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Thread: Picture scripted ?

  1. #1

    Default Picture scripted ?

    Does anyone know where is this animated picture hidded ( in a script maybe);

    I understand there is an animation in front ; but I am looking for the back picture of the castle

    I've been looking everywhere in the UI files ...nothing ;
    I have searched in the dll ; nothing ..... maybe someone could advise me

    Spoiler Alert, click show to read: 
    Last edited by Ishan; September 14, 2011 at 09:54 AM. Reason: Spoiler Added

  2. #2
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: Picture scripted ?

    Its not a picture, its a map with a fixed camera point loaded behind the menu.

  3. #3

    Default Re: Picture scripted ?

    thanks answering , but could you explain the principle I'm a bit confuse : so it's a map ; same kind as the battle terrain ??
    Should I search for it in the terrain.pack ?

  4. #4
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: Picture scripted ?

    Yes.

    scs_enemystate_a03

  5. #5

    Default Re: Picture scripted ?

    That can't be the height maps !?
    there must be a script in the DATA pack that indicates the path for this map to be loaded , but all the script are version5

  6. #6
    The Hedge Knight's Avatar Fierce When Cornered
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    Default Re: Picture scripted ?

    What? Why not?

  7. #7

    Default

    I hope that was useful for someone

    ...and do you know by any chance which of the frontend UI file (scripted version 5) leads to that folder ; scs_enemystate_a03
    Last edited by Ishan; September 14, 2011 at 09:44 AM. Reason: Double Post

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