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Thread: Stainless Steel 6.3 Early Era Campaign 2

  1. #1
    goro's Avatar Tribunus
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    Default Stainless Steel 6.3 Early Era Campaign 2

    STAINLESS STEEL 6.3 EARLY ERA CAMPAIGN 2


    Choose your faction:
    (Any AI or Open faction may be asked for after the start of the game once it has started)

    Kingdom of England: grouchy13
    Kingdom of France:
    The Holy Roman Empire:
    Kingdom of Leon:

    Cuman Khanate: Da Trooper
    Seljuk Sultanate: Sogesu
    Fatimid Caliphate:
    Kingdom of Denmark:
    Kingdom of Hungary: Tavix
    Kievan Rus: goro
    Kingdom of Aragon: Cras Mace
    Lithuania: Visorslash
    Kingdom of Portugal: Lord Luka
    Kingdom of Poland: Desley
    Kingdom of Scotland: {CA}Soulfly
    The Byzantine Empire : ionehoe
    Kingdom of Norway: Death Merchant
    Republic of Novgorod : Edecon
    Khwarezmian Empire: CeltiberoMencey


    Defeated:
    Republic of Genoa
    Kingdom of Sicily
    The Crusader States
    Republic of Venice
    Moorish Caliphate

    In the Campaign setup check Savage AI and Disable Real Recruitment


    RULES:

    Jihad and Crusades

    *****************************************************************************************************

    - No crusade abuse. Only the target settlement can be attacked. This goes for Jihads too. No joining a Crusade/Jihad to get units and/or movement points and then leaving the invasion.
    - Any army can only join the crusade/jihad if they have the intention to go all the way towards the target and capture it
    - Jihad or Crusade armies are not allowed to fight in battles against armies of same religion.
    - Exploitation of Jihad/Crusade movement points is illegal

    *****************************************************************************************************

    Battles:

    *****************************************************************************************************

    - All Player vs Player battles must be auto-resolved.
    - Battles against AI can be played.
    Note: Screenshots are to be posted as evidence of auto-resolve(only for player vs player battles).

    *****************************************************************************************************

    Agents:

    *****************************************************************************************************

    - You must have 2 spies or more to open another human player's gates.
    - No exploiting merchants in the form of merchant stack - (Putting several merchants in an army or fort securing a resource).
    - No killing generals|family members with assassins(only other agents can be assassinated).

    *****************************************************************************************************

    Buildings:

    *****************************************************************************************************

    - You can only destroy military and religious buildings 3 turns after the city's capture
    - You shall not be allowed to destroy buildings in a settlement if it is under seige.
    -Ports cant be destroyed.

    *****************************************************************************************************

    Other:

    *****************************************************************************************************
    -No gifting settlements to the AI/Pope
    -No giving regions that are in a warzone to other faction

    *****************************************************************************************************

    - No attacking ships inside ports

    *****************************************************************************************************

    - No circling armies in order to destroy them entirely (it mean no surrounding enemy army with several single units,because if enemy army is defeated there will be no survivors,and that is bug)

    - Spawned troops when someone gives you a settlement that is near a war zone have to be disbanded IMMEDIATELY the same turn. If settlement is not in a war zone you are allowed to keep one of them to maintain public order in the settlement.

    *****************************************************************************************************

    -Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list, and thus lose all their movement points

    -Armies that are defeated in battle may not be attacked on the following turn, as they are banned from moving, either by the game mechanics or by the rule above. They must be allowed to move first, or must be reinforced. If the defeated army retreats to a settlement or fort, this rule does not apply.
    *****************************************************************************************************

    choose who you wish to be your sub throughout the game (Your ally, friend ect.) or alternatively, the play- Turns must be posted within 24 hours of previous turn(+ 12 additional hours for SUB if turn is not played),You may er furthest away will be the sub. If not the admin will sub the turn if there is no objection from the player
    *****************************************************************************************************

    - Any actions that may be considered an exploit will be judged by the administrator and other players that are part of this hotseat before decision is made

    Campaign Maps
    Spoiler Alert, click show to read: 
    Turn 5

    Turn 10
    Last edited by goro; March 16, 2011 at 09:52 PM.

  2. #2
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era 2

    I have bad connection so i will upload the save now and edit the post later.
    We need a byzantine player.I will take Kievan rus i havent played them before just to have a place in this hotseat.I dont like the Byzantines and i dont want such big responsibility of surviving with them
    Last edited by goro; September 12, 2010 at 08:53 PM.

  3. #3
    emotion_name's Avatar Protector Domesticus
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    Default Re: Stainless Steel 6.3 Early Era 2

    And where off!!!

    Go go go go go go go! Hmmmmm, how long until my turn?

  4. #4
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era 2

    i think tomorrow you will play your turn .Youre fourth in row i think

  5. #5
    emotion_name's Avatar Protector Domesticus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Cool!

  6. #6
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Hi is there any place in this hotseat ?
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  7. #7
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    wait 5 minutes my friend i will make a list of the factions available i was just in a rush to post the save that i didnt make the post properly

  8. #8
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Its all good i will wait the time i have to wait
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  9. #9
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    ok you can choose now

  10. #10
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Thanks ! Hmm just wondering Did any territory get conquered and in which turn you are ?

    by the way i must install the files you posted before ?

    Sorry my english is not good at all and iam kinda new for the hotseat campaigns
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  11. #11
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    you arrived just in the beginning.The first turn will start when grouchy plays his turn.The file i posted is the save.You only need to have Stainless steel 6.3 installed and choose in the campaign setup the things i say in the first post.Download this turn put it in your saves and load it to see if it works.

  12. #12
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Ok, i put the file in my saved games folder

    I will take Cumans !! even if i will be close from the mongols hehe
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  13. #13
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    did you test the file?did it work?

  14. #14
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Not yet i will test it now, sorry
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  15. #15
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Ok , sorry for the double post, but it works ! its just that i saw the england screen ... so i guess that he didnt already choosed his faction.
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  16. #16
    goro's Avatar Tribunus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    ok then i will upload the turn again with you as cumans.youll get a message when your turn comes up.Put a pass on your faction when you take it

  17. #17
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Ok so i will wait until my turn !
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  18. #18
    emotion_name's Avatar Protector Domesticus
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Cmon grouchy mun, play the turn!!

  19. #19
    Meng's Avatar Civis
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    By the way, when my turn is over i must save the next turn and post it here ??
    [IMG]file:///C:/DOCUME%7E1/Michael/LOCALS%7E1/Temp/moz-screenshot-11.png[/IMG]

  20. #20
    grouchy13's Avatar TW Mercenary Veteranii
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    Default Re: Stainless Steel 6.3 Early Era Campaign 2

    Gonna play my turn now
    Under the Patronage of the Venerable Jom Patron of the one true Shogun wealthmonger, Antipodean son IZob, Terrifying Sultan of the Blitz totalwar_legend & Warden of the Iron Throne Dux








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