Results 1 to 3 of 3

Thread: Proper Files for modding

  1. #1

    Default Proper Files for modding

    I will ask here in the submod section.

    Which files do I use to see where exactly the Romans can recruit the auxilia units.

    What I mean is in certain cities you can recruit certain auxilia units I want to know which files those are.

    Thank you
    Proudly under the patronage of Tone
    Roma Surrectum Local Moderator

  2. #2
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: Proper Files for modding

    ...i looked at the one turn campaign folder, so you have to go into the export_descr_buildings file, scroll

    down-after the army barracks for britons, the roman section will start-scroll down to the


    government_hostilia tree right to the roman_hostilia, the first entrys are for the legions, the cohors-auxillia


    will follow for example


    ; ;;;;;;;;;; ;;Cohors Ituraeorum
    recruit "cohors ix parthorum" 0 requires factions { romans_brutii, } and marian_reforms and hidden_resource area4

    the painted resource, say where you can recruit them-now you have to look at the descr_regions file

    to look which cities belongs to area4


    Cimbrica
    Hafnia
    germans
    Cimbri
    232 41 55
    gold, iron, marble, dogs, naval, area4, r1
    5
    8
    democracy 65 oligarchy 30 monarchy 5
    Last edited by leoni; October 30, 2011 at 09:28 AM.

  3. #3

    Default Re: Proper Files for modding

    Dude thank you so much.

    +rep

    So to make sure the unit cohors ix parthorum. They can be recuited here in Area 4, Area 11, Area 12, Area 14, Area 15(Which is the middle East)


    Uploaded with ImageShack.us
    Last edited by century x; October 30, 2011 at 10:16 AM.
    Proudly under the patronage of Tone
    Roma Surrectum Local Moderator

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •