Hi all,
I am making a sub-sub mod of 300WOS -> TGL and my mod is called THIS... IS... SPARTAAAA!!! it is not finished yet
this sub-sub-mod will include the following features:
1:lots of new units
2:new buildings
3:more cities on the campaign map
4:RSII enviroment
5:more officers
6:a lot of bugs will be fixed
7:new thermopylae battlemap
8:12turn/year script
9:tweaked unit stats
10:2-3-4 hitpoints system
11:shieldwall for hoplites (I found a trick to make shieldwall possible in rtw-alexander)
12:chariot units
13:money script
14:6-243 men/unit with medium unit size (it is possible with a lot of scripting )
15:night battles + beautiful moonlight reflection on water
16:new shores
17:gloss maps
18:new formations
19:overlapping mercenary pools
20:new sexual orientation traits
21:characters can get sick
22:supply traits
23:characters have more hitpoints but can lose them in a battle (the will have less hitpoints after a battle than before if they get wounded)
24:...
It is not released yet, but this mod will be made for normal unit size settings (do not use other unit size settings because it will cause problems with scripts)
recommeded difficulty is H/M