State of Mind
took an arrow to the knee
Re: Create A Shield Wall Effect For Roman Legionaires
Feel free to suggest things you think are.
So far we will have
1. New factions in the east.
2. Huge new map. (preview available)
3. New units.
4. Rebalance.
5. New music. (thanks to Eva for his help as far as we have worked it out to date!)
6. Re coded DMB to delete all errors, (also will sprite hunt and make sure all are available so no more far away invisible units only seen up close)
7. New animations (again but not to same extent, also thanks to Rarity/Morfeakis *sorry if name mispelt and Rome Medieval! )
8. Several new features like smarter AI on battlefield than now, new histories per year, better descriptions (for descriptions a thanks to the man,the myth and the legend)
9. New artwork like strat map towns (thanks to Pat89), portraits (thanks to Joar) and villages on strat map (thanks to dimebagho)
10. Redfoxes walls and possibly I may ask permission of RS2 to use their hillforts and work those in too as another level of walls.
Of course, there are many new changes I have not mentioned like Anarchon's rework of town and character names or his many, many changes to the map and upgrades to regions, reworks on roads and resources etc...without him this next version would be pale in comparison...in fact the very basis of many of the things I have done are solely because of his map, myself and Anarchon hope to add more to this list as time goes on but so far as we have planned that is what will be in the next version. In the next ones we have discussed many, many more features
Once again thanks to any modders who generously have given their permission for me to use their work, our three man team would not get very far without you guys and a thank you to all who support us in our adventure to further create and build upon this mod! Let us not forget coco the founder of this awesome mod either
Last edited by z3n; March 09, 2013 at 05:36 PM.