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Thread: Night's Watch Preview

  1. #41

    Default Re: Night's Watch Preview

    @Túrin Dagnir
    1. Perhaps it could fit.We will consider that. I'll discuss it with the team.
    2. I don't know...

    but i can say currently I'm still working on Night Watch.
    Last edited by tyler; August 29, 2011 at 07:21 AM.

  2. #42

    Default Re: Night's Watch Preview

    Quote Originally Posted by Lordinquisitor View Post
    First issue: They are wearing scarves, no masks. I mean, look at the night watch swordsmen.

    Second Issue: I think those are actually leather helmets with iron noseguards if i`m not entirely mistaken- Their hair color matches the color of the helmet though, so..

    Spoilered Issue: They won`t really be stronger than normal soldiers, but will be fewer in numbers. Both rangers and recruits will have realistic amounts of moral and hiding anywhere isn`t very apt for the Rangers since they only operate in the forzen wasteland of the far north.
    i still thing they do remind a lot some certain TA models' elements...unfortunately their mod came out first and so some units will remind theirs...

    maybe you could "unhood" the guys with the scarves ,that now look just like dark ithilien rangers...


  3. #43

    Default Re: Night's Watch Preview

    Well, there are certain similarities. But well, scarves and hoods are common wear for all those who call themselves rangers.. But it`s ust logical to wear scarves and hoods in such cold climates.




  4. #44

    Default Re: Night's Watch Preview

    I don't see why those similarities are a problem? They're a similar kind of unit and they've been made faithful to the books' descriptions of the Night's Watch?

    A Time For Wolves...

  5. #45

    Default Re: Night's Watch Preview

    I think scarf and hood style fits very well on Night's Watch lore. This is the tipical ranger style...
    I like too the picture you posted... A sort of Raziel (SoulReaver) style! Perhaps If we'll add other units...

  6. #46

    Default Re: Night's Watch Preview

    Will Wildlings be invading?

  7. #47

    Default Re: Night's Watch Preview

    Night`s Watch looks great good job and +rep

  8. #48

    Default Re: Night's Watch Preview

    Hunter, what do you think?




  9. #49

    Default Re: Night's Watch Preview

    I think the Night's Watch soldiers need more attention
    seriously all the have is black
    good work guys

  10. #50
    paradamed's Avatar Praepositus
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    Default Re: Night's Watch Preview

    Cool units but the wall needs improvement.

  11. #51
    Alone Elf's Avatar Biarchus
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    Default Re: Night's Watch Preview

    Quote Originally Posted by HunterGratzner View Post
    Will Wildlings be invading?
    Um...hopefully not. I believe the job of the Night Watch is to keep the Wildlings from invading...unless im mistaken

  12. #52
    DarkArk's Avatar Senator
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    Default Re: Night's Watch Preview

    So, how does the wall actually work? Or is that not being discussed right now?

  13. #53

    Default Re: Night's Watch Preview

    @Alone Elf: Their job is to keep the White Walkers from invading.

  14. #54

    Default Re: Night's Watch Preview

    Quote Originally Posted by Heart of Madness View Post
    @Alone Elf: Their job is to keep the White Walkers from invading.
    I think you'll find that the White Walkers have been gone for thousands of years. The Grumpkins and Snarks are coming!

    A Time For Wolves...

  15. #55
    Murfmurf's Avatar Primicerius
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    Default Re: Night's Watch Preview

    Quote Originally Posted by lh197 View Post
    I think you'll find that the White Walkers have been gone for thousands of years. The Grumpkins and Snarks are coming!
    Old Nan, is that you!?

    Westeros: Total War Unit-Maker
    Check out our previews here!


  16. #56

    Default Re: Night's Watch Preview

    Quote Originally Posted by Murfmurf View Post
    Old Nan, is that you!?
    You got me and I was doing so well..

    A Time For Wolves...

  17. #57
    Laetus
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    Default Re: Night's Watch Preview

    what will happen if the lord commander is killed? Will the watch work like the teutonic order in having a leader and faction heir with generals being available for adoption but it being called recruitment instead? Great job with it by the way, a big surprise well done
    Last edited by mountain_slayer; August 30, 2011 at 06:36 AM.

  18. #58

    Default Re: Night's Watch Preview

    They will have a teutonic family tree. I don`t know whether we can rename adoption to recruitment, though.




  19. #59
    Laetus
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    Default Re: Night's Watch Preview

    it was called recruitment in teutonic so there should be a way. what about special traits for someone that wins many battles or takes many regions like in teutonic, surely that should be implemented?

  20. #60

    Default Re: Night's Watch Preview

    wildlings are one of the big reasons i want this mod. Mammoths, chariots, giants, and warg bodyguards would be really cool.

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