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Thread: [OT] Crusader Kings Westeros: Another Game, Same World

  1. #181
    Karazor's Avatar Shisai
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    Jul 2011
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    From the stony shore of the North
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    aaah it all sound so fun but alas i can't play Crusader Kings 2 beacause of my pc spec , hopefully i gather enought money till september tto gett a better one and enjoy AGOT mod for CK2

  2. #182
    Berengar's Avatar Shashu
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    Jul 2010
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    I've just seen that they've recently releaeased version 0.3 of the mod, now apparently with big fire breathing lizards and fire magic for servants of the Lord of Light.

    I haven't tried it yet, but it just gets better and better.

    Thought some folks here might want to know about it.
    Isn't it enough to see that a fire is bright and beautiful without having to believe that the night is dark and full of terrors too? ~ Douglas Adamsish

  3. #183
    Archon Patriarch's Avatar Shashu
    Join Date
    Jul 2012
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    198

    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    @Skizbot, Dux and anyone who made the mod on this thread : I hate you guys haha! I was planning on going out today but saw your posts (I'd been toying around with getting crusader Kings 2 for the mod and gameplay looks great) and seeing what you said and that there was a demo(Yes! whhhoooop) I'm now happily sat here getting sucked in by your tyrannical while it downloads. Here goes my afternoon...

  4. #184
    Archon Patriarch's Avatar Shashu
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    Tyrannical stories*

  5. #185
    Dux's Avatar Baitai kihei
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    Holland
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    3,467

    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    I did not make it I only enjoy playing it.
    Coder of Westeros TW 1.0 and Creator of the King of Rivers and Hills (sub)mod for Westeros TW alpha, That is Now RELEASED click sig.

  6. #186
    Archon Patriarch's Avatar Shashu
    Join Date
    Jul 2012
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    198

    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    Yeah I ment your tales got me into playing it ! It was fun but complex, I just scratched the surface I will enjoy messing about with this.

    Interestingly I had a gay son who ended up having a child before any of my other sons...

  7. #187
    Count Roger Borsa's Avatar Taihō no heishi
    Join Date
    Apr 2012
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    Mod is updated

    Version 0.3.1
    =============

    Spoiler Alert, click show to read: 
    Events, jobs, plots and decisions:
    - The council office ambitions for all offices except Maester have been scrapped and replaced with plots against the current office holder, allowing for a more proactive approach.
    - You can now try to rebuild Harrenhal.
    - Added an Ironborn reaving event chain, accessible via decision (not too many events atm, but plenty of scope for more).
    - Non-imprisoned Lords can now rebel against or flee from the King's punishments after a mega war.
    - Added an event informing all realm lords if the Iron Throne changes hands bloodlessly via the 'Gain the Iron Throne' plot.
    - The Freys will now be pissed if you break your solemn marriage vows as Robb.
    - Added an event chain dealing witht the Tyrell-Lannister alliance in ACoK.
    - Added KG drama chance to trusting the king.
    - Added a decision based building process so the wall can have it's "19 Forts" without towns/temples. Cost can be increased when great ranging cb works with a transfer wealth.
    - Added a CB to reclaim your House's ancestral sword.
    - In the post mega war king punishments, added special options for the Most Devout and Kingsguard, so they cannot be revoked.
    - Added some flavor for fairs.
    - Added some winter flavour events.
    - Added wedding feasts.
    - Included loan_engine.
    - NW honorary title : Recruiter.
    - Added the title Master of ships.
    - Added a 'Small Council Advisor' honourary title.
    - Allowed people to take the black at 14.
    - Dornish can't employ concubines anymore.
    - Stopped wildlings from asking to "join the watch" and increased the chance of a male banished to the wall joining the watch as opposed to being culled.
    - Added maintenance event where non-maesters at the citadel are ejected to a family member's court.
    - Changed household guard's actions to be permenant until otherwise issued. Increased upkeep cost to 10%.
    - Improved valyrian steel inheritance so if a character is the last of their dynasty their sword doesnt disappear (makes marrying to gain a sword possible). The order of inheritance now goes: Your primary heir (same dynasty), random child (same dynasty), random sibling (same dynasty), random dynast, random child who is primary heir (any dynasty), random child (any dynasty), spouse, liege.
    - NW ruler may decide to keep women in his court gaining possible councilors.
    - Added a 'Notch Draw Loose' event for NW fighting on the wall.
    - Added some more new decisions to NW and Wildlings.
    - Allowed the knighting of non-squires via personal interaction, but at a prestige cost if they are not a good warrior.
    - Can no longer use ironborn invasion against high lordship titles held by LPs.
    - Can now use ironborn invasion against independent Lords (counts).
    - Job_Marshal/combat_trait events edited to replace military tech action with train children.
    - Spymaster study technology reflavored to 'sabotage econemy' with a strength 0.05 weaker than collect taxes bonus per stat.
    - Finished Warden titles and events.
    - Reworked the house words events that were removed some time ago.
    - Scoured the events for instances where you get a random chance of gaining/losing traits but are not notified properly, and added notifications.
    - When sending a gift/insulting someone the relation change is now shown in the tooltip.

