Results 1 to 4 of 4

Thread: European canons for every clan

  1. #1

    Default European canons for every clan

    Hi, I would like to add European cannons recruitable in the nanban port, capped 2 and unlocked by gunpowder mastery art so one's don't need to convert to christianity in order to field guns. I would be glad for some suggestions

  2. #2
    Akaie's Avatar Sangi Ukon'e no Chūjō
    Join Date
    Jun 2011
    Location
    Australia
    Posts
    3,291

    Default Re: European canons for every clan

    In the "units" table, look at the column "unknown29". This defines religion. If you remove "rel_catholic", no specific religion is necessary to use that unit. Set the unit limit in the columns "Unit_Limit" and "MP_Unit_Limit"; the former refers to the campaign and the latter refers to both multiplayer and custom battles.

    I'm not sure if you can junction a unit directly into the tech tree, but you can junction a unit to a building in the "building_units_allowed" table. With this, you can just choose what point on the tech tree you want to make your unit available, and junction it to the closest building.

    The S2 Onin War Mod | Boshin: Total Domains
    Patron of Erwin Rommel
    Under the proud patronage of Radious


  3. #3

    Default Re: European canons for every clan

    thanks for help

  4. #4

    Default Re: European canons for every clan

    Please post if you get it to work, sounds fantastic

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •