Many changes have been made to the original animations and work continues on them weekly. The game play has evolved slightly and watching units battle is more interesting than Vanilla. The new animations, which are to many to count have been coreographed and tested by Jmilan and myself. The most notable changes are to the sword and sheild sequencing that the Macedoniands, Greeks, and Seleucids use. There is now more survivability to the units, It is now possible to have an upgraded unit destroy an opposing army with much more realistic looking fighting. It always bothered me about Rome that the hits and blocks were awefully matched and poorly timed. That aspect of the game has been and is still being corrected with this mod. Any questions on animation changes or bugs found please direct them to this post. Only animations to this mod will be supported, any animations used by any other mod or earlier animations added to other mods will not be supported.
DHS