    Character setup:
    - Added a 'Leads from the Rear' trait which makes battlefield duels less likely.
    - Added hunting trait, so now you need a regent when you hunt.
    - Many, many, many more ancestors added.
    - Fixed lightbringer's date of appearence.
    - Fixed crippled trait not showing up.
    - If Joffrey or his siblings lose the Iron Throne Jaime is now set as their legal father.
    - Ilyn Payne now in KL, Janos Slynt in NW, Jacelyn Bywater commander of gold cloaks.
    - Linked minor houses together and gave the children of Lords in Roberts Rebellion scenario, children of their own for the aCoK scenario. Basically so they don't die out.
    - Redwyne twins now start imprisoned in KL for ACoK.
    - Gave Willas & Garlan Tyrell the formiddable warrior trait, to reflect that they are better than Loras, just less flashy about it.
    - Created Small paul, Chett and Yoren in the nightswatch.
    - Created Syrio Forell.
    - Added Patchface & Moon Boy.
    - Maesters Frenken, Qalen and Wendamyr & Erik Ironmaker added.
    - Added Sarella Sand.
    - Gave Mors Crowfood Umber his family.
    - Added Marillion, Maester Colemon, Maester Helliweg, Septon Lucas and Samwell Strong.
    - Added spouse Spotted Sylva to Eldon Estermont on 8300.5.17.
    - Made Harry the Heir an Arryn from Jon Arryn's death, so he can inherit the Vale
    - Added Brightroar, Heartsbane and Nightfall.
    - Made Ser Helman Tallhart into the badass knight he's supposed to be.
    - Initialisation event now organises the King's small council (e.g. Varys is now Master of Whisperers).
    - Gave children to Ronnel Dayne (Darkstar's younger brother) so the Daynes don't die out quickly.
    - Added House Arryn of Gulltown, which due to paradox bugginess has to be a seperate dynasty. The line can be legitimised if only one Arryn remains.
    - Greatjon brothers added.

    Province and title setup:
    - All provinces now have histories back to 1 AL!
    - Renamed Ten Towers province to Harlaw Hill.
    - Created the Barony of Sunderland Hall, gave Lord Triston Sunderland dominion over it and the Sisters.
    - All Vale lordships should now be primogeniture from the start.
    - Made Torrhenn's Square a part of the Winterfell High Lordship.
    - HL of North Clans now vacant rather than owned by the Starks, to give the north clans something to work towards.
    - Fixed the base buildings in the Rills.
    - If Renly has a child in ACOK the Stormlands will now change form seniority to primogeniture.

    Balance:
    - Reduced the chance of lunacy as a result of inbreeding through divine_blood.
    - Adjusted navy composition in Dragonstone so the AI is more likely to use it. Also gave Driftmark some boats as well.
    - Increased the maximum AI counter invasion distance in defines.txt, so The Iron Throne doesnt assemble giant stacks to just gain attrition in King's Landing.
    - E_beyond the wall requires 500 prestige and costs 100 prestige.
    - Cityguard training is now +0.1 morale instead of tech gain.
    - Tweaked reeducation.
    - Free infidel title revocation no longer allowed at any CA, to stop free revocation of iron islander titles.
    - Your Maester's skill now effects your courtier's chances of gaining/losing health conditions.

    Graphics and portraits:
    - Removed bishop hats for all cultures.
    - Added RicardoSilva's winterhorn trait pic.
    - Added a COA for Bronn, which he gets after the battle of Blackwater.
    - Added COAs for House Swygert, Musgood and Wagstaff. Existing Sunderland COA added to the new dynasty.

    Misc:
    - Added the Dungeons and Sieges mod by waylit1 (http://forum.paradoxplaza.com/forum/...risonment-Game!).
    - Included a part of Lupus Agnum minimod (http://forum.paradoxplaza.com/forum/...-martial-skill).
    - Removed characterview.wav.
    - Disabled the technology overview screen.

    Bugfixes:
    - Fixed bug where if a Lord joined Robb's ACOK war they wouldnt be part of the North after the war if they won.
    - In the wildling invasion CB, the victor is now given the primary title of the defeated even if unoccupied.
    - After banishing and choosing to send to nights watch succession is now recalculated properly, so black brothers dont stay in lines of succession.
    - If you banish the Grand Maester he wont now simply come back.
    - Fixed Lords who join independence wars through a call to arms not being vassalised by the new King.
    - Fixed Lyanna being imprisoned by Ned if the Targs win.
    - Tweaked ship positioning for Dragonstone so that boats wouldn't appear on land.
    - Fixed a few weird straits.
    - No more kingsguards in the Night's Watch.
    - Fixed mega war bug where a Lord sometimes joined and left a mega war in an endless loop.
    - Fixed bug where wildlings can be forced to give up NW castles after conquering them.
    - Fixed bug in the restore the NW CB where sometimes not all territory is given back to the watch.
    - Fixed Blackwood/Bracken trait inheritance.
    - Fixed the event which banishes men from the KG court, if KG somehow ended up with the King it banished all the King's vassals.
    - Stopped wildlings from holding trial by court and wildlings from being recognised by the laws of men. Nightswatch can no longer send people to the wall via trial.
    - Fixed mega war issue where a loyalist would not rejoin the King's wars if at peace.
    - When someone joins the Kingsguard succession is now recalculated.
    - Fixed bug where Renly would be made to start iron Throne wars when Stannis dies, years after ACoK ends.
    - NW members now properly lose claim.
    - Stopped wildling revolts from happening at the wall if culture spread resulting in game over.
    - Repaired the finding/losing valyrian sword events.
    - Fixed problem with characters who weren't inbred gaining the inbred trait.
    - Fixed targs sometimes getting more than one notification of the coin flip.
    - Fixed being able to pick your captor as your champion in a trial by combat.
    - Fixed wildfire being able to cure maiming.
    - Initialisation event can now happen at any date.


