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Thread: Cursus Honorum (a WB mod)

  1. #1

    Default Cursus Honorum (a WB mod)

    This mod is for WARBAND (version 1.134)!!!
    Cursus Honorum includes 6 new factions: Rome, Greece, Etruria, Persia, Gaul and Scythia.
    There are Roman, Greek and Gallic models available and there is also a camel!
    New troops for Greece, Rome, Gaul and Etruria, and some for Persia but Persia and Scythia still in progress.
    The origional thread is here: http://forums.taleworlds.com/index.php?topic=151376.msg3640778#msg3640778 if anyone is interested (there are some screenshots there, I will put some more here later on).

    The first version of this mod (0.5 beta) is now available for download here: http://www.mbrepository.com/file.php?id=2964


    Thanks to : Gothic Knight for some Greek and Italian models
    Lynores for Greek models [Permission pending]
    Llew for Roman and Gallic models (with help from Narf for an armour)
    Faradon for some sword models
    Yoman for some helmet models
    IYI-O-R-T and spak for the camel model
    Belendor for the logo
    The many contributors and supporters from the old thread as well as the wonderful people on the forums for
    their help with various aspects of moding
    I hope I haven't missed anyone.

    Any feedback and/or suggestions are welcome, as this is still a work in progress.

    Notes/Bugs: This is SINGLEPLAYER, however a multiplayer element may be included in the future
    Salt mine/ Dhorak Keep are here but serve no purpose, please ignore for now
    Lords seem to not be wearing their armour when in castles

    Any other bugs etc. please let me know!

    I hope you all enjoy the mod!

    Current team: zemdu(modelling), 14Yotam, dexm(scenes), Lord Drake(signature), Vympel, Tsubodai(started the mod, coding and putting it all together)
    Main contributors: Gothic Knight(models), Belendor(logo), leandrojas_(map), theAthenian (scenes), Specialist, Seek N Destroy (loading screens), diskustink, ChapterMaster, saerossaeros (research),
    (I just did this off the top of my head, please say if I missed you and sorry!)

    I would also like to thank everyone who has contributed to this thread for their support and suggestions.

    Progress for version 0.6 BETA which will need testing before a complete version (which will be 0.7) is released:
    MAP-Complete
    NEW EQUIPMENT-Complete
    FACTIONS-Complete
    TROOPS-On hold until map has been finished and tested
    SCENES-Coming along nicely but to be implemented in a later version
    MISCELLANEOUS-90% complete

    SOME SCREENSHOTS:
    Roman troops:
    Spoiler Alert, click show to read: 


    Gallic Chosen Swordsmen, Hastati, Principes, Triarii and Greek Armoured Hoplite
    Spoiler Alert, click show to read: 


    Southern Italy
    Spoiler Alert, click show to read: 


    Northern Italy
    Spoiler Alert, click show to read: 


    The map extends west to Sardinia and east to Illyria as well. (this is just an temporary map, we will update it to a RTW/MTW2 map)

    (Not all these pics are fully up to date, work has progressed since these were taken but I put them here so that everyone has an idea of what is in this mod)

    Estimated release for version 0.6 is early September

    The main goal of this mod is to recreate the early Roman period when Rome was still young and had enemies on all sides. Realism is important to an extent, gameplay will come first.

    Use the signature if you want to support this mod

    Last edited by Tsubodai; August 29, 2011 at 09:07 AM.

  2. #2

    Default Re: Rise of Rome (a WB mod)

    So that's the secret project you're working on
    Sounds good.
    "How shall humankind ever find peace if the soul remains conscious in the sky and the shadow in the Underworld? The combination of sweet bait and naivety completely destroyes Nature's best gift: death, and doubles the agony of the dying with worries of a future!" - Pliny the Elder

  3. #3

    Default Re: Rise of Rome (a WB mod)

    care to join in?

  4. #4
    Darth_Revan's Avatar Primicerius
    Join Date
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    Default Re: Rise of Rome (a WB mod)

    good luck friend.. if I was a modder I'd definately help..but I have no skillz what so ever did you post this on the taleworld forums as well?

