Results 1 to 11 of 11

Thread: Unit Model Error - Unit Variety Mod Feature

  1. #1

    Icon4 Unit Model Error - Unit Variety Mod Feature

    Playing as the Ikko Ikki (I am up to date with all DLC/patches etc, and am using DMS v2.75) I observed in my first battle that one of the models in ALL Ikko Ikki Ashigaru units EXCEPT matchlock is missing its midsection. From what I've gathered by looking at the rest of the models, the missing section should be a green sash/belt that ties the robe. The warrior monk unit models are all in one piece though I've attached some screens so you can see for yourself (circled in red).

    It's a big eyesore and I really can't ignore it and play... I want to watch battles up close...

    I believe this is caused by the Unit Variety Mod that is incorporated into DMS.

    Has this been addressed? Can this be fixed easily?

    Thanks

    EDIT: I turned off Unit Variety and turned on Clan Retexture-- no missing midsections! I had them both enabled so perhaps that was causing the issue even though the launcher says it will disable the other if the other is selected due to incompatibilities. :facepalm:
    Last edited by Moonflower; August 14, 2011 at 09:56 PM.
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  2. #2
    The Hedge Knight's Avatar Fierce When Cornered
    Artifex

    Join Date
    Oct 2009
    Location
    England
    Posts
    5,875

    Default Re: Unit Model Error - Unit Variety Mod Feature

    Yes its having them both activated that causes these problems.

  3. #3

    Default Re: Unit Model Error - Unit Variety Mod Feature

    The launcher does not activate them both. It does the appropriate actions to have only one available. But if you have installed DMS on top it was probably required to press the button to set it again, according to what you had enabled last time you played.

  4. #4
    The Hedge Knight's Avatar Fierce When Cornered
    Artifex

    Join Date
    Oct 2009
    Location
    England
    Posts
    5,875

    Default Re: Unit Model Error - Unit Variety Mod Feature

    I would say judging by the colours of the units he has activated both, perhaps manually though.

  5. #5

    Default Re: Unit Model Error - Unit Variety Mod Feature

    Yes I had them both activated somehow haha, thanks for the responses

    Question for Darth, or anyone I suppose, using DMS can I extend the campaign end date? Short Campaign preferably
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  6. #6
    Mr Kami's Avatar Ordinarius
    Join Date
    Apr 2011
    Location
    Sweden,Norway all over.
    Posts
    707

    Default Re: Unit Model Error - Unit Variety Mod Feature

    Get the extended victory conditions mod by spartan or one of gallus mods.

  7. #7

    Default Re: Unit Model Error - Unit Variety Mod Feature

    Yes I've tried Spartans, but when i add his .pack to my data folder the changes do not take effect in-game (even at the campaign loading screen it still says 1575 and 1600). I've actually had that same problem when I try to add my own custom .packs I've searched through the mod threads/workshop and haven't come across a helpful resource. Can you fill me in on my issue? Much appreciated
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  8. #8
    ♔DARTH LEGO♔'s Avatar Vicarius
    Join Date
    Feb 2009
    Location
    Durban, South Africa
    Posts
    2,593

    Default Re: Unit Model Error - Unit Variety Mod Feature

    it should do regardless. Just start a quick test campaign if you have multiple season turns...

    A-OK

  9. #9

    Default Re: Unit Model Error - Unit Variety Mod Feature

    so even if on the campaign screen it says 1575 short 1600 long, in-game the victory conditions will go to 1600 short 1640 long?

    also, i just remembered that i had been forgetting to save my mods as movies, perhaps this is why they have not been showing up in my games??
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

  10. #10
    Mr Kami's Avatar Ordinarius
    Join Date
    Apr 2011
    Location
    Sweden,Norway all over.
    Posts
    707

    Default Re: Unit Model Error - Unit Variety Mod Feature

    No it should say in the campaign screen as well.
    Save your mods as movies?
    They are in the format they are suposed to be in when you dl them.
    I wonder if Spartans is using an oudated startpos.
    Try one of Gallus mod that has the extended victory conditions included.
    He usualy keeps his mods up to date.
    Last edited by Mr Kami; August 21, 2011 at 01:53 PM.

  11. #11

    Default Re: Unit Model Error - Unit Variety Mod Feature

    thanks Kami!
    Spoiler Alert, click show to read: 
    Quote Originally Posted by King Kong
    Hey moonflower, just wanted to say that your descriptions are indeed the best, so I will use all of them, of course. Regards

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •