Hey
do you have some IWTE guy in your team,
or do you plan something on the settlment textures ?
because you know, they look medieval
and islamic..
thanks for your answer
Hey
do you have some IWTE guy in your team,
or do you plan something on the settlment textures ?
because you know, they look medieval
and islamic..
thanks for your answer
sorry, dont wanted to be rude, its the first mod since half a year, which i play regularlyYes we do know that thank you.
you could retexture the building though, if you set it to priority, dont know on what your working
Roman looking cities would be a big step for this mod, and an important one because kind of kills the mood when fighting for a medieval looking city...
but having said that, I love this mod so keep up the great work
The problem is that every modder is focused on his own mod. Some guys work on fantasy stuff, others on "unique" medieval settlements. I´m focussed on medieval middle eastern architecture, nessj999 works on forts and settlements of the colonial era. A collaboration of IWTE modders and 3D artists that create standard roman era settlements with files that are usable for every M2TW mod team would be a great step for M2TW modding. It would cover most of the expectations of the ancient era fans and leaves a lot of space for the teams to make their own customizations.
I´ve already asked in the TWC university section for an IWTE course to get more attention to that topic but the answer was double not; not enough teachers - not enough students. So we have to wait till a modding team with ancient settlements decides to give their material to the modding community or do it by ourselves.
If somebody plans to built a team that creates free ancient settlements, I´m in. I can do techtree buildings (meshes, textures, IWTE)...
.. and if that mod is finished, ANYBODY can use it.