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Thread: Settlements

  1. #1

    Default Settlements

    Hey

    do you have some IWTE guy in your team,
    or do you plan something on the settlment textures ?
    because you know, they look medieval
    and islamic..

    thanks for your answer
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  2. #2
    PlayerOne's Avatar Senator
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    Default Re: Settlements

    Quote Originally Posted by nessj999 View Post
    Hey

    do you have some IWTE guy in your team,
    No
    Quote Originally Posted by nessj999 View Post
    or do you plan something on the settlment textures ?
    Not until we have an ITWE man in our team.
    Quote Originally Posted by nessj999 View Post
    because you know, they look medieval
    and islamic..

    thanks for your answer
    Yes we do know that thank you.

  3. #3

    Default Re: Settlements

    Yes we do know that thank you.
    sorry, dont wanted to be rude, its the first mod since half a year, which i play regularly

    you could retexture the building though, if you set it to priority, dont know on what your working
    Leader of Colonialism Total War
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  4. #4

    Default Re: Settlements

    Quote Originally Posted by nessj999 View Post
    dont know on what your working
    I bet they're working on units and its variations.... just a personal thought, of course!
    Click on my sig and check out my modelling works! Your opinion is welcome!


  5. #5

    Default Re: Settlements

    Roman looking cities would be a big step for this mod, and an important one because kind of kills the mood when fighting for a medieval looking city...

    but having said that, I love this mod so keep up the great work

  6. #6

    Default Re: Settlements

    Quote Originally Posted by Coldfire88 View Post
    Roman looking cities would be a big step for this mod
    Roman looking cities would be a big step for all M2TW mods with a ancient setting and a european map. It´s a pity that there are not enough modders.

  7. #7
    Morfans's Avatar Semisalis
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    Default Re: Settlements

    Quote Originally Posted by megalitho View Post
    It´s a pity that there are not enough modders.

    Rhaymo & Johnwhile's "De Bello Mundi" seems pretty much advanced on building models.

    Joining forces, maybe ?

  8. #8

    Default Re: Settlements

    Quote Originally Posted by Morfans View Post
    Joining forces, maybe ?
    The problem is that every modder is focused on his own mod. Some guys work on fantasy stuff, others on "unique" medieval settlements. I´m focussed on medieval middle eastern architecture, nessj999 works on forts and settlements of the colonial era. A collaboration of IWTE modders and 3D artists that create standard roman era settlements with files that are usable for every M2TW mod team would be a great step for M2TW modding. It would cover most of the expectations of the ancient era fans and leaves a lot of space for the teams to make their own customizations.

    I´ve already asked in the TWC university section for an IWTE course to get more attention to that topic but the answer was double not; not enough teachers - not enough students. So we have to wait till a modding team with ancient settlements decides to give their material to the modding community or do it by ourselves.

    If somebody plans to built a team that creates free ancient settlements, I´m in. I can do techtree buildings (meshes, textures, IWTE)...

  9. #9
    Morfans's Avatar Semisalis
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    Default Re: Settlements

    Quote Originally Posted by megalitho View Post
    If somebody plans to built a team that creates free ancient settlements, I´m in. I can do techtree buildings (meshes, textures, IWTE)...
    De Bello Mundi starts 240BC. You may want to google this mod.




  10. #10

    Default Re: Settlements

    .. and if that mod is finished, ANYBODY can use it.

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