Hi Radious,
Just started using this for the RotS campaign last night along with a few of your others. Absolute quality again matey, thanks for all the effort
"Even monkeys fall from trees"
"It is better to bend with the wind than to break"
Left out two units there, now that I double checked, so here is the pdf again all corrected, sorry.
I cannot seem to delete my posts, so I guess a moderator can remove the older attachment? Thanks.
For some reason some of the unit cards like the naginita levy does not display their unit name
Which language vesion do you have Sir?
Mod is currently only for english or spanish if you download this: http://www.twcenter.net/forums/showthread.php?t=502070
Rest languages will be added when Swiss Halberdier will update his UPC.
Mod Updated:
Many stats, costs and upkeep rebalances.
Uploaded mod here on twc again, due to recent closing and problems with hosting sites.
Enjoy.
New models cant be created in Shogun 2, its not possible or noone ever did that, if you know about some units addons (official or mods) let me know, i know only about 1 single new model - warriro nuns which were in Ikko Ikki dlc. + ofcourse RotS dlc. Sengoku Jidai unit pack didnt had any single new model. I did maximum i could, i used different armor pieces, build them together to make some units look unique or different. Then ofcourse i gave them new classes, weapons, stats and abilities. So yes 37 brand new units in Shogun 2 modding options.
How they are different from CA dlc Sengoku Jidai pack? Which had only 10 new units (for you probably not new since no new model) and was not for free as my pack is. For me is New unit when it has different name, weapon, stats and abilities. If new unit is only new, unique model, then Shogun 2 has about 10 units only.
Last edited by Radious; January 26, 2012 at 10:04 AM.
Radious you make fantastic videos man, well done!
EDIT:
This one was made by Naxzul666?
Excellent Job!
Last edited by DARTH VADER; January 27, 2012 at 04:30 AM.
DarthMod: Shogun II v5.0 || DarthMod: Empire v8.0.1|| DarthMod Napoleon v2.65
DarthMod Rome v9.0.1|| DarthMod Shogun Workshop
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My Chivalry: Medieval Warfare Review (In Greek)
Gotta love those flying swords at 2:28 from the Shogun 2 RotS Duel video. After 1 of those 2 guys is dead, 2 swords just hover around the other. Darth's Force must've did that.
Great unit pack!![]()
Bravo to both then. I enjoy to watch them. It is good to still have skilled people in the TW community who offer that kind of work.
DarthMod: Shogun II v5.0 || DarthMod: Empire v8.0.1|| DarthMod Napoleon v2.65
DarthMod Rome v9.0.1|| DarthMod Shogun Workshop
My retirement message || My Live TotalWar Podcast Interview
Join the official pages
http://www.facebook.com/DarthMod
http://twitter.com/DarthMod
My Chivalry: Medieval Warfare Review (In Greek)
After playing through the game I made this map of which buildings give which units at each level. If anyone finds any errors let me know and I will fix it up.
Thanks for making cool mods Radious!
Great mods Radious! Never thought the AI could actually give a challenge...added your mod and now am facing all Foot Samurai armies within a few turns!
But I did notice two odd errors, not sure if they are related.
1 - The units mod (1st pack of course) for RoTS does not want to load anymore. It loaded the first time, had some missing text and encyclopedia entries, but on subsequent game loads, it doesn't. (Haven't tried to trouble shoot it yet though)
2 - I noticed that once I build the Koyru Dojo, I can no longer build the Naginata warrior monks. The encyclopedia still lists them as buildable, but when I hover over the building card it does not list them.
At present I am running most of your RoTS mods, and only your mods.
As mentioned above, I have not yet tried any troubleshooting, but these cropped up last night.
Any quick ideas?
Naginata warrior monks can be stil lrecruited without problems for me. Ofcourse in case you using all my rots mods, if you missing some, please tell me which so this can be causing your issue.
Do not follow encyclopedia, its outdated since i really dont have time to rewrite hundrets of pages to make it updated for my mods, if someone else would be willing to do that i would gladly provide him any information.
For loading problems what exactly you mean? If mod is in data folder it works without problems and loads everytime for me.
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