Page 9 of 9 FirstFirst 123456789
Results 161 to 179 of 179

Thread: Roma vicit version 0.89 features (Update 10/1/12)

  1. #161
    ObiWan86's Avatar Shashu
    Join Date
    Oct 2010
    Location
    Look behind you
    Posts
    151

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Quote Originally Posted by milner View Post
    I can't give you a reply (good reply) about the sea battles, sorry. This section of modding (sea battles) is management by Jmilan, the mod leader, and he's actually out of the forum (bussy in his personal life)...so, please, wait untill his return...

    Regards .
    Take your time guys, who knows, the longer they create roma vicit, the better will it be!
    I'm a natural born from Indonesia


  2. #162
    Davidos's Avatar Yari-hei
    Join Date
    Jan 2007
    Location
    Malta
    Posts
    109

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Can some one else from the team give us a little bit of feedback on how the mod is progressing please ?
    "Malta l-ewwel u qabel kollox!"
    Malta first and foremost!" - Dom Mintoff

    If I am not doing the works of my Father, then do not believe me; but if I do them, even though you do not believe me, believe the works, that you may know and understand that the Father is in me and I am in the Father.” John 10:37-38

  3. #163
    Dictator Of The Roman Republic's Avatar Senshi
    Join Date
    Apr 2011
    Location
    The totality of existence.
    Posts
    1,462

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    shame this mod is slowly losing its fans, i mean this thread was made August 4th 2011, and there are only 9 pages!! , i guess its just the loyal fans that remain supporting this mod...
    Proud Member
    Of
    VVVTW


    Quote Originally Posted by JankoMega View Post
    I think everyone should wait for the final game and get their full erections then, not with a demo.

  4. #164
    debux's Avatar Kihei
    Join Date
    Jul 2009
    Location
    Chile
    Posts
    1,008

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    What else can you talk about, that is not considered spam? lol... besides, who cares about losing fans? I guess the modders are having fun by making this mod
    Linky linky to my last.fm profile! Clicky clicky! If you like anything that ranges from breakbeat to downtempo/chillout, from house to drum & bass, you might find something new in between! (Artist suggestions are more than welcome )


  5. #165
    ObiWan86's Avatar Shashu
    Join Date
    Oct 2010
    Location
    Look behind you
    Posts
    151

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Quote Originally Posted by debux View Post
    What else can you talk about, that is not considered spam? lol... besides, who cares about losing fans? I guess the modders are having fun by making this mod
    what he says
    I'm a natural born from Indonesia


  6. #166
    Milner's Avatar Retired (err 500)
    Join Date
    Sep 2010
    Location
    Madrid
    Posts
    1,310

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Stop this disscusion, please .

    This thread is to talk about the mod features, if any of you want to talk about any other thing...open a new thread or search for the correct thread, please.

    Thanks.
    Under the proud patronage of the fabulous Rarity

    _________________________________________
    Be welcome to my modding workshops:
    Hannibal ad portas Milner's shadows of war Rise of the Nations

  7. #167
    Davidos's Avatar Yari-hei
    Join Date
    Jan 2007
    Location
    Malta
    Posts
    109

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Well I have sent a pm to both jmilan and dark horse spirit but none have sent back. I think that they have some problems in real life and have ignored the mod for the moment. Because if they continued to work on it I am sure that they had already posted something by now.
    "Malta l-ewwel u qabel kollox!"
    Malta first and foremost!" - Dom Mintoff

    If I am not doing the works of my Father, then do not believe me; but if I do them, even though you do not believe me, believe the works, that you may know and understand that the Father is in me and I am in the Father.” John 10:37-38

  8. #168
    GRANTO's Avatar Sōkō no yari
    Join Date
    Dec 2010
    Location
    glastonbury uk
    Posts
    1,371

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    we can only wait and see , does seem real quiet here , but they may come back, time will tell

  9. #169
    Kylan271's Avatar Chugen
    Join Date
    Jul 2007
    Posts
    2,176

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Mods are difficult as you have to work on all aspects,coding,models etc,written and graphics,a real pain at times. The ship thing needs time to pul through as it is a new animation style,so I am happy to wait. Making just new siege engines alone is stressful,let alone a ship from scratch.
    RIP Andy aka "Calvin",sorely missed by many.
    Hoping all of your guys and girls out there are OK and your family in RL?

  10. #170
    Raritу's Avatar ♢Pride and Passion♢
    Join Date
    Aug 2010
    Location
    Equestria
    Posts
    2,783

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Give them time... I believe it will all be worth it

  11. #171
    Suspended
    Join Date
    Nov 2010
    Location
    Romania
    Posts
    651

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    dead mod?

  12. #172
    Conclamatus's Avatar Taihō no heishi
    Join Date
    Feb 2012
    Location
    Vietnam
    Posts
    479

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    I don't think so.... maybe they are too busy to tell us anything ...

    Sorry for my bad English

  13. #173
    ObiWan86's Avatar Shashu
    Join Date
    Oct 2010
    Location
    Look behind you
    Posts
    151

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Quote Originally Posted by Andreius Pretorianus View Post
    dead mod?
    no, the head scripters of this mod is having a trouble IRL
    I'm a natural born from Indonesia


  14. #174
    DizzyRainbow's Avatar Sukauto
    Join Date
    Aug 2012
    Posts
    69

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Looks like a really promising mod :-) i'm gonna be keeping a keen watch on this :-D

  15. #175
    jmilan77's Avatar Taihō no heishi
    Join Date
    Feb 2011
    Location
    England
    Posts
    547

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Sorry it's been a while. I thought I would back to check here but I'm still gonna be out of the loop for a while thanks for the support people good news is I have a new computer next month to crack on again with this mod
    Mod Leader for Roma Vici Total War
    Current release: 0.88

  16. #176
    ObiWan86's Avatar Shashu
    Join Date
    Oct 2010
    Location
    Look behind you
    Posts
    151

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    That's an excellent news, my friend!
    I'm a natural born from Indonesia


  17. #177
    Macrath's Avatar Kirā
    Join Date
    May 2010
    Location
    Ontario
    Posts
    287

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    so any previews, pictures, videos..anything to show that this sea battle feature works? As i know just about every mod out there would like to include such a feature. I mean no disrespect to your mod, but honestly if you can make sea battles available in this game then who cares about anything else..lol.. That is the one feature everyone wants to see. Personally i don't believe it can or will happen.. well until Rome 2 is released of course..lol

    I really do hope this can be done and it's not just a case of someone blowing smoke up the TWC communities collective assess just for shitts and giggles

  18. #178
    GRANTO's Avatar Sōkō no yari
    Join Date
    Dec 2010
    Location
    glastonbury uk
    Posts
    1,371

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    http://www.twcenter.net/forums/showt...=518700&page=5 .....post #89 seems to suggest that something is possible

  19. #179
    Boz's Avatar Artifex
    Join Date
    Apr 2007
    Posts
    446

    Default Re: Roma vicit version 0.89 features (Update 10/1/12)

    Have been any advance or news in respect of the sea battles? it would be great to see it, although perhaps soon will have them in Rome 2.

    NEW VERSION OF RUINS OF GLORY RELEASED!!! CLICK HERE FOR DETAILS


Page 9 of 9 FirstFirst 123456789

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •