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Thread: Mount&Blade 2: Bannerlord Confirmed [Interview with dev. Singil page 20]

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  1. #1

    Default Mount&Blade 2: Bannerlord Confirmed [Interview with dev. Singil page 20]

    So this is the first official, real, confirmation I've seen of M&B 2, so far. In the first (0) edition of PC Gamer Digital, which can be had for free on Steam, TaleWorlds producer and designer Mikail Yazbeck confirmed that while he was finishing up development on With Fire and Sword, he was also beginning development on Mount&Blade 2. Download it and check it out! I can't wait!

    EDIT:
    Bannerlord 2 was presented at Gamescom in Cologne just recently.




    The Engine:
    https://www.youtube.com/watch?v=w66nHR7GTF4

    Gameplay:
    https://www.youtube.com/watch?v=BvdFjVjla7A
    Last edited by Adorno1; August 16, 2015 at 12:43 PM.
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  2. #2
    Border Patrol's Avatar Protector Domesticus
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    Default Re: Mount&Blade 2 Confirmed

    For a revitalized multiplayer experience, if nothing else.
    Proud Nerdimus Maximus of the Trench Coat Mafia.

  3. #3

    Default Re: Mount&Blade 2 Confirmed

    I'm hoping it's all about making the single player deeper. With a greater depth to things besides battles.

    And no gunpowder or I'll never play native.

  4. #4
    Pantsalot's Avatar Senator
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    Default Re: Mount&Blade 2 Confirmed

    I sincerely hope there'll be campaign
    coop, for all I care they can just have
    Warband with 2 player campaign coop
    & I'd be happy to spend Ł30+ on it XD

  5. #5

    Default Re: Mount&Blade 2 Confirmed

    I'll be certain to get this! Damn, I'm so excited now.

    Swadia FTW! God, I hope they return.

  6. #6
    medievaldude's Avatar Senator
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    Default Re: Mount&Blade 2 Confirmed

    Well i want Battles to require more Strategical and Tactical thinking :L, also more in-depth game-play, story-line and medieval life'.

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  7. #7

    Default Re: Mount&Blade 2 Confirmed

    So you don't like chopping people to pieces?

    But yes, I agree. The current tactics are very limited, and I for one am almost as good a tactician as I am a fighter. I'm best with a greatsword. One-handed and shield on horseback are okay though, and a lance is my weapon of choice. Being a bowman, I wouldn't be so sure. I just consider myself lucky a lot of the time.
    Last edited by Heart of Madness; October 05, 2011 at 09:01 PM.

  8. #8
    medievaldude's Avatar Senator
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    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Heart of Madness View Post
    So you don't like chopping people to pieces?

    But yes, I agree. The current tactics are very limited, and I for one am almost as good a tactician as I am a fighter. I'm best with a greatsword. One-handed and shield on horseback are okay though, and a lance is my weapon of choice. Being a bowman, I wouldn't be so sure. I just consider myself lucky a lot of the time.
    I do I do, Also i want more battle animations including death animations/sounds. More to Chew more individuallality in the troops, at most i go with my one-handed and shield but i am a good bowmen

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  9. #9
    Big War Bird's Avatar Vicarius Provinciae
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    Default Re: Mount&Blade 2 Confirmed

    Would be awesome if they could realize thousands of troops like Total War games but still give you that first person experience.
    As a teenager, I was taken to various houses and flats above takeaways in the north of England, to be beaten, tortured and raped over 100 times. I was called a “white slag” and “white ****” as they beat me.

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  10. #10

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Big War Bird View Post
    Would be awesome if they could realize thousands of troops like Total War games but still give you that first person experience.
    My computer can handle 2000 or so in battles. I did it once. The AI really couldn't handle it and they just formed big masses of boring.

    Really the AI is the biggest flaw in SP.
    "When I die, I want to die peacefully in my sleep, like Fidel Castro, not screaming in terror, like his victims."

    My shameful truth.

  11. #11

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Phier View Post
    My computer can handle 2000 or so in battles. I did it once. The AI really couldn't handle it and they just formed big masses of boring.

    Really the AI is the biggest flaw in SP.
    Although the AI was never meant to handle battles with 2000 troops (did you actually mod that yourself?).
    That's why there's a cap at battle size 150. Anything beyond that is at own risk so to speak.
    "How shall humankind ever find peace if the soul remains conscious in the sky and the shadow in the Underworld? The combination of sweet bait and naivety completely destroyes Nature's best gift: death, and doubles the agony of the dying with worries of a future!" - Pliny the Elder

  12. #12

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Adorno1 View Post
    Although the AI was never meant to handle battles with 2000 troops (did you actually mod that yourself?).
    That's why there's a cap at battle size 150. Anything beyond that is at own risk so to speak.
    I was playing a mod that had much larger battle sizes and then used the battle sizer which further multiplied it.