    Version 0.3
    ===========

    Main features:
    - New scenarios: The Greyjoy Rebellion and A Clash of Kings.
    - New mega-wars with multiple rebel leaders added.
    - Dragons.

    Events, jobs, plots and decisions:
    - Added the ability to appoint commanders of the Gold Cloaks, Oldtown City Watch, Lannisport and Bloody Gate. Done through giving honourary title, and revokable through personal interaction. [ side effect: blackfish is playable ]
    - Trial by combat updated to use duel engine. Can now ask captor for one via decision.
    - Duel Engine optimization and balance changes.
    - Added an event chain where a High Lord can ask for the local Lord Paramountcy if it is either owned by the king or vacant.
    - Added a plot for the King to revoke a Lord Paramountcy off a vassal that has 3 or more.
    - Added a 'White Book' decision, listing all current members of the Kingsguard as well as facts about notable past members.
    - Added an event chain dealing with the King punishing losing rebels from a mega war.
    - If a character with a landless title is high valyrian they are no longer culled.
    - When a high valyrian is culled, a new non-high valyrian is generated to stop a loop of culling and a new high valyrian appearing.
    - Added decision a player can enact if they have a custom made High Valyrian character. It will make sure they aren't culled or culture changed.
    - Fixed employed Maesters not getting any education traits.
    - Trial by combat. Under-aged female rulers cannot fight in the trial, unless they have Martial >20.
    - Increased gifting opinion.
    - Added events to gain Blackfyre and other named blades in battle.
    - Fixed bug where you could punish yourself in Lord's right event chain.
    - If the Iron Throne changes hands the Grandmaester should be moved to the new King's court, rather than a new one being selected.
    - Fixed bugged asign councillor mission personal interaction.
    - Prohibited the Archmaester of the Citadel from holding tourneys.
    - Reinstated vanilla congenital trait system.
    - Maesters can no longer ask for non-maester council positions.
    - Altered banish to wall decision. AI will only do it if they have a negative opinion of the character.
    - Most "buy loyalty" plots for the player moved to character screen-based initiation, to keep the plot list from overflowing.
    - Prohibited bastards from asking for titles.
    - Modified some nightswatch events so they work better with wildling mechanics.
    - If a vassal or relative is granted a LP by the King they now get all dejure titles under it held by the King.
    - Disabled the event from the Better rebels Mod that destroys buildings, as it destroyed the base value buildings.

    Character setup:
    - Added traits "Ruthless", "Honorable" and "Crippled".
    - Many, many more ancestors added.
    - Fixed Rickard Karstark's kids, Harrion is now the eldest, and Eddard is the youngest, instead of the other way around.
    - Gave Lyn Corbray his dead father's Valyrian Sword from Crowned Stag.
    - Fixed traits of Victarion Greyjoy.
    - Gave Aerys a stash of piety, so he can execute more freely.
    - Fixed minor errors in Iron Islands and Stormlands history.
    - Corrected starting families for Swyft and Sarsfield.
    - Fixed House Rambton.
    - Changed the way Davos appears in Storm's End event. He is now selectable in the Rainwood from 8284 also.
    - Removed Lustful from Shae.
    - Added Greedy to Bronn "I'd ask how much?" of the Blackwater.
    - Dynastic stain traits no longer give opinion malus to fellow dynasts.
    - Fixed Longclaw not being inherited by Jorah on Jeor's death.
    - Added red priest trait.
    - Changed Bethany Ryswell's (wife of Roose Bolton) birthdate to make her older than her sister.
    - Gave Willas tyrell a health boost, to prevent him dying young so often.
    - Fixed Rolly Duckfield having three warrior skill levels.
    - Like a fine cheese or single malt whiskey, Lord Wyman Manderly has been aged properly. His sons are both now knights and have also been aged properly.
    - Gave Ilyn Payne Ice when Eddard dies.

    Province and title setup:
    - Created Houses Swygert of Galemont, House Musgood of Drakesgrave, House Horpe of Weeping Tower, House Bolling of Storm's Drum and House Wensington of Children's Fist to the Stormlands (characters & ancestors & titles).
    - Added houses Wynch, Tawney, Stonehouse, Myre, Kenning, Farwynd of Lonely Light and Sunderly to the Iron Islands and gave them baronies.
    - Gave Harry the heir a claim on the Vale, in lieu of the fact the succession is bugged.
    - The Iron Throne is now cognatic.
    - Fixed ownership of the Barrowlands (now ruled by Lady Dustin) after 284AL.
    - Assigned House Moore to Darkmoor.
    - Landed House Hardyng.
    - Added base value building for the Night's Watch.
    - Added buildings: Harrenhal, wildling barracks and Bloody Gate.

    Balance:
    - 0.5 relative power to liege requirement for the Gain The Iron Throne plot changed to 3 LP titles. The Tyrells should take the throne a BIT less often now.
    - Removed restrictions on changing laws to primogeniture, seeing as it is the universal westerosi law.
    - Maesters and the Kingsguard now have a significant opinion boost relative to their current liege, representing their vows.
    - Reduced primogeniture opinion penalties slightly.
    - Nerfed Tyrant trait(s).

    Graphics and portraits:
    - DNA Work: Davos, Sansa Stark, the Mormonts, Viserys and Dany.