  5. #5

    Default Re: Rise of Rome (a WB mod)

    yes

  6. #6

    Default Re: Rise of Rome (a WB mod)

    Quote Originally Posted by Zemdu View Post
    care to join in?
    Much too busy
    "How shall humankind ever find peace if the soul remains conscious in the sky and the shadow in the Underworld? The combination of sweet bait and naivety completely destroyes Nature's best gift: death, and doubles the agony of the dying with worries of a future!" - Pliny the Elder

  7. #7

    Default Re: Rise of Rome (a WB mod)

    ok, do you know of any good coder or texturer who would want to work with us at RoR.

    ATTENTION everyone, I'm on vacation next week so while I'm gone Yotam14 will take over

  8. #8

    Default Re: Rise of Rome (a WB mod)

    No, not really. And you're not getting Idibil (from Brytenwalda)
    "How shall humankind ever find peace if the soul remains conscious in the sky and the shadow in the Underworld? The combination of sweet bait and naivety completely destroyes Nature's best gift: death, and doubles the agony of the dying with worries of a future!" - Pliny the Elder

  9. #9

    Default Re: Rise of Rome (a WB mod)

    Good luck with this, I'd play it.

  10. #10
    Rinan's Avatar Centenarius
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    Default Re: Rise of Rome (a WB mod)

    http://forums.taleworlds.com/index.php?topic=179044.0

    Have you seen this? Maybe if all of you guys worked together you could release one big well-done mod much faster! I'm looking for an antiquity mod myself but haven't found much, sadly. Why do people want to fight WW2 battles in Mount and Blade when you can lead Roman legions to glory or decimate those same legions with some Gallic buddies?!

  11. #11

    Default Re: Rise of Rome (a WB mod)

    or become the new alexander

    and we are officially merged with them

  12. #12
    Rinan's Avatar Centenarius
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    Default Re: Rise of Rome (a WB mod)

    Ah! Well, that's good news! I still can't believe there is actually no finished antiquity mod to this day for Mount and Blade! Unbelievable! Someone has to get the job done!

  13. #13

    Default Re: Rise of Rome (a WB mod)

    we will god bid

  14. #14

    Default Re: Rise of Rome (a WB mod)

    Hopefully we will solve this problem! There will be an antiquity mod!

  15. #15

    Default Re: Rise of Rome (a WB mod)

    yes, if we fix our dev forum/social group problem

  16. #16

    Default Re: Rise of Rome (a WB mod)

    yeah, wonder how many posts i need

  17. #17

    Default Re: Rise of Rome (a WB mod)

    we still need a good texturer and some more modellers if we're gonna be able to have an release this year

  18. #18

    Default Re: Rise of Rome (a WB mod)

    Yeah. Gothic Knight makes some great Italian models and i have dexm making some scenes atm
    any1 else from your old Imperium Graecorum team interested?

  19. #19

    Default Re: Rise of Rome (a WB mod)

    I will ask them

  20. #20

    Default Re: Rise of Rome (a WB mod)

    Quote Originally Posted by Tsubodai View Post
    Yeah. Gothic Knight makes some great Italian models and i have dexm making some scenes atm
    any1 else from your old Imperium Graecorum team interested?
    Yep, I'm Gothic Knight and I do make Roman and Italian models for an OSP, so, he has my limited support from that, but I want him to make his own models and learn how to texture personally so he can get better. Although, he doesn't have much to work as far as the Roman equipment department goes. I have made two of their main helmets(Montefortino and Etruscan Corinthian) so he should have a good start.
    Under the Patronage of the Honorable Bolkonskij

    Indulge yourself into discovering the race of the Turks that stormed the Oriental world and regained their honor from the despair of decay.
    The Expiation of Degeneracy-A Great Seljuks AAR at http://www.twcenter.net/forums/showthread.php?t=276748
    "By purple death I'm seized and fate supreme."- Julian the Apostate

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