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Thread: Rarity's Carousel Boutique

  1. #1
    Raritу's Avatar Glück auf!
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    Default Rarity's Carousel Boutique




    Greetings ladies and gents, to Carousel Boutique, where every garment is chic, unique and magnifique.


    At this place, I'll post my (modding) work.


    Finished works
    Units Making
    Regarding Units making




























    Animating

    Mounted Glaive Animation

    ================



    Download

    Installing Instructions



    Bowstring Animations

    ================



    Download






    Works in progress
    Units modeling*
    Regarding units making
    -Gremlin

    Animating

    the bowstring animations for RTW. - Back in business!




    Requesting


    Informations

    *I do the followings:
    - Unit models
    - Weapons
    - Unit animations
    - Simple 2D graphics. May not necessary requested here.
    - Other unspecified requests will be under my discretion.
    *Requirements: You need to meet the following requirements in order to make requests here,
    - A full member of TWC.
    - Must not support Borussia Dortmund. ()
    *It is appreciated that you're ready to make requests with sufficient information regarding your unit for me to work on.
    *Please check in the Boutique regularly to see the progress of your requested model. Bear in mind that I will not release a model without the requester's approval of the previews.
    *Requests are done on a first-come, first-served basis.


    PermissionAll the models listed here are free to use, no matter who requested them, which means you don't have to ask for permission to use them in your mods, unless being said otherwise.
    Just remember to give me a slot in your credit if you're gonna release something with these.


    Comments and suggestions are always welcomed.
    Thanks & Credits to:
    ATG, KLA and Variag team for some model and texture materials.
    Narf of Picklestink for M&B Open Source
    Devinian from deviantart for the image.
    Everyone for your support.


    Last edited by Raritу; July 31, 2014 at 10:55 AM. Reason: updates
    Honored filly of M and happily taking my glance over Milner and Diamat

  2. #2
    Raritу's Avatar Glück auf!
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    Default Re: Rarity's Carousel Boutique

    Mounted Glaive animations:
    screenies





    Yeah, ignore the Englishmen and Frenchmen fighting. They're animation test objects


    Download

    Installing instructions

    1. Unpack all animations.
    2. Download the files and copy them to your modfolder.
    3. Add the following to anim_list.txt:
      Spoiler Alert, click show to read: 
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 01 Idle.cas
      data/animations/fs_hc_glaive_thrust/CAV/Cav 01 various idle01.cas
      data/animations/fs_hc_glaive_thrust/CAV/Cav 01 various idle02.cas
      data/animations/fs_hc_glaive_thrust/CAV/Cav 01 various idle03.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 152 spearman sitting ready to sitting idle.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 150 Spearman sitting ready.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 151 Sitting idle to spearman sitting ready sr.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 155 spearman thrust right downwards.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 153 spearman thurst right.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav 154 spearman thrust right upwards.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav die.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav die.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/Cav die.cas
      data/animations/fs_hc_glaive_thrust/Flailing Cycle.cas
      data/animations/fs_hc_glaive_thrust/Flailing Cycle to land.cas
      data/animations/fs_hc_glaive_thrust/CAV/Cav 08 Taunt.cas
      data/animations/fs_hc_glaive_thrust/horse_cavalry/cav 10 celebrate.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 Idle.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 various idle01.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 various idle02.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 various idle03.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 Idle.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 Idle.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 01 Idle.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 38 bowman slash left downwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 39 bowman thurst left downwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 36 bowman slash left upwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 37 bowman thurst left upwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 30 bowman slash right downwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 31 bowman thurst right downwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 25 bowman slash right.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 26 bowman thrust sword right.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 28 bowman slash to right upward.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 29 bowman thurst right upward.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 27 bowman overhead chop right.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 32 bowman overhead chop right downwards.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav die.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav die.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav die.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Flailing Cycle.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Flailing Cycle to land.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry/general_signal_charge.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry/general_signal_move.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry/general_signal_reform.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry/general_signal_halt.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/CAV_165_sword_guard_left.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/CAV_166_sword_guard_right.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/CAV_167_sword_dodge_left.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/CAV_166_sword_dodge_right.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/CAV_169_sword_feint_left.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/CAV_170_sword_feint_right.CAS
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 08 Taunt.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 08 Taunt.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 08 Taunt.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/Cav 08 Taunt.cas
      data/animations/fs_hc_glaive_swing/horse_cavalry_RM/sword/cav 10 celebrate.CAS
    4. Add the following to list.txt:
      Spoiler Alert, click show to read: 
      fs_hc_glaive_thrust
      fs_hc_glaive_swing
    5. Pack all animations.
    6. Use the skeletons for your desired units in descr_model_battle.txt. The primary skeleton is fs_hc_glaive_thrust and secondary skeleton is fs_hc_glaive_swing.
    7. Test them in-game.
    8. Report here for any problem, if there's none, simply enjoy it.

