News about the AHOI-Mod and HOI3 you get here first.
Cklick here for the: AHOI-Mod Blog!
Cklick here for the: AHOI-Mod at facebook!
Cklick here for the: AHOI-Mod at Twitter!
Cklick here for the: AHOI-Mod-Forum
Hotlink to newest version:
https://www.twcenter.net/forums/show...1#post15933313
Older download:
AHOI-Mod "Treasure Chest" - 4.04 - WIP
Post 2 in this thread contains now the AHOI-Mod!(General Info):
Link: AHOI-Mod
Post 3 in this thread will contain the "Download and installation help "<-Link:
Links to Paradox Forums:
Post 4 of this thread contains some feedback from others..
Link: Feedback post
Post 5 of this thread contains now the links to the old Mods like the old "A-HOI3-Treasure-GEM" versions for SF and the Widescreen-Mods for SF/FTM/HPP/AS/RPM.
Link: Other Mods overview post.
Download numbers:
Edit: DL actually changed to ~40k+ overall with ~8.5k+ for the AHOI-Mod(TFH) ~13.5k+ for AHOI-Mod(FTM), SF version ~4.5k+..
Widescreen AHOI ~800+(SF), 2.6k+(FTM) and ~6,3k+(TFH)
NEWS AND INFORMATIONS:
NEWS!
A first Patch is done!
Please test if you find errors. It would also be nice if some of you would like to take over some parts like starttechs of nations.
The Patch: Patch-AHOI-Mod-TFH-Test-402b
You only need this patch if you have already the AHOI-Mod. Otherwise download/install the AHOI-Mod first!
"Patchlog"
-I hope I patched all reported bugs.
-The new feature of TFH of Penetration/Armour are implemented.
-The new feature of TFH of Tactics is implemented(Doctrines)
-Some technology errors solved.
-Some technology balancing.
-Technologies like WW1 planes are now integrated. (WWI Scenario will be added some later..)
-Changed productions Lua.
-New buildings are finally in:
If you build a port or airport, you get a naval base/air base for free every two steps via decsions you can take.
Military buldings can be build faster then the civil part, but military bases are needed for rapair/refuel, civil buildings add IC/Infra.
Railroad networks are added. A railline is easier to be bombed/dmg in fights but allows more supply.
Heavy Industries will be tied to production capabilities of tanks in the same way as ports/airports needed for air/sea units.
-CGM-Mode should work now with all countries.
Infos about the buildings:
Neue Gebäude / New Buildings
Zusatzinfo – “Neue Gebäude” / More info – “New Buildings”
Installation:
The Mod will run with just copying but some files should be deleted before installaion:
Delete the content of the following folder:
C:\Users"username"\Documents\Paradox Interactive\Hearts of Iron III\AHOIModTreasure\map\cache
And:
X:\Hearts of Iron III\tfh\mod\AHOIModTreasure\history\provinces
All files within.. (The game will later build up the map from scratch on the first launch.)
now copy the patch in the folder:
X:\Hearts of Iron III\tfh\mod\AHOIModTreasure
Extract it there, and overwrite if asked.
Start the game with the launcher(It still says 4.02a, I'll correct that in the next patch..) and it will build now the map wich could take a while.
After the game loaded up the first time, close the game and restart it again.
That is neccessary for the engine to set it up allright.(Checksum etc..)
Cheers!
Chromos
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Hello!
As announced, I will now port my mods to "Hearts of Iron III: Their Finest Hour"..
As I adopted already the "Widescreen Ahoy!(FTM)" to the new Expansion "Hearts of Iron III: Their Finest Hour", now it is time for the "AHOI Mod - A HOI3 Treasure Chest".
First work is already done as you could see on the first pics.
Link: "AHOI Mod - A HOI3 treasure Chest" at ModDB
The entry at ModDB is also rdy:
Its finally here. After nearly 2 years after the first AHOI-Mod for Hearts of Iron 3-"Semper Fi" came out, the first version for Hearts of Iron III-"Their Finest Hour" is out!
I have to say that it is just a first version for testers, as quite some of the Mod needs some tweaking. But those who offered and like to help can do that now.
Please add a note here in the forum about what you would like to do, so we don't have unnecessary double work. To have all feedback focused in one place please use this forums:
Englisch: Official Paradox Forum-"AHOI-Mod thread" . / . Alternative AHOI-Mod Forum
German: German AHOI-Mod Forum
Please test:
OOB's
Goverment traits
start Techs and techtree progression
Start Technologies
Unit progression? (Note: New component system not implemented yet. All std so far.)
NatChi/Jap war progress. Human and AI.
Please suggest:
Production focus of countries.(When should wich country switch to another build?)
Research focus of cuntries.(When should a country focus on what research?)
And of course anything else you would like to have or you might find.
Note:
Still no right models or names.
Research-AI will be changed.
Production-AI will be adjusted.
To come:
New component system for units(Needs to be activate the new researched equipment by decsions/events).
New buildings like you can already see in the new prov view.
New laws.
Rework of Strategic Ressources.
More map changes
(Like the already done Danzig/Corridor or Kiel Canal usage and a replacement of the reliefmap based on Modestus SF reliefmap).
Weather changes(Map terrain changes needed for this..)
Finally some events about historic decisions.
Download:
Ahoi-Mod-TFH-Test-402a - at mediafire
Installation:
The Mod uses the new Mod-Dir now.(That was reworked for TFH)
So just unpack the Mod and copy it into this location X:\Hearts of Iron III\tfh\mod\. There you can find there the folder AHOIModTreasure and the file AHOIModTreasure.mod.
Now you can start the Mod with the launcher.exe in the folder X:\Hearts of Iron III\. Pick AHOI-Mod on the left and start with the start button on the right.
The first startup can take a while beacuse of all the map changes. After the game started the first time, just quit and restart.(Needed sometimes for get it done properly)
Beause of the new Mod-Dir, all the savegames, logs and map files of the Mod can be found in your users folder here: C:\Users"Your username"\Documents\Paradox Interactive\Hearts of Iron III\AHOIModTreasure.
STEAM:
For all STEAM gamers, we have also an own STEAM group now:
Looking forward to feedback and your support.STEAM-Installation:
Locate your STEAM-HoI3 installation directory.
Like: C:\Program Files\Steam\SteamApps\common\Hearts of Iron III
If you don't know where it is do a seach for steam.exe
Now just unpack the Mod and copy the file "AHOIModTreasure.mod" and the folder "AHOIModTreasure"it into this location:
C:\Program Files\Steam\SteamApps\common\Hearts of Iron III\tfh\mod
Start the Mod:
Now you can start the Mod with the launcher.exe in the folder C:\Program Files\Steam\SteamApps\common\Hearts of Iron III\.
Pick AHOI-Mod on the lower left and start with the start button on the lower right.
The first startup can take a while beacuse of all the map changes. After the game started the first time, just quit and restart.
To have an easier start later on, you could also right click on the launcher.exe and choose " create shortcut" from the menue that pops up.
Now you can copy that just created shortcut to the Desktop and don't have to move down the whole path to the launcher every time you want to use it.
Savegames:
Beause of the new Mod-Dir, all the savegames, logs and map files of the Mod can be found in your users folder here:
C:\Users"Your username"\My Documents\Paradox Interactive\Hearts of Iron III\AHOIModTreasure
Folders: logs/map/music/savegames/Screenshots
Files: settings.txt/messagetypes_custom.txt(You can have different screen resolutions with different mods.)
I'll update this post with ongoing progress of the TFH version. So please check here for newest info and if things have changed.
Cheers,
Chromos