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Thread: Magyar Mod/Hungary in Sicilian Vespers 4.0

  1. #1
    Giacomo Colonna's Avatar Dűxe
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    Default Magyar Mod/Hungary in Sicilian Vespers 4.0

    Greetings to Magyar Mod Team
    and thanks for all

    Hussite's Wagons Integration:

    Work of Dome(soldiers/banner), +Mr.Crow+(wagons), SicilianVespers(coding)
    #9

    "Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
    Patronized by phoenix[illusion]

  2. #2
    Teutonic's Avatar Shisai
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    Default Re: Magyar Mod/Hungary in Sicilian Vespers 4.0

    Do these work for the Magyar Mod here?

  3. #3
    Giacomo Colonna's Avatar Dűxe
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    Default Re: Magyar Mod/Hungary in Sicilian Vespers 4.0

    about the wagons?
    I would suggest to see with Mr.Crow himself

    it need probably some coding work

    "Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
    Patronized by phoenix[illusion]

  4. #4
    Teutonic's Avatar Shisai
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    Default Re: Magyar Mod/Hungary in Sicilian Vespers 4.0

    Yes, the wagons are supposed to be playable in Magyar Mod 2.14, but in Custom Battle Unit Selection Screen if you just hover the mouse over the Icon the game CTDs.
    Still, the picture above looks great.

  5. #5
    dome's Avatar supersonic
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    Default Re: Magyar Mod/Hungary in Sicilian Vespers 4.0

    csatádi would answer, patiante

  6. #6
    Teutonic's Avatar Shisai
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    Default Re: Magyar Mod/Hungary in Sicilian Vespers 4.0

    Thanks Dome, will wait.
    By the way, cool moto- Eastern skill, Western steel.

  7. #7
    Csatádi's Avatar Sōkō no yari
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    Default Re: Magyar Mod/Hungary in Sicilian Vespers 4.0

    I didn't put the wagons in the mod because they bleed !
    And the general players will not play till the 15th century. So what for?

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