View Poll Results: Which 2 Factions Should be implemented to HRTW?

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  • Nabataean Kingdom

    22 17.32%
  • Kingdom Of Epirus

    36 28.35%
  • Bosporan Kingdom

    14 11.02%
  • Celt-Iberians

    12 9.45%
  • Aetolian/Achaean Leagues (will count as both slots)

    13 10.24%
  • Syracuse

    15 11.81%
  • Megae Hellas

    5 3.94%
  • Massalia

    10 7.87%
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Thread: Historical RTW Vanilla v1.5

  1. #921
    medievaldude's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5



    I think i need to add one more thing in this one ? But what

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  2. #922
    Asgaroth's Avatar Kei kihei
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    Default Re: Historical RTW Vanilla v1.5

    Quote Originally Posted by medievaldude View Post


    I think i need to add one more thing in this one ? But what

    Nothing.It is excelent just the way it is.

    +rep

  3. #923
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    Yup it looks good to me too.. good job
    I cannot really get organized, my mind is scattered.. We essentially have two mods in one.. i need to straighten it out.. it might take awhile

  4. #924
    medievaldude's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    Quote Originally Posted by Asgaroth View Post
    Nothing.It is excelent just the way it is.

    +rep
    Thanks mate!

    Quote Originally Posted by ahowl11
    Yup it looks good to me too.. good job
    I cannot really get organized, my mind is scattered.. We essentially have two mods in one.. i need to straighten it out.. it might take awhile
    Hmmm i guess it come to you, when you thought about it

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  5. #925
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    im trying to implement a barbarian "naked fanatic" unit for the britons.. will post a screen if it works

  6. #926
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    And here it is!

    Naked Fanatics for the Britons!

    I just need to name them and give them a description

    then I will look for more units to implement
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by ahowl11; October 09, 2011 at 07:07 PM.

  7. #927
    Caesar15's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    I don't see anything "naked" about them

  8. #928
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    play the vanilla RTW game and you will find "Naked Fanatics" that look just like those on

    Dacia
    Gaul
    Germania and
    Spain

    I have found Chosen Archer Warband for Briton as well as Warband (The one with the shirt similiar to rebels and mercenaries) for:
    Britons
    Gauls
    Germans
    Dacia
    Scythia

  9. #929
    Spartan198's Avatar Ronin
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    Default Re: Historical RTW Vanilla v1.5

    Hello, HRTW team. I'll be unofficially joining you as a researcher and (when I get my computer fixed, which will be soon) a beta tester. I've been in contact with ahow and he's okayed it. My primary area of expertise in the historical researcher role is the Greeks, but I can probably help out with the Romans, too.
    Last edited by Spartan198; October 10, 2011 at 11:27 AM.
    Sparta: Total War | Hegemonia City States | Roma Surrectum | Aristeia | Hic Est Lacedaemon | RTR VII | Amazon: Total War | Historical RTW Vanilla 1.5 | RS1.6a Greek Cavalry Sub-Mod |

    Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.

  10. #930
    medievaldude's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    Oh yea i should start doing some writing on the Seleucid army, as i promised ... Anyways I'm gonna start Egyptian (Ptolemaic) banner

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  11. #931
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    Welcome Spartan198! If you have any questions about research ask Asgaroth as he is head researcher/historian, and he is my right hand man.

  12. #932
    medievaldude's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5



    I like the sandish effect on the General's Banner! What you guys think ..? I got really irritated with the placing of the eagle on the banner of the left i mean trying to find the right spot for it xD

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  13. #933
    Pharoah's Avatar Indefinitely Banned
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    Default Re: Historical RTW Vanilla v1.5

    yay a new team member. welcome. spartan



    @ mediveal How dare you post befor me nice banners though

  14. #934
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    well, the only problem is you need the banner to be greek looking in texture not egyptian

  15. #935
    Asgaroth's Avatar Kei kihei
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    Default Re: Historical RTW Vanilla v1.5

    Quote Originally Posted by ahowl11 View Post
    And here it is!

    Naked Fanatics for the Britons!

    I just need to name them and give them a description

    then I will look for more units to implement

    Naked fanatics for Britons.Excelent choice ahowl.

  16. #936
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    Thanks, I'm finding some good units that are not used

  17. #937
    medievaldude's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    Quote Originally Posted by ahowl11 View Post
    well, the only problem is you need the banner to be greek looking in texture not egyptian
    so i put this on the Greek banner layer?

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  18. #938
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    yes greek style banner

  19. #939
    Ikko-Ikki
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    Default Re: Historical RTW Vanilla v1.5

    Quote Originally Posted by Asgaroth View Post
    It is better not to remove the old factions,because then it is not vanilla,besides a lot of mods have done it-What I mean is....Gaul-Aedui,Germans-Sweboz,Britons-Belgae...I think that the gameplay here is important and that this idea is already used in other mods.So why don't you do this(it is preatty good)....Change faction names of Gauls to Tribes of Gaul,in that way the name would represent all the tribes of the Gauls.And then just change the unit roaster like this-Aedui skirmishes,Arverni noble swordsmen and so on,that is way better and different...The same is for Germans-change their name to Germanic tribes and then change the unit roaster-Sweboz axemen,Marcroanii spear warband,Gothic heavy cavalry and so on....Did you get the point?

    I agree with you above,but don't change the factions,they are too good!...And don't change them for betha either.Ok for the rebbels!
    I absolutely agree: Don't mess too much with the factions! Simply change a few names. Germanic Tribes and Tribes of Gaul sounds good. Even better might be Celtic Tribes. Maybe we can have both. Keep Tribes of Gaul for the Gauls and have Celtic Tribes for the former Brits and Belgians, a faction that might spawn from Britain to Celtiberia and even Galatia. I've done it in my New map scenario and it works well. There the Gauls have about ten regions, but no continuity and thus they act pretty much as independent tribes. The only thing to do is give them those specific units you propose.

    Quote Originally Posted by ahowl11 View Post
    But the gauls and germans an other barbarians MUST only start off with one starting region... that way the player can have the goal of "Unifying the tribes" they start off with vanilla units but if they conquer the "Arverni" they get to recruit Arverni units.. know what I'm saying? So we will keep it as Gauls and Germans etc but they will start off as one tribe and not an entire nation of people
    I disagree. Your idea to start a faction with just one region is not working. You must not only think of what a human player can do, but also what the computer will do. If he has only one region he will never unite anything. Please think of the fact that you play only one faction, while the other 20 are opponents. Nobody wants to fight against Gauls who have only one region. It's no match. To have a good storyline you need to compromise. Every faction needs at least three regions. But don't give them all of their territory. Leave a few regions to the slaves, so everybody, computer and human players, has a first task to unify the regional tribes or cities. To be working, the relation between the nation (Germans, Gauls, Iberian, Britons) and the independent slaves in their region must be at least 2:1. That is, for every slave city in Gaul the Gauls faction must have two. Only this way you can hope to have some kind of nationbuilding process.

  20. #940
    ahowl11's Avatar Sōkō no yari
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    Default Re: Historical RTW Vanilla v1.5

    I must really think then.. I want to have a good challenge for the human player and a good starting point for the Gauls as ai.. i think this is where the "Free People" factor comes into play.. I will take a look at the map and come up with something.

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