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Thread: Trigger effects tables

  1. #1

    Default Trigger effects tables

    Was wondering if anyone knows anything about the trigger effects tables?

    I'm trying to work out how to increase/decrease the rate of certain traits.

    For example the coward trait has the following:

    S2_trait_general_coward_trigger | S2_trait_general_coward | 1 | 1

    the brave trait has:

    S2_trait_general_brave_trigger | S2_trait_general_brave | 1 | 10

    I presume this means the lower the number in the final column means the greater the chance of getting the trait?

  2. #2

    Default Re: Trigger effects tables

    It would be if it was an ancillary, try increasing that number to 9000, see what happens in game

  3. #3

    Default Re: Trigger effects tables

    hi there.

    I tried this but it didn't seem to work. There must be an 'event' that has to occur first. For example, I wonder if the bloodthirsty trait requires your general to personally kill 'X' amount of units or maybe his unit needs to completely destroy an enitre enemy unit. Then the number gives a chance value as to whether the trait will be given based on whether the trigger conditions were met?

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