    Quote Originally Posted by Bolkonskij View Post
    Finally, more interaction with NPCs, on a level closer to TES, would be sweet. And more interactive shops and towns/villages. That would make it the ultimate game imo.
    Just say no to radiant 'AI' though. Have you seen a mudcrab?
    Last edited by Phier; October 23, 2011 at 04:26 PM.
    "When I die, I want to die peacefully in my sleep, like Fidel Castro, not screaming in terror, like his victims."

    My shameful truth.

  13. #13
    Turkeys!'s Avatar Praepositus
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    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Phier View Post
    My computer can handle 2000 or so in battles. I did it once. The AI really couldn't handle it and they just formed big masses of boring.

    Really the AI is the biggest flaw in SP.
    That must've been one cramped map.
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  14. #14

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Phier View Post
    Really the AI is the biggest flaw in SP.
    That and the fact it needs more side missions, more in depth RPG features, more in depth politics and international relations etc. It's a great base to build on but once you get to a certain stage it just feels like a constant grind rather than having the novelty and wonder of the first 10/20 hours which are a pretty unique gaming experience. The AI is not -that- bad, certainly didn't stop the game becoming one of the largest indie hits of the past few years.

  15. #15
    shikaka's Avatar Domesticus
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    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by Londinium View Post
    That and the fact it needs more side missions, more in depth RPG features, more in depth politics and international relations etc. It's a great base to build on but once you get to a certain stage it just feels like a constant grind rather than having the novelty and wonder of the first 10/20 hours which are a pretty unique gaming experience. The AI is not -that- bad, certainly didn't stop the game becoming one of the largest indie hits of the past few years.
    In my opinion the it is not true. M&B doesn't need more in depth politics or RPG features.
    If someone wants to mod them in, it will happen. (just see for example the policies of Sword of Damocles).

    M&B is a fighting game, and the developers should focus on fighting. That means better usage of system resources (less lag), more scene props, more weapon models, more clothing models, and perhaps extra modding tools.

  16. #16

    Default Re: Mount&Blade 2 Confirmed

    Quote Originally Posted by shikaka View Post
    In my opinion the it is not true. M&B doesn't need more in depth politics or RPG features.
    If someone wants to mod them in, it will happen. (just see for example the policies of Sword of Damocles).

    M&B is a fighting game, and the developers should focus on fighting. That means better usage of system resources (less lag), more scene props, more weapon models, more clothing models, and perhaps extra modding tools.
    It's not a fighting game, it's an open world game set in a Medieval period integrating both RPG elements and the fighting. Mount and Blade would be a very boring SP game without the other features, as it is it gets repetitive by the late game because it's just munching through hordes of no hopers. MP wise yes it is a fighting game but the SP is definitely not solely that. If it was it wouldn't have been anywhere near as popular even before Warband introduced MP.

  17. #17

    Default Re: Mount&Blade 2 Confirmed

    I would say the numbers right now are about right, as the lords only have 1 or 2 settlements each and can't be expected to bring over 200 men. Mainly just because of the size of villages and castles along with their surrounding area.

    However, I agree that a Royal Army should number like 900-1200 soldiers though. Mainly that just for kings, but like 600 or 700 for more powerful lords, like the lord of Curaw or Wercheg, etc.

  18. #18

    Default Re: Mount&Blade 2 Confirmed

    There are thousands of ideas for SP floating around. Any number of those would make SP much better. What I personally hope for (the same is true for what I hope for in Total war games) is much much better AI. Both in battle, and also in campaign.

    In MP, what will decide it's success will be improved combat mechanics and physics.
    "My brothers. I see in your eyes the same fear that would take the heart of me. A day may come when the Arsenal is no more, when we forsake our friends and break all bonds of gooner-ship, but it is not this day. An hour of Spuds and shattered cannons when the Highbury Emirates comes crashing down, but it is not this day! This day we fight! By all that you hold dear on this good earth, I bid you stand, Men of North London!"
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  19. #19
    shikaka's Avatar Domesticus
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    Default Re: Mount&Blade 2 Confirmed

    I surely hope they don't overdo this 'medieval flavor' with things like Warband's marriage.
    I don't mind more complex tactics, until I can turn it off that is.

    M&B is a good 'chopping heads' game, questing is boring, alternate game modes (like trading or maybe being a priest) would not add much to MY game experience.


    What I would like:
    - solving the lags and stuttering on PC's which are above optimal requirements
    - an other setting (either ancient egypt-lilke - Assyria, Babylon, Minoan Crete, Egypt - or some swashbuckling action - pirates and musketeers)

  20. #20

    Default Re: Mount&Blade 2 Confirmed

    It would be great if they included medieval siege engines and made combat more tactical.
    These fine gentlemen's have thanks to their consistent idiotic posts have earned their place on my ignore list: mrmouth, The Illusionist, motiv-8, mongrel, azoth, thorn777 and elfdude. If you want to join their honourable rank you just have to post idiotic posts and you will get there in no time.

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