    Misc:
    - Included the "Ransom All mini mod" that adds a decision to ransom all prisoners.
    - Added the Golden Company, which you can attempt to hire via decision.
    - Fixed female rulers of Dorne not being styled princess, the latest paradox patch seems to have broke it.
    - Fixed paying the iron price CB
    - Added a Restore the Night's Watch CB for neighbouring kingdoms if the Wall is taken by wildlings.
    - Improved AI ambition selection.
    - Included a few new sounds.


    Version 0.2.1:
    ==============

    Main features:
    - A man might meet strange faceless people in his travels.
    - Characters can now convert to R'hollor, and use shadow babies against murder plot targets if chosen by R'hollor.
    - Added a set of traits that you can add to a character in the Ruler Editor to make your character a member of one of the nine major houses.

    Events, jobs, plots and decisions:
    - Fixed the "handing over spare titles" event (landed family members were also asking for titles).
    - Fixed banish to the wall decision, also prohibited wildlings from sending prisoners to the wall.
    - Fixed various plots.
    - Fixed the Personal Interaction System.
    - Added a "Put your spouse on the Iron Throne plot.
    - Made the AI at least a little bit smarter about what ambitions it picks.
    - Fixed broken Tower of Joy chain.
    - You can now use Personal Interaction to appoint Kingsguard members.
    - Can no longer call in Kingsguard in battlefield duels against the King or close relatives.
    - Alchemist Guild added to Crowned Stag scenario
    - Removed the mini invasions until they can be made less silly.
    - Fixed mega war bug where if an external realm declares a war on the iron throne for one of the Throne's vassals the war ends inconclusively (the vassal in question will now not break).
    - If a randomly generated high valyrian is married to a legit high valyrian they are now no longer culled, but made western valyrian. This is to help preserve silver hair.
    - Ironborn can no longer employ concubines, as it's not a very ironborn thing to do...
    - Banishing a traitor to NW now recalculates succession, just in case they happen to be in a line of succession.

    Character setup:
    - Added lots more nicknames.
    - Many more ancestors added.
    - DNA changed for Baelish, Ramsay and Renly.
    - Gave scripted widling characters decent base martial.
    - Made Rickard Fell give up his transvestite tendencies.
    - Fixed House Darry so that Ser Raymun's three elder brothers die at Trident. He is no longer lord at start of Robert's Rebellion. Adjusted Titles & War of the Usurper Scenario files accordingly.
    - Added dna for Asha Greyjoy
    - Made House Sarwyck sworn to the High Lordship of Peckledon and not directly to House Lannister. It gave Peckledon a negative modifer against Tywin.
    - Added deathdate for Greatjon's father.

    Province and title setup:
    - Every Lordship should now have primogeniture.
    - Fixed Castlewood not becoming a vassal of the riverlands after the war ends.
    - Fixed bug where 'Beyond the Wall' would become dejure part of Kingdom of the North rather than Beyond the wall when forming the Kingdom.
    - Added a castle building to Langward Hall.

    Balance:
    - Disabled crusade, religious and excommunicated cb. They are vanilla cbs that mess up the game.
    - Gave more ships to the Ironborn.

    Graphics and portraits:
    - Added Nightswatch uniforms.
    - Added a new loading screen and fixed scaling issues with the old ones.

    Misc:
    - Added "blind" trait.
    - Characters with martial education now gain the corresponding leadership traits.


    Version 0.2:
    ============

    Main features:
    - Added Wildlings.
    - Rescue plots and CBs.
    - Added the Bloody Vengeance CB, where the surviving friends and family of someone who is assassinated, executed, or killed in a duel wage war to execute the killer.
    - Added a new objective, "Claim the Iron Throne." It's mostly intended to help the AI coordinate rebellions better, but it also allows a regent or extremely powerful noble to claim the throne regardless of their actual legitimacy under certain circumstances. Hopefully, the latter will help dissolve Lords Paramount with multiple titles into the throne eventually.

    Events, jobs, plots and decisions:
    - Added family relations.
    - Added interactions: banish traitor, ask liege for help.
    - Added an event chain for wives with lovers to pass their lovers' children off as their husband's (a la Jaime and Cersei).
    - Added a 'Tend to wounded' job action for Maesters, replacing improve religious relations.
    - Added a plot to buy a character's loyalty, at the moment they can end sieges and improve relations with their liege.
    - Added a small event chain to give drunkard people a chance to embarrass themselves in tournaments.
    - Blocked maesters, nightswatchman & kingsguard form even wanting to get married.
    - Added a "Become Castellan" ambition.
    - Fixed all kinds of bugs with megawars.
    - Fixed bug in Lord's right event chain where the wrong character would be imprisoned.
    - Removed Vanilla religious references.
    - Added the ability to revoke court jester.
    - Changed some opinion modifiers values and duration.
    - Added resolution events in the event the Kingsguard beat Ned and co. at the Tower of Joy.
    - A human character can now choose not to attend small or regional tournies specifically.
    - Tweaked the Finger Dance event further.
    - Lots of new opinion modifiers.
    - Fixed bug in Crowned Stag where Targs would be culled by high valyrian check event.
    - Can no longer use revoke title plot against an LP, to stop unendable mega wars.
    - Tweaked knighting mechanics.
    - Objectives more scaled, have more stringent requirements and ai abort maintenance.
    - Lannisters can now have minstrels and musicians play "The Rains of Castamere" at feasts.
    - Besieging armies may now try to use psychological warfare against the defenders, in the form of obnoxious hornblowing.
    - Duels at feasts should now use the duel engine.
    - Tweaked the grew up together event in the reeducation.
    - Fixed jobs to make them available to women (except castellan and maester).
    - The 'Voice of Jesus' event chain was adapted to fit the Seven.
    - Tweaked the ai_chances on a few other plots to encourage smarter plot choice.
    - New maintenance event added to insure the Night's Watch is never permanently vassalized.
    - A landed character can now spectate a tourney if uneligible to fight, and can gain prestige for close relatives results.
    - A good squire can improve your chances of winning a tourney (they have to have a combat trait). You can also give them credit.
    - A knight can now make a ward his squire via decision (if certain conditions are met).
    - Zealous event chain where a character could approve of your zealous nature disabled for Maesters.
    - Fixed the requirments to beat your children (aka force train).
    - Added a new event for the Night's Watch to adopt an abandoned wildling child

