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Thread: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

  1. #161
    GROB's Avatar Foederatus
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Quote Originally Posted by z3n View Post
    Ah I see, well I do not play CATW since I do not have my RTW discs anymore even though I bought it twice. So I will need you to try this and tell me if it works or not.

    Put the two files into catw's data folder. And say yes to the overwrite.
    Sorry, z3n, I still get the same results as before. Im also now, using the dics. The Alex exe. works fine. But still get the stop working message if I use the CATW-ALKAGA mod or the battle mod.

  2. #162

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    During battles or starting the game?
    Contributor in The AI Workshop
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  3. #163
    GROB's Avatar Foederatus
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Quote Originally Posted by z3n View Post
    During battles or starting the game?
    After I make my selection then it crashes before loading. When I quit playing, at the desktop, it also shows the stop working message. Ive used two exe.s and I get the same results. Can't play CATW-ALKAGA or battles they both crash before loading up.

  4. #164
    DeathtoEgo's Avatar Civis
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    yeah the ALKAGA campaign doesn't work but the 48 BC one does it seems like they were switched because the 48 BC mod looks like it should be like 280 BC, the map is huuuge btw. Also when you close the game the "alx.exe stopped worked working" pops up, kind of like the HCS mod does, i forget what causes that though.
    Last edited by DeathtoEgo; April 27, 2015 at 10:23 PM.

  5. #165
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Quote Originally Posted by DeathtoEgo View Post
    yeah the ALKAGA campaign doesn't work but the 48 BC one does it seems like they were switched because the 48 BC mod looks like it should be like 280 BC, the map is huuuge btw. Also when you close the game the "alx.exe stopped worked working" pops up, kind of like the HCS mod does, i forget what causes that though.
    At DeathtoEgo, that stop message I get also playing DBM at MED 2 Kingdoms.

  6. #166

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Ahh, okay cool, so 48bc works for you guys?
    Contributor in The AI Workshop
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    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  7. #167
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Quote Originally Posted by z3n View Post
    Ahh, okay cool, so 48bc works for you guys?
    zn3, are you going to continue working on this mod? If so, what happened to the ALK music mod you were working on back in 2013. Its a shame, that people move on and leave a possible good mod behind.

  8. #168

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    I stopped that because I thought my music tastes were to different from other people.

    I do not know. Possibly one day, I do have school, work and a girl I care about very much. Along with another mod. Keep in mind I already made a complete rtw mod with mark centurion before probably putting in 1000 hours or so on all parts, code, texture,script,ai,animations. Then worked with anarchon for some months creating this though not as heavily as anarchon did his parts. In essence I think anarchon is also intrigued by a newer engine after many many hours working not just on catw but his own mod for rtw. So we will probably both be modding mtw2 instead. Although one day I may come back and go through the 10000 or 20000 lines of edu code I wanted to complete. In general I think cats is a pretty complete mod having only had a very small team of people work on it (cocobongoclub DJ, myself/anarchon and one or two others) really not much more that people can do with rtw.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance/MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  9. #169
    Nelduin's Avatar a.k.a ALG & echuu
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<


  10. #170

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    I cant play custom battles someone helpme please

  11. #171

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    I'm not sure...try a different map? I don't think I implemented certain maps of custom battles if not all because of time constraints but without RTW installed I don't have the ability at all anymore..
    Contributor in The AI Workshop
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  12. #172

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Does anyone else have the glitch that the grass is white and kinda looks like foam when you zoom in?

    This is the only mod that does it for me.




  13. #173
    San Felipe's Avatar Primicerius
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Quote Originally Posted by bobbyr View Post
    Does anyone else have the glitch that the grass is white and kinda looks like foam when you zoom in?

    This is the only mod that does it for me.
    Yup, me too.










































  14. #174

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    add folder textures in catw/data.

  15. #175

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    z3n, are you the creator of this mod? Why don't update your website too? It's still on 1.1 version.

  16. #176

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    I download the 7z file here from Mod DB -> http://www.moddb.com/mods/classical-...-total-war-v20, it's the same? Could you tell me something more about the update? It goes to overwrite descr_geography.db and descr_vegetation.db into catw -> data folder, right?

    And the music pack? Link on DepositFiles is dead.

  17. #177

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Coco owns the website.


    Yes catw/data.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
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    RTW Workshop Assistance/MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  18. #178
    Nelduin's Avatar a.k.a ALG & echuu
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    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Quote Originally Posted by Quintus Marcius Rex View Post
    add folder textures in catw/data.
    What do you mean by that? I have the same problem.

  19. #179

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Does the Germanicu5 scripts works at all? I didnt notice something different to ai in battle.

  20. #180

    Default Re: CATW - Current Version - >>DOWNLOAD AND INSTALLATION<<

    Using the Alexander game and CATW is 2.0, ny gane crashes as soon as I try to start a campaign on 48bc and the other one does not work.

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