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Thread: Preview: Osgiliath

  1. #101

    Default Re: Preview: Osgiliath

    You never know what lies behind KK Its awsome KK put so much work in the Third age total war, hopefully he will enjoy the game more as anybody of us!


  2. #102
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Preview: Osgiliath

    Quote Originally Posted by Diglytron View Post
    Its awsome KK put so much work in the Third age total war, hopefully he will enjoy the game more as anybody of us!
    Haha, guess its not likley, he's a modder after all. Once one thing is done they tend to go on to the next, never stop to play a campaign for a long time again

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alě, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  3. #103
    petertel123's Avatar Miles
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    Default Re: Preview: Osgiliath

    simply epic

  4. #104

    Default Re: Preview: Osgiliath

    More fantastically beautiful screenshots. TATW 3.0 is going to be incredible!
    Religion is regarded by the common people as true, by the wise as false, and by the rulers as useful. - Seneca the Younger (ca. 4 BC - 65 AD)

  5. #105
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Preview: Osgiliath

    I guess i am the only one that notticed something else exept Osgiliath?
    Spoiler Alert, click show to read: 



    NEW HORSES ARE COMMING UP!!!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  6. #106
    Ciloron's Avatar Vicarius
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    Default Re: Preview: Osgiliath

    Now Caras Galadhon and Barad-Dűr and the cities are complete

  7. #107

    Default Re: Preview: Osgiliath

    AMAZING!!!!!!!!!!!!!!!!!!!
    You forgot Cair Andros, then you can scream: FOR GONDOR!!
    Playing TATW in a vanilla castle is not much fun if you do it very often

  8. #108
    chriskourou's Avatar Semisalis
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    Default Re: Preview: Osgiliath

    Wake me up when september ends? Or will it be in 2012?

  9. #109

  10. #110

    Default Re: Preview: Osgiliath

    Fantastic work yet again !

  11. #111

    Default Re: Preview: Osgiliath

    Quote Originally Posted by AnthoniusII View Post
    I guess i am the only one that notticed something else exept Osgiliath?
    Spoiler Alert, click show to read: 



    NEW HORSES ARE COMMING UP!!!
    The new horses were previewed a LONG time ago on ModDB, just after the very first teaster-like images of the new settlements
    Thanks beforehand (optional addition )
    With best regards,

    Förster44

  12. #112
    Radiso-FIN's Avatar Campidoctor
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    Default Re: Preview: Osgiliath

    Superb work! Osgiliath is very essential settlement so it is great to see it in the mod!

  13. #113

    Default Re: Preview: Osgiliath

    I sure do hope for generic Gondor cities.

  14. #114

    Default Re: Preview: Osgiliath

    Wow. Looks amazing.

    One Question : Will we be able to rebuild the city? The first picture appears to show Osgiliath looking new and sparkly. Is this even possible to switch out models like this?

    Thanks


    Amazing work as always

  15. #115
    el Cid's Avatar Campidoctor
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    Default Re: Preview: Osgiliath

    One can only drool at this masterpiece KK...

    Truly the definition of 'epic'.

    Great job!

  16. #116

    Default Re: Preview: Osgiliath

    Quote Originally Posted by brymht View Post
    One Question : Will we be able to rebuild the city? The first picture appears to show Osgiliath looking new and sparkly. Is this even possible to switch out models like this?
    I expect so yes, KK hinted at it for a reason.

    It's kinda ironic come to think of it. Fighting in a ruined Osgiliath will probably be a lot more fun than doing it in the restored one.

  17. #117
    Beeeno's Avatar Decanus
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    Icon14 Re: Preview: Osgiliath

    Thx for the new masterpiece KK !!!!!!!!!!!! Can't wait to install new mod release !!!!!!
    Si Valete Bene Est Ego Valeo

    Beeeno

  18. #118
    eddy's Avatar Libertus
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    Default Re: Preview: Osgiliath

    EPIC!!!
    one question is the city from two parts-east osgiliath and west osgiliath

  19. #119
    boboav's Avatar Decanus
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    Default Re: Preview: Osgiliath

    just greate
    Modder of "Bellum Crucis" and "De Bello Mundi"

  20. #120

    Default Re: Preview: Osgiliath

    @ eddy:
    yes, it's still kept in two parts on battle and campaign map

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