    Character setup:
    - Lots of new nicknames.
    - Added a lot of ancestors, dating back to Aegon's Invasion.
    - Added "Widowed" trait to prevent widows and widowers from remarrying until they deal with the emotional fallout, etc.
    - Added storm god heresy, various pagans.
    - Fixed Bear Island and Mormont history. Jeor doesn't take the black until after Crowned Stag start.
    - Jon Snow is now a month younger than Robb, so order will be correct.
    - Pycelle now starts Crowned Stag as Grand Maester.
    - Varys now starts Crowned Stag as Master of Whisperers.
    - Aerys is now paranoid after the Defiance of Duskendale.
    - Fixed really weird Dayne ages. Ulrick Dayne was no longer born when his father was 2 years old.
    - Gerold Hightower finally became a knight.
    - Fixed an issue where the Kingsguard counter would go crazy after banishing the Lord Commander.
    - Ser Vardis Egen is now at the Eyrie, where he should be.
    - Fixed the Connington family.
    - Set Willem Darry, Viserys and Dany to move to Braavos at start of Crowned Stag.
    - Howland Reed's wife's name was Jyana, not Meera.
    - Edric Storm now has the Strong trait, taking after his father.
    - Alester Florent now has big ears.
    - The Lannisters now have their actual eye color.
    - So do the Baratheons.
    - Pycelle now given Grand Maester title at the start of Crowned Stag.
    - Davos and his family added to the Crowned Stag scenario.
    - It seems we had the wrong lord Grandison of Grandview. Greybeard only inherited after his old father finally died of his injuries on the Trident.
    - Added 2 dead infant brothers to Doran.
    - Made Jon Connington twice removed from Red Ronnet.
    - Harry the Heir's mother is now dead at start of crowned stag (she died in child birth). She is also now Alys Arryn's youngest daughter.
    - Aurane Waters changed from High to Western Valyrian, to stop her being culled by the high valyrian event.
    - House Rambton made crownlanders and moved to Sunglass's court (they are sworn to them).
    - Renamed some Valryian steel swords to their proper names.
    - Added the Scarred trait to Sandor, as well as Tyrion after the Blackwater. Also replaced Qhorin Half-hand's Maimed with Scarred, since it doesn't seem life-threatening.
    - Added Annara Farring as Walder frey's wife at from roberts rebellion.
    - Fixed culture on Aegon IV's Great Bastards
    - Made Lewyn Martell of the Kingsguard older as his father was nineteen years dead when he was originally born.
    - Added AAR contest winners into the Vale (we still need to make the dynastic flag).

    Province and title setup:
    - Added Riverspring to the Westerlands, along with the Sarwyck dynasty, characters and flag from the CRPG.
    - Added Castlewood to the Riverlands, along with the Harlton dynasty, characters and flag from the CRPG.
    - Changed a city in Wyndhall to the castle of Westford, and added the Westford dynasty, characters and flag from the CRPG.
    - Added the Flint Keep province to the northern clans duchy, and a few members of the "True Flints".
    - The Warrior's Sons castle changed to a city, renamed Flea Bottom.
    - Highgarden's garrison is no longer 24,000 men strong.
    - Set The Iron Throne to have agnatic succession from the Dance of Dragons. Set back to agnatic-cognatic from Robert I.
    - When forming a kingdom, the laws of the old Lord Paramountcy now get applied to the new realm.

    Balance:
    - Limited children above the age of 20 to be trained at swordfighting by their fathers.
    - Prohibited the various new CBs from being used by or against the Nightswatch.
    - Removed same religion bonus for knights, since they're the same religion by default.
    - Enabled claim inheritance for bastard children.
    - Made it impossible to vassalize the Night's Watch.
    - Changed the opinion modifiers on a number of traits to try to destabilize things a little.

    Graphics and portraits:
    - New graphical cultures and portraits for the Dornish.
    - Added new religious icons.
    - Removed Summer Islander portrait gfx.
    - Added new trait pics.

    Misc:
    - Fixed yet another Sand Dornish-related crash.
    - Added a CB for Wildlings allowing them to invade their neighbours (except the Night's Watch, for now).
    - Reverted the assassination plots system to Vanilla.
    - The Night's Watch and the Ironborn can no longer be targeted by holy wars.


