Hungarian Danse N°5 Brahms, 3 versions, one is Eljen a Magyar from Strauss. I don't remember the others. I lost the folder with all the original musics inside, now I Just have "'hungary_1", "hungary_2"....
I can't play NTW with mods MoE because when I go to the program Master of europe installer and click connect to server it says that I have denied MOE_EUR_NAPOLEON although there's none there [IMG]2017-10-24_22-03-19.png[/IMG]
First of all, I'd like to tell you how cool I find this mod, I've downloaded it this week and it's been a blast, BUT there's a little bug which kinda spoils it for me!
I got in a game using Danemark and built a university so I could get access to all the new tech you got us. Problem is.. the tech tree is empty. I've just got the buildings on the tech window, not the little squares with the tech. You may wonder how I know the new tech tree has all of those little squares, well I sent my gentleman to see if it was the same in other universities, and when I used the steal tech option, I got to see all of the squares, but even in those other universities, there weren't any researched.
Sum up:
-I can't research
-IA can't probably research either
-The tech tree still shows up using steal tech
I hope that's detailed enough and you can solve my little problem.
On a secondary note, I've noticed how all of your units have the most extraordinary defence values! Surely I can get used to it (never charge enemy grenadiers! ), but was that the intent behind it?
Anyway, I'm not gonna trouble you any longer,
I hope to hear from you soon.
Hello steph your mod is so good!
Do you think that if i just increase unit size in preference script it would be ok?Or it can change Ai behaviour in battle?
I would not recommend it. Some units are already bigger than others (like Russian, Austrian, or Spanish guard), and increasing unit size could have adverse effect. Like make it not possible to form square.
You can try if you want, but maybe not to the highest settings.
Ok thanks!
I have another question it's possible to disable fort battle in campaign?
steph i'm playing italy in campaign 3 and ai campaign don't move a lot and aren't very agressive...normal?
in campaign difficulty 3 (hard)
Hello Steph! I still have problem with textures of Austrian units. To check - play for the French, so Austrians will be AI units. Textures of Austrians are transparent.
Can you fix this?
Will minor factions like the various German states and Naples eventually be playable in the campaign? Also how historically accurate are the units going to be? Will they at least not look like a marching rainbow or matching faction map colors like most vanilla units in Total War games do?
Last edited by Sigma; November 20, 2017 at 05:48 AM.
Some minor factions already playable in campaign (including Hessen, Bavaria, Wurttemberg, Saxony, Italy Kingdom, but not yet Naples).
The uniforms are as historically accurate as I can make them within the game engine constraints. See all the preview threads to check them.
http://www.twcenter.net/forums/forum...-Preview-forum
I'm not using the faction coloe mask method, all the uniforms are hand made, except a very small few.
Example with some Saxony units. Try to get musician uniforms with CA system...
Looking good Steph. How many ordinary musketeers from Brandenburg are supposed to be available to recruit? I can only hire 8 maximum which doesn't seem a lot.
Ok, I like the reasoning behind the numbers, but for example the UK has 30 ordinary infantry regiments recruitable in the capital region compared to Prussia's 8. It causes a great imbalance in the game.