is this mod dead or is it going to continue after some time..?
Any circassian tribes or settlements will be in the mod? even if the tribes wasn't added, circassians(adiges) must be in the mod such a detailed one. They have lived in North Caucasus since 6000 BC
tribes of north caucasus: adiges=circassians
western circassians(Abadzeh - Bzhedugh - Yegerukay - Zhaney - Memheg
Natuhay - Temirgoy - Ubyh - Shabsug - Hatukay) between kuban river and crimea
eastern circassians ( principality of kabarda(kabardins)) east of kuban river
I hope you show signs of the presence of this ancient civilization at least a castle or town.
Gameplay wise it would be pretty nice to have priests. I wonder what it's like with a mass priest army converting everybody within turns.... Good thing they got capped in S2TW.
Though no priests in EoR is fine due it being quite game breaking to be able to field hordes of them. I prefer a slow assimilation through the use of neighboring regions gameplay wise and authenticity wise...
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Well to be fair the Rusichi guys had a much bigger team so they were able to do more at once, The EoR team isn't nearly as big so that's probably why they're concentrating on the battle aspect rather than the religious aspect right now, while it may seem religiously driven the mod concentrates more on battle. Heck if I remember correctly they were still some way off before they merged with End of Antiquity which allowed them to be able to get to the betaphase. So yeah its probably gonna take some time before they work on other aspects that you would like for them to work on. My suggestion for you would be to do what I am doing, learning to mod. I mean I suck right now but I managed to modify some scripts and implement some submods to mods they are not meant for. I'm sure if you put your mind to it you can learn too and become an active member of this mod.
Hum, don't take my word for it but I highly doubt that the DL campaign will have priests. Think about it as you would Napoleon Total War, the time frame for Maurikios' Balkans Campaigns (more or less 10 years) is not nearly enough time to convert entire civilizations to Christianity. Take note that in many cases, it was not until the late 19th, early 20th centuries that political and religious authorities finally managed to pull the Slavs "completely" away from various pre-Christian aspects of their civilization. Even then, they survive until this present day in the forms of saints, fairy tales, folklore, etc.
In any regard, it might not be a bad idea to implement into the main Justinian era campaign, but the game is full of various religions. We'd need to find people who could also create priests/shamans/false teachers etc for the various Turkic, Iranian, Slavic, and Arab factions.
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