    Version 0.1.1:
    ==============

    Main features:
    - Added a brand new Duel Engine.
    - Vale Mountain Clans can rise in revolt, Summer Islanders can invade!
    - Added roads (less attrition and faster movement speed along them).
    - Added Personal Interaction Engine, which adds new diplomatic options and interactions.
    - Added a nes "Crowned Stag" scenario.
    - Added a raid CB for Ironborn rulers.
    - New plot and CB to rescue prisoners.
    - Extended the Megawar system, allowing minor houses to declare for their lord or remain loyal to the Crown.
    - Added Wildfire.

    Events, jobs and decisions:
    - Tower of Joy event chain added, currently triggers only if Robert wins the war.
    - Only some very strong women will want to become knights.
    - Fixed northmen & ironmen being knighted by tournament events.
    - Fixed wrong gender referal in the happy marriage ambition.
    - Disabled events involving septons for everybody but members of the faith.
    - Upped MTTH for homosexual tourney event.
    - Fixed doubled event outcome in assassination_decisions.
    - Upped MTTH for trials by combat.
    - Added more Skinchanger events.
    - Added a couple of bastard event chains: 'Lonely whilst campaigning' and 'Lord's Right'.
    - Maesters sent by the citadel can no longer be inbred or slow.
    - Reduced event spam on death.
    - Added 2 decisions. One to find the owners of Valyrian swords. The other one to find who are your friends and rivals.
    - Made the Castellan only capable to do jobs in your own provinces and the Master-of-Laws only able to do jobs in other people's.
    - Switched the Castellan job "Send to foreign court" for "Improve defenses".
    - Reduced to 1/1000 the chance of getting a valyrian sword in battle.
    - Tweaked Targaryen incestuous marriages.
    - Created maintenance events to hopefully decrease Kingsguard and Maester weirdness.
    - Iron Price event can no longer fire for dead children.
    - Reeducation is now between ages 5-15 to prevent confusion with the vanilla mechanics.
    - Decreased the chances for the finger dance to ruin your life forever.
    - Your manhood now runs the risk of being cut off and fed to the goats.

    Localisation:
    - claim_all_rb_desc localised.
    - Fixed some christian localisation.
    - Fixed localisation errors for Kingsguard, cyvasse, and trial-by-combat event chains.
    - Overrode vanilla law adjectives.
    - Updated mapmode localisation so it fits our feudal structure.
    - Fixed Sellsword bastard names.
    - Updated localisation to reflect the new council names.
    - Added the full Night's Watch oath.

    Character setup:
    - Randomly generated high valyrian courtiers are now purged, so random people don't have silver hair
    - Trimmed culture names so they are mostly canon now
    - Knights no longer lose their "ser" titles.
    - Disabled Horror & Slobber nicknames.
    - Fixed House Stonetree problems.
    - Fixed Howland Reed's age and made him a decent fighter.
    - Changed Randyll Grafton's death date so he is alive at scenario start.
    - Added Aurene "waters".
    - Regina Knot had a successful postmortem sex change operation and is now a dead woman in both anatomy and title.
    - Fixed the ages of the Ryswell sisters.
    - Gave Denys Arryn his dynasty, he was lowborn for some reason.
    - Nerfed Robert's martial prowess. He's still very good, but should no longer be able to easily murder ABSOLUTELY EVERYONE.
    - Banished the Selmy sisters back.
    - Renamed "Harlan" to Mandon Moor.
    - Rearranged the Arryns' dynasty tree.

    Province and title setup:
    - Gave everybody primogeniture succession.
    - Ironborn: forced elective & disabled higher crown laws on kingship.
    - Fixed max_settlements being higher than the number of baronies in a province.
    - Turned the Haighs from the Cape of Eagles into Frey vassals.
    - The Iron Isles now are joined by straits.

    Balance:
    - Decreased general attrition a little.
    - Battles give more war score and prestige.
    - Heavily decreased income for everybody.
    - Reduced both siege time and garrison sizes (the latter doesn't apply for the biggest settlements).
    - Made it practically impossible to revoke a Lord Paramount title.
    - Vassals can now fight among themselves no matter what level of crown authority their lieges have.
    - Kingsguard can no longer declare war
    - If a Lord loses a independance war the loser is imprisoned rather than the King.
    - If a King wins a dejure war against another King all their LP vassals become vassals of the victor.
    - If a King wins a dejure war against a King/LP the loser will now dislike them for subjugating them.

    Graphics and portraits:
    - New beards for western men and a few new headgears for northmen.
    - Crannogmen, northern hillclansmen and skagosi use northman gfx.
    - Dynamic armor system: People will now don armor when they are in the middle of a military campaign.
    - Added all new Dornish male and female clothes.
    - Added Kingsguard armor.
    - Changed Maester clothes.
    - DNA work on Robb, Jon, the Umbers, Balon's sons, Arys Oakheart.
    - Changed the dynastic CoA for House Farwynd.
    - Kingsguards won't wear hoodies anymore.
    - Changed some trait icons.
    - Most province flags should now be included.
    "Women are allowed to be full with sorrow; we should however put on armour and avenge his death".

  8. #188
    Count Roger Borsa's Avatar Taihō no heishi
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    Mod is updated again for 1.07. It's a bit wonky with factions though. There's also a nifty installer!

    New Blackfyre, Aegon's Conquest, and Seven Kingdom's scenarios.
    "Women are allowed to be full with sorrow; we should however put on armour and avenge his death".

  9. #189
    Dux's Avatar Baitai kihei
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    Quote Originally Posted by Ecthelion II View Post
    Mod is updated again for 1.07. It's a bit wonky with factions though. There's also a nifty installer!

