW, thanks for the interest Carthago & Charsi.
    Last edited by Akaie; October 27, 2012 at 11:41 PM.

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  6. #26

    Default Re: The Sekigahara Campaign

    Have you come up with a projected release date or is it to soon to tell. I'm just wondering because I'm in between my little experiments right now.

    also have you asked any good video makers to help you make a trailer for it. Just a thought.

  7. #27
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: The Sekigahara Campaign

    I might have a better idea of that closer to the years end. Honestly, while its fairly pointless to declare the mod only to spend a huge amount of time refining it, I'm also not willing to half-arse it.

    Apart from a huge amount of minor things I have already set up, we are so close to deciding on our first set of clans, the buildings are about half done and I have, for the most part, got a vague idea of the units and their role in the campaign (there is one particular type of unit, however, that sits very clearly in my mind).

    In the end, it depends on what I feel needs changing, after all part of the idea for this overhaul is trying to deal with a few outstanding flaws or limitations.

    A good thought on the trailer. I'd probably want to go beyond this and get a few videos done for the more prominent parts of the game, that mostly being the start and finish of a campaign. Perhaps even recreating the introduction video that plays before the main menu. But I wouldn't want to dwell on the idea until the project starts nearing a form of completion.

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  8. #28
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: The Sekigahara Campaign

    Get 2 sekigahara clans to fight in a custom battle then convince a machinima artist here to take it.

    Honda Tadakatsu and all his antler kabuto glory against Naoe Kanetsugu and all his bishie sparkles and spreading the love....

    Oh screw this. Just take the audio from that damn trailer Sengoku Basara The Last Party and just make it appear Shogun 2 units are doing it.

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  9. #29

    Default Re: The Sekigahara Campaign

    New version of the economy/buildings file uploaded. Including regional chains, unique buildings and some changes on the other stuff. Feedback on the names/bonuses over PM please.
    Last edited by Robin de Bodemloze; November 09, 2012 at 01:10 PM.
    The Wings of Destiny - A FotS AAR (Chapter 12 - Updated Apr 24)
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  10. #30
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: The Sekigahara Campaign

    Everyone! Have a good look at the first post of the thread. I have updated it with screenshots covering the map during all four seasons. Enjoy!

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  11. #31

    Default Re: The Sekigahara Campaign

    Looks great but it looks like riverbanks in winter still have spring/summer/autumn texture.

  12. #32

    Default Re: The Sekigahara Campaign

    Well I personally think it looks visible better than vanilla, although I think that the current Spring looks more like Autumn and the current Autumn more like Spring. And for my flavor the summer could have a bit darker green... But these are just small critical points, so really good work!

  13. #33
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: The Sekigahara Campaign

    I was a little hesitant about swapping the textures around, not because I don't agree (in fact I do) but due to my uncertainty as to how the old autumn textures would feel at the very start of the game. I swapped them around to test, and it didn't have the negative effect I thought it would have, so for now I'm going with swapping the two texture sets. As for summer, perhaps the ground could use a little darkening, although I'd like the new spring (old autumn) textures to have that darkened style unique.

    As I noted before, I'm not entirely happy with the textures, so more work will be done to get them closer to what I would call perfect. Be sure to keep giving us your considerations; they are of much help.

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  14. #34

    Default Re: The Sekigahara Campaign

    This looks like it's going to be great! Looking forward.
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  15. #35
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: The Sekigahara Campaign

    Thanks!

    ---

    Released a tiny bit of information about the religion reform.

    Also uploaded a new thread header - Sekigahara frontend during the winter with the alternate menu logo.
    Last edited by Akaie; December 03, 2011 at 11:11 PM.

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  16. #36

    Default Re: The Sekigahara Campaign

    Banner font attached.
    Last edited by Robin de Bodemloze; November 09, 2012 at 01:10 PM.
    The Wings of Destiny - A FotS AAR (Chapter 12 - Updated Apr 24)
    Takeda - a Shogun 2 AAR (Completed) Reviewed by Radzeer

    My writing | My art | About me | Sekigahara Campaign - Developer

    ~~Under the proud patronage of Radzeer, Rogue Bodemloze. Patron of Noif de Bodemloze, Heiro de Bodemloze, and Hitai de Bodemloze~~

  17. #37

    Default Re: The Sekigahara Campaign

    You alway surprise us, Anton Waiting for beta

  18. #38
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    Default Re: The Sekigahara Campaign

    Great Advertisement Signature Link, Erwin Rommel

    Ah, I wonder, is "THIS IS NOT A TRAP" phrase is used with reverse psychology in mind...
    Last edited by weirdoascensor; December 04, 2011 at 06:29 AM.

  19. #39
    Akaie's Avatar Sangi Ukon'e no Chūjō
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    Default Re: The Sekigahara Campaign

    Quote Originally Posted by FBI206 View Post
    You alway surprise us, Anton Waiting for beta
    .

    Closed beta, btw.

    Quote Originally Posted by weirdoascensor View Post
    Great Advertisement Signature Link, Erwin Rommel

    Ah, I wonder, is "THIS IS NOT A TRAP" phrase is used with reverse psychology in mind...
    It wouldn't surprise me .

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  20. #40
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    Default Re: The Sekigahara Campaign

    hoo... closed beta, huh
    you REALLY want to Surprise us all...
    Truly, you have no intention to disappoint us

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