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May 18, 2013, 03:16 AM
#21
Foederatus
Re: new units/Sub mod
now making there own packs, working the DB, Like to make them at ports only
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May 19, 2013, 01:41 AM
#22
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May 20, 2013, 01:02 PM
#23
Foederatus
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May 20, 2013, 01:07 PM
#24
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June 15, 2013, 05:43 AM
#25
Re: new units/Sub mod
Dear sir, I must say we all are in your debts for carrying the banner of this old mod. I look forward to it highly!
Also, food for thought for alterations to the normal campaign: some love to the Portugese, to avoid them being driven from Goa and as a potential Alternate History, where they sense British power weakening and seek to take the Subcontinent and the Oriental trade routes back for themselves?
But in any event, we all wish you luck. God bless you.
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January 15, 2015, 12:09 AM
#26
Foederatus
Re: new units/Sub mod
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January 16, 2015, 01:40 AM
#27
Re: new units/Sub mod
Originally Posted by
Lord Senne
yes you can
Yes I can what?
But anyway, great to hear you again on this. How has progress been??
Regards!
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