    New Blackfyre, Aegon's Conquest, and Seven Kingdom's scenarios.
    Oh, sounds interesting.

    Link
    Last edited by Dux; October 30, 2012 at 06:09 AM.
    Coder of Westeros TW 1.0 and Creator of the King of Rivers and Hills (sub)mod for Westeros TW alpha, That is Now RELEASED click sig.

  10. #190
    Sgt. Noob's Avatar Jukutatsu shita
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    Dux, or anybody else

    does one have to install anything else before , or will the linked download (0.3.2) suffice ?
    What i'm trying to say is.. Is this last link a mod or just a patch ?
    x

  11. #191
    Count Roger Borsa's Avatar Taihō no heishi
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    You don't need any previous versions. Just install the current link.
    "Women are allowed to be full with sorrow; we should however put on armour and avenge his death".

  12. #192
    Sgt. Noob's Avatar Jukutatsu shita
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    already had, but thank you anyway!

    Am really liking it till now, although the war=battling system feels a bit stupid at times
    x

  13. #193
    Count Roger Borsa's Avatar Taihō no heishi
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    Default Re: [OT] Crusader Kings Westeros: Another Game, Same World

    New update for the CK2 mod: Version 0.4.3



    Spoiler Alert, click show to read: 
    Main features:
    - Added a Quest to Valyria event chain
    - Finally added mechanics to improve base value buildings on your castle holdings.
    - New R'hllor magic:
    - R'hllor devotees who sacrafice a person can now protect self/kin/landed vassals from murder and death in battle.
    - Those favored by r'hllor can cure the wounds/disease/illness of self/kin/landed vassals after a sacrafice is made
    - Those chosen by r'hllor can cure disfigurements of self/kin/landed vassals after a sacrafice is made
    - Chosen by r'hllor is now unique to the world
    - Lightbringer is now unique to the world with a method of obtainment for chosen by rhllor
    - Blackfyre Rebellion re-balanced

    Events, jobs, plots and decisions:
    - Added a decision to create cadet houses for bastards
    - Characters in debt can now borrow gold off their vassals
    - The Iron Throne is now in debt to Lannister, Tyrells and The Faith from Robert's reign
    - If a character defaults on a loan to the Iron Bank the bank will now seek to fund their enemies
    - Robert/Joffrey/Tommen now start in debt to the Iron Bank
    - Merged the employ character decisions into one decision that triggers an event, to reduce clutter
    - Added a summer fair flavor event (for tom) to let a random courtier sit on your dragon 50/50 death or friend.
    - Introduce a new fashion at court. Lunatics will impliment eyepatches at a -20 opinion for 5 years.
    - If a character gets wounded in battle there is now a small chance they will lose an eye and gain an eyepatch
    - A character is now more likely to successfully tame dragons if their parents are siblings
    - Revised event where you decide to become lovers with your spouse. Added an option so you don't neccessarily have to choose between adultery and becoming lovers.
    - Added decisions for Dany to give her spare dragons to her spouse/children
    - When a dragon establishes a lair if their location already has a lair they will make one in a random location
    - Removed Tyrell event referring to Margaery's marriage to Renly in AFFC
    - Any two characters who are enemies can now duel in battle, not just war leaders (thanks to ricardo silva)
    - Added a couple of Direwolf related battle events
    - It is now possible to acknowledge female bastards
    - Added decisions where bastard kings can legitimise themself and bastard Lords can ask their King for legitimisation
    - Added a plot where you can press the claims of your kin in other realms against their liege
    - A human player can now be the judge in a trial by court if they are castellan
    - If you own Sunset Invasion and activate it when loading the mod, strange things may happen.
    - Tywin can choose his heir once over 45
    - Added an event that checks the player is using the latest vanilla patch

    Character setup (WARNING, SPOILERS AHEAD):
    - Added traits to Rickard, Brandon, and Lyanna Stark to make them resemble their actual characters. Also made Lyanna a Trained Fighter due to her fighting off the
    tourney squires with a practice sword and practicing her swordplay with Benjen.
    - Made both the Greatjon and the Smalljon "Huge", as they are roughly seven feet tall. Also made the Greatjon's brothers "Strong" and gave them traits.
    - Gave the Greatjon's brothers BEARDS, and assigned Brandon (brother of Eddard) and Rickard Stark portraits.
    - Myrcella is no longer congenitally ugly
    - Added Robert Strong
    - Added Tyrion's High Septon and the High Sparrow
    - Made Bloodraven of the Old Gods religion, also gave him some more traits and an eyepatch
    - Made some adjustments to Waynwoods
    - Added more detailed history for Lothor Brune
    - Made Fat Walda Frey actually fat
    - Fixed gap between Lyonel and Steffon Baratheons's reigns
    - Catelyn no longer has the widowed trait before Ned's death
    - Made Jon Snow and Allister Thorne rivals, also made Thorne a bit more despisable
    - Moved Gendel and Gorne to be Kings Beyond the Wall after Bael the Bard as per canon.
    - Added relevant title history to Beyond the Wall provinces to make Bael, Gendel and Gorne playable during their time as King Beyond the Wall.
    - Gave Tommen a temporary fertility malus upon marrying Margaery

