I can't wait to try this out, even if it'll most likely result in me being put through the wringer by the AI - though it may not be quite as harsh as in your OiM (ALX), as most factions in A:TW are of similar size, and warfare isn't quite as attrition-based, either, so overcomign a manpower disadvantage should be slightly less impossible.
I guess I'll have to go back to VI2 with your RS2 environments for a while, as much as I like the challenge and constant threat of losing a campaign even on reasonable settings (H/M), it can become quite draining to get stomped on again and again.
You're doing a a really great job with all this, single-handedly restoring a number of awesome (and in the case of OiM, and to a lesser extent, A:TW, overlooked) mods to life.