I noticed that the patch notes said they fixed Scares Enemies in MP.
Has anyone else tested this after the latest patch? Using PFM, I added Scares Enemies to kisho ninjas and they just rout armies in seconds.
I noticed that the patch notes said they fixed Scares Enemies in MP.
Has anyone else tested this after the latest patch? Using PFM, I added Scares Enemies to kisho ninjas and they just rout armies in seconds.
yeah dude i have this exact problem. It sucks balls. Scares enemies is now like the word of god. I had 10 men with this trait go against 4000 and my ten men routed their entire army. totally screwed this CA.
Moved from General Discussion to Bug Reports.
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I have this bug ; Is there any solution ?
Solved : It is because of the previous version of the Pack manager who corrupted the Unit stat land
the only good ( and last version (working ) (compatible with patch10) is STW2PFM 2.7)
http://www.twcenter.net/forums/downl...o=file&id=3577
am i missing something "scare enemies" works and people hate it?
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It can turn as a bug if your mod was builded upon previous versions of the Unit Stat Land ( before patch 9 ,10).
To be short ; if you update your old Stat land to be patch 10 compatible ; you can be confronted to that bug I call it the "Scares enemies syndrome"
which means that your units (or opposite side) will route before fighting ; therefore no battles are possible ....
In order avoid this bug ; it is necessary to Rewrite completely the lines of your unit stat land ... no copy/past possible ;
as the original stat land is corrupted ; if you copy/past the line of the unit which has this trouble you will bring the bug in the new stat land .
This bug is quite annoying and difficult ( LONG ) to clean
oh your talking about single player mods, this thread is about multiplayer, i think the op is touching on both thus the confusion.
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