Thread: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

  1. #4661
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Marine Guards Crew (Russia) - морской гвардейский экипаж


    https://www.google.ru/search?newwind...iFjGS2tPq4_OM:


    Tatar Uhlans (Russia)

    https://www.google.ru/search?newwind...ZOAfkhDjhJKvM:


    Also for France, you can add regiments of Lithuanian Tatars and Poles-Kracuses:


    Poles-Kracuses (FRANCE)


    https://www.google.ru/search?q=%D0%B...b9yX8lecamyFM:

    https://www.google.ru/search?q=%D0%B...TNEF2uFAlSt9M:


    Lithuanian Tatars (FRANCE)

    https://www.google.ru/search?newwind...wY-XDLIb_fBZM:

    https://www.google.ru/search?newwind...Owq7vDpaMXLLM:

  2. #4662
    Steph's Avatar Maréchal de France
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Krakus are included in the Polish army.

  3. #4663
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    I found an error when installing - these files were not installed by the installer:

    Campaign files

    1) europe_map_2017-07-22

    2) stratradar_europe_2017-07-22

    3) europe_lookup_2017-07-22


    So I installed them myself manually. Now everything worked correctly.



    I tested the game. The first thing that noticed is music from cities - its a good idea! But in some places there is a lot of music.
    For example, in Paris, two or three music tracks overlap and a musical noise is produced instead of music.

    If u need napoleonic music, take it here in my group https://vk.com/bonopartenapoleon
    But take without words - only music



    Also on the coloring of Russian hussars - it is not true. If possible, correct it and make it historically accurate. In the rest - I liked it!

  4. #4664
    Steph's Avatar Maréchal de France
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    I won't make every possible hussar uniforms for every faction, there are too many of them. So Hussars uniforms are usually just one or two historical regiments.

  5. #4665
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Can u change colors for Kiev and Pavlograd hussars? - is it possible?

    Like this:

    Kiev (renamed) = Sumy regiment


    https://www.google.ru/search?q=%D1%8...ikAdvuZ-F3UmM:


    https://ru.wikipedia.org/wiki/%D0%A1...Ssumy-1812.jpg



    Pavlograd hussars:

    https://www.google.ru/search?newwind...q-_keeRHQpGpM:

    https://www.google.ru/search?newwind...vzi6hKJgnhp5M:

    https://www.google.ru/search?newwind...vzi6hKJgnhp5M:



    This will be quite enough. The game already has - Ahtirskiy regiment and Leib hussars regiment

  6. #4666
    Steph's Avatar Maréchal de France
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    The Russian atlases are already full. I usually put as many units as I can fit.

    Maybe in the coming years I'll do a "version 2" of the mod with more regimental colours, but if I do this it's a huge work.

    I still have a few minor factions to finish, and the "religion" system to finalize.

    I won't come back to factions already done before everything else is done. And before doing Russia, there are things I want to correct for France, Britain and Austria.

  7. #4667
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    I understand. Will wait.

    And some of my suggestions:


    1) I advise you to extend the campaign time to 1815


    2) To make some blood effects for battle

  8. #4668
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Again found problems with textures for Austria! Some units are painted in blue and have a transparent background when zooming them. Concerning only your new units.


    Also, again, some groups of different countries sometimes have a Turkish speech - when they are idle. I spoke about this in March.


    There is a lot of music on the strategic map. One composition is superimposed on the other. There is a musical chaos!

  9. #4669
    Spitfire -WONDERBOLT!'s Avatar Vicarius
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    https://forums.taleworlds.com/index....ard,383.0.html <--- Steph is this THAT L;angie?

    Quote Originally Posted by Alex-hussar View Post
    I understand. Will wait.

    And some of my suggestions:


    1) I advise you to extend the campaign time to 1815


    2) To make some blood effects for battle
    If I am not mistaken, blood effect are hardcoded dude to ESRB Ristrictions, but do appear in the mod if you have bought the DLC.

    There is always the possiblity forn a sub-mod, lets not expect steph to be be any greater than he already is!

    It would be best to keep suggestions to the suggestions forum.
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  10. #4670
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Unfortunately, in my opinion so far, many mistakes have been made and they are not being corrected. It's too early to be happy ...


    The time of the Russian campaign in the game, for some reason only until 1812. Whereas it is known that Russia ended the war in Paris in 1814.

    The most important thing is to fix the bug with textures for the units of Austria. I constantly watch it in the campaign.

  11. #4671
    Spitfire -WONDERBOLT!'s Avatar Vicarius
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Alex, this is one guy with a life, who did a better job than CA did in the original. Too harsh my friend.
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  12. #4672
    Steph's Avatar Maréchal de France
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Alex: explain how the textures for Austria can be fixed. It's working in custom battle, so it doesn't come from the textures or the unit definition in the mod. As soon as you have described the correction method, I'll apply it.

  13. #4673
    Alex-hussar's Avatar Laetus
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Just check the campaign. With a large number of Austrian troops in battle, this problem arises. This is not the case with other countries. I do not know what is this.

    In custom battle its can work fine. Check with a large number of troops.

  14. #4674
    Steph's Avatar Maréchal de France
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Like all the possible units at the same time on the battefield? Done. Next?

  15. #4675

    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    For some odd reason it appears that the drums and bugle music don't works, only the muskets and cannons sounds are different than vanilla

  16. #4676
    Spitfire -WONDERBOLT!'s Avatar Vicarius
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Quote Originally Posted by Chancer View Post
    For some odd reason it appears that the drums and bugle music don't works, only the muskets and cannons sounds are different than vanilla
    Check your user.script is correct. With the music.pack colelctly spelled. Also check with british or french.
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  17. #4677

    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Quote Originally Posted by Spitfire -WONDERBOLT! View Post
    Check your user.script is correct. With the music.pack colelctly spelled. Also check with british or french.
    This is how actually looks like my user script, i think it should be correct


  18. #4678
    Spitfire -WONDERBOLT!'s Avatar Vicarius
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    You put audio in there twice silly.
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  19. #4679
    Steph's Avatar Maréchal de France
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    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    I modify the drums and trumpet in a latest version to revert back to vanilla. If you want different drums/trumpet, install another mod focused on that.

    I realized after some time that it was too loud, and sounds like several drums were playing at the same time. But there's only one for each unit.

  20. #4680

    Default Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    The user script is now correct thank you, what drums ad fife mod can i use ? SInce every mod is hosted on megaupload, that is quite dead.

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