    Province and title setup:
    - Merged the Eyrie's waycastles into the main holding and gave the Eyrie a special building. This now makes the Eyrie the fortress it's supposed to be.
    - It is now possible to usurp Kingdoms if you have enough of it's territory to do so
    - If Stannis wins AFFC, the Dornish Marches and Riverlands now get reorganised
    - If Littlefinger dies before the Riverrun siege is resolved the Riverlands and Harrenhal now revert to the crown

    Balance:
    - AI Ironborn Kings should now usually prefer the Invasion CB to the Raid CB
    - It is no longer possible to capture rulers after sieging their secondary holdings, unless their capital is already occupied
    - Gave Robert Arryn some prestige upon gaining the Vale, to stop constant Harry the Heir factions.
    - It is no longer possible to try the prison break assasination twice in quick succession on a character
    - If the King grants a character a LP title during a mega war their alignment is now is reset, so they are more likely to support the king
    - Slightly reduced Euron's starting army in the Shield Isles in AFFC
    - Static modifiers for conquering different relgroup/culturegroup reduced to 50% levy/reinforce.
    - Cripples can no longer win in duels. Made them far less likely to actually get in one and also gave them an offensive morale malus when leading troops
    - A player can now ask his liege for transfer of a de jure vassal is mtth 8 months as opposed to 80.
    - It is no longer possible for rebels (usually wildling rebels) to take people prisoner after a siege
    - Removed the monthly prestige malus for holding a wedding
    - Family person trait opposite is now kinslayer in addition to selfish
    - AI not mroe likely to choose a kill plot targeting a kinslayer if same dynasty and not trusting.
    - The AI is now far less likely to declare war on dragon riders if they themself dont have a dragon
    - AI can now create kill plots against people who attempted to arrest them
    - Increased further the AI's max counter invasion distance, to try and stop them parking their armies on the beach as much
    - The mega war resolution events no longer occur after a successful independence war
    - Court Jester minor title now gives a -10 general opinion as opposed to -10 ruler opinion that can be achieved through insult. Loc in agot.csv

    Graphics and portraits:
    - Added the missing CoA for House Harlton (rpg). We didn't have the clean version of the old one so I re-made it.
    - Added some silver hair and purple eyes to the Dayne's DNA

    Misc:
    - The AI will now take into account whether the belligerent's capital is occupied when deciding sides in a mega war
    - Changed "Dracarys" to "Drakarys". This is the correct orthography according to Official ASOIAF Languages Guy David Peterson.
    - Removed the unfinished kill dragon plot that was mistakenly added
    - Removed all remaining dynasty trackers and replaced them with new dynasty = x trigger
    - it is no longer possible to issue punishment to a wife that is higher in rank than you in the polygamy murder events. Also added opinion modifiers to the various outcomes in those events
    - Adjusted the way Kings are vassalised by Dragon Conquest/De Jure claim, so that they retain the dejure vassals of only their primary title
    - A Young Griff controlled by the AI is now forbidden to marry for the duration of his invasion, to stop him marrying some lowborn idiot
    - Brought archer numbers from militia training grounds to the appropriate new building value at 10/30/60% per tier.
    - Wildlings will no longer ask to take the Black

    Bugfixes:
    - fixed typo in Balon Acok event and in a reaving event
    - Fixed Jeyne 'Arya' being the daughter of Maekar Targaryen just before AFFC
    - Fixed bug with Nightswatch event where the Lord Commander would be spammed with a demand to hand back titles to the watch
    - Fixed Rickard Karstark being listed as Lord of Karhold at the AFFC selection screen
    - Fixed bug where if you successfully won a war to rescue a prisoner, the plot would merely be cancelled rather than fulfilled
    - Removed Blackfyre Rebellion events with no localisation
    - Fixed a case of mega war event spam when the King is called into a war of a Lord Paramount ally.
    - Fixed problem in independence faction wars where if the leader declared themself King and their heir is the defender, if they died mid war any allies wouldnt be revassalised and their new Kingdom would persist
    - Made some fixes to address mega war problem where after a successful invasion/claim war a character may be erroneously flagged as being part of the iron throne
    - Fixed problem where Stannis could get an event declaring war on 'Stannis Lannister' if he inherited the Throne from Renly in ACOK
    - Fixed the 'your ward is honorable' event
    - Removed Littlefinger's dual education traits
    - Fixed independent Blue Fork in Seven Kingdoms scenario
    - Fixed problem where when granting a LP title to a vassal a character would sometimes get claims on the new LP's titles
    - Fixed the weaken fellow vassal plot
    - Fixed problem where sometimes if a kingdom was usurped in a claim war dejure vassals would not transfer
    - Added missing plots to job action uncover plots
    - Fixed the demand prisoners from vassal decision
    - Fixed the occurance of a 40000 year old James Valkyn in Seven Kingdoms bookmark
    - Fixed the decisions to pass on swords to your children not being usable
    - Fixed Joffrey inheriting Summerhall before Robert dies
    - Fixed the children of Kings not being referred to as Prince/Princess
    - Fixed Baelor Blacktyde not converting to the Seven.
    - Fixed an instance of the family member requests title event looping
    - Fixed the demand installment of claimant decision


    EDIT: Update after The Old Gods DLC will possibly include Essos, with a choice as Aegon Targaryen to either attack Westeros or form a new empire in The Free Cities. Hold onto your panties for it.
    Last edited by Count Roger Borsa; May 21, 2013 at 03:24 PM.
    "Women are allowed to be full with sorrow; we should however put on armour and avenge his death".

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