    Last edited by Raritу; May 31, 2012 at 08:59 PM.
    Honored filly of M and happily taking my glance over Milner and Diamat

  3. #3
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    Default Re: Rarity's Carousel Boutique

    Workshop reopened!
    Honored filly of M and happily taking my glance over Milner and Diamat

  4. #4
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Rarity's Carousel Boutique

    very nice animation...you planning to make some more? +rep
    Edit: damn, Soarin is that you??
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  5. #5
    Raritу's Avatar Glück auf!
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    Default Re: Rarity's Carousel Boutique

    Why yes, yes I am, or at least I was

    I know, this is confusing
    Honored filly of M and happily taking my glance over Milner and Diamat

  6. #6
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Rarity's Carousel Boutique

    its weird to see you in this "pony" outfit
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  7. #7
    Gäiten's Avatar Protector Domesticus
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    Default Re: Rarity's Carousel Boutique

    But you are such a beautiful pony

    BTW would you design single 3D elements (as to weapons and helmets) which can be used for other models?

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  8. #8
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    Default Re: Rarity's Carousel Boutique

    Why, thank you.
    Quote Originally Posted by Gäiten View Post
    BTW would you design single 3D elements (as to weapons and helmets) which can be used for other models?
    Yes, I suppose.
    Last edited by Raritу; June 01, 2012 at 08:55 PM.
    Honored filly of M and happily taking my glance over Milner and Diamat

  9. #9
    vietanh797's Avatar Domesticus
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    Default Re: Rarity's Carousel Boutique

    I have no idea why you turn into this pony but still looking forward your work in future
    Empire II and Medieval III pls

  10. #10
    Skull's Avatar Campidoctor
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    Default Re: Rarity's Carousel Boutique

    Hmm...Great work,especialy on the Illyrian hoplites,but it seems that most of the work posted by you is acualy made by Soarin,so please,don't steal his work.
    A bomb's a bad choice for close-range combat.

  11. #11

    Default Re: Rarity's Carousel Boutique

    Quote Originally Posted by Skull View Post
    Hmm...Great work,especialy on the Illyrian hoplites,but it seems that most of the work posted by you is acualy made by Soarin,so please,don't steal his work.
    +rep


  12. #12
    vietanh797's Avatar Domesticus
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    Default Re: Rarity's Carousel Boutique

    Quote Originally Posted by Skull View Post
    Hmm...Great work,especialy on the Illyrian hoplites,but it seems that all of the work posted by you is acualy made by Soarin,so please,don't steal his work.
    correct the post
    and + rep
    Empire II and Medieval III pls

  13. #13

    Default Re: Rarity's Carousel Boutique

    Quote Originally Posted by Skull View Post
    Hmm...Great work,especialy on the Illyrian hoplites,but it seems that most of the work posted by you is acualy made by Soarin,so please,don't steal his work.
    good joke! +rep!
    Click on my sig and check out my modelling works! Your opinion is welcome!


  14. #14
    Raritу's Avatar Glück auf!
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    Default Re: Rarity's Carousel Boutique

    Hm?

    I can't steal something from somepony who doesn't even exist now, can I?



    Spoiler Alert, click show to read: 
    However, to be serious, Rarity is not amused
    Honored filly of M and happily taking my glance over Milner and Diamat

  15. #15
    vietanh797's Avatar Domesticus
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    Default Re: Rarity's Carousel Boutique

    Quote Originally Posted by Raritу View Post
    Hm?

    I can't steal something from somepony who doesn't even exist now, can I?



    Spoiler Alert, click show to read: 
    However, to be serious, Rarity is not amused
    (Influenced by CSI series)
    Detective: We didn't mentioned the victim is a pony

    still I suggest you try to rework your old units helmets(marines),shields(marines,corinthian) and spears(to be more like a Dory)
    Last edited by vietanh797; June 14, 2012 at 10:02 PM.
    Empire II and Medieval III pls

  16. #16

    Default Re: Rarity's Carousel Boutique

    Rarity, I'm not sure if this should be a formal request or not and I'm not sure whether you'd be able to do this (if anyone, it'd be you). Could you somehow possibly port the Marka Horses from M2TW into RTW? This has been my dream for a while and I'm sure a lot of people would like this.
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  17. #17
    Raritу's Avatar Glück auf!
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    Default Re: Rarity's Carousel Boutique

    I'll need more informations about the "Marka Horses". Are they an unit, or a mount? Are they from M2TW vanilla? Haven't played it for years.
    Honored filly of M and happily taking my glance over Milner and Diamat

  18. #18

    Default Re: Rarity's Carousel Boutique

    Yes, they are a mount. They are the horse models from the Ruischi mod for M2TW (which is excellent btw). They are in every way superior to M2TW vanilla horses, and frankly imo the best horse models in any TW game.

    Here's an example of how they look. They are a bit modified in these screenshots but you get the idea.
    http://www.twcenter.net/forums/showthread.php?t=524000


    EDIT: AnthoniusII was trying to port them to RS2. Perhaps he can help you?
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  19. #19
    Raritу's Avatar Glück auf!
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    Default Re: Rarity's Carousel Boutique

    Well, I'll need model and texture of what you want to be ported. If there isn't, I'm helpless.
    Honored filly of M and happily taking my glance over Milner and Diamat

  20. #20
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Rarity's Carousel Boutique

    I could provide the model in ms3d and the rusichi body textures but you should add RSII extra armor parts-like head armor for example- on them can you do it?
    Take a look in TGC mod in M2TW/Kingdoms and see in our previews the modified models.
    Last edited by AnthoniusII; June 18, 2012 at 02:23 AM.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


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