Results 1 to 20 of 944

Thread: Tamriel: Total War (music preview in first post)

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Tamriel: Total War (music preview in first post)

    Time for a new preview. Here's some of the music composed by Benoit Malis:
    Spoiler Alert, click show to read: 
    Enjoy

    main menu:
    Spoiler Alert, click show to read: 


    stratmap - summer:
    Spoiler Alert, click show to read: 
    Valenwood: You'll have to turn up the volume for this track, but in the game it will be louder.


    Blackmarsh:


    Elsweyr:


    Hammerfell:


    Skyrim:


    High Rock:


    stratmap - winter:
    Spoiler Alert, click show to read: 
    Schwarzmarsch:


    Elsweyr:


    Hammerfell:


    High Rock:


    Morrowind:


    Skyrim:


    Summerset-Inseln:


    And the faction symbols got overhauled:
    Spoiler for faction symbols


    1st row: The Empire, Skyrim, Morrowind
    2nd row: The Medic Empire (under Titus Mede), the Crowns, Argonia
    3rd row: Elsweyr, the Aldmeri-Dominion, Hammerfell
    4th row: Daggerfall, Pyandonea, Wayrest
    5th row: Summerset, Valenwood, Rebels

    You may have noticed that we have an additional row of faction symbols, and that the secret symbol is not secret anymore. The additional factions are:
    -the Medic Empire: After Martin Septim's death there were many men strugling for the throne of Tamriel. Titus Mede was one of them, and he was the one to capture the Imperial City. He will be a playable faction.
    -Wayrest: Wayrest was already mentioned in the preview, and here is its symbol. Wayrest will be playable
    -the Crowns: After Hammerfell was conquered by the Empire in E2, the Redguard society split into two. The so called "Heirs" adapted parts of the Cyrodiilic culture, while the "Crowns" insisted on keeping the old traditions of Yokuda, where the Redguards originally came from. The society is still split in E4, and the king of Sentinel is an Heir. The Crowns are likely to rebel against him. They will work like the Barons' Alliance in Britannia.
    -the Aldmeri-Dominion: After the Thalmor seize control over Summerset, they will try to overthrow the rulers of Valenwood. The player will be able to do exactly this. You can restore the Dominion and bring Elven rulership to the world.


    We can now proudly present a second preview:

    Spoiler Alert, click show to read: 

    1. The interface

    I'll start with the interface. Thanks to Vladyvid we have a new one for Morrowind

    Spoiler for Morrowind-Interface


    Meanwhile, I did the Imperial interface.

    Spoiler for Imperial interface


    Furthermore, Hexenkönig created a new menu:

    Spoiler for Menü



    2. The map

    The map also changed thanks to Hexenkönig, with new provinces, terrain, redistribution of settlement posessions and a new faction: Wayrest (Wegesruh in German)

    Spoiler for Wayrest


    The eastern provinces of High Rock fell to Skyrim after the war of Bend'r-Mahk. In the spoiler you can see Skyrim's posessions in High Rock

    Spoiler for Skyrim's posessions
    Jehanna and Farrun once belonged to High Rock.


    Hammerfell also took part in the war. And lost! Dragonstar, Dragongate and Elinhir were once in Hammerfell's posession

    Spoiler for eastern Hammerfell


    Here are some more picture of the overhauled Hammerfell:

    Spoiler for Hammerfell

    We also pais attention to the islands:


    We have also some new provinces and a forest on Solstheim. Snow will, of course, be done with the time:

    Spoiler for Solstheim


    The desert of Elsweyr and the southern jungles must not be missing:
    Spoiler for Elsweyr



    And here are the various forests of Valenwood:

    Spoiler for Valenwood



    Cyrodiil got some additional settlements aswell:

    Spoiler for Cyrodiil



    3. The units

    We've got some nice magical projectiles (thanks to Eotheose )

    Spoiler for magical projectiles





    In addition, I created a new and very special type of projectile:

    Spoiler Alert, click show to read: 
    It seems as if there is notjing dangerous.
    But appearences are deceptive. The skald of Skyrim have a devastating voice:


    We're currently working on coding (a new culture for the Argonians is done, as well as ten religions, one for each race; Takeda is working on the buildings). Units for most factions are also done coding wise (we're still lacking models).
    I am busy with improving the coastlines.

    Feedback would be appreciated


    first preview:

    Spoiler Alert, click show to read: 
    Here we go: A first preview of our mod "Tamriel: Total War"

    The factions

    1. row: Empire of Tamriel, Skyrim, Morrowind
    2. row: Summerset, Valenwood, Argonia
    3. row: Elsweyr, top secret-faction, Hammerfell
    4. row: High Rock , Pyandonea, Rebels

    Mainly 11 factions will fight for honour and glory in Tamriel. I'm sure that some of you recognized the top-secret faction in row 3. Look forward to a surprise. It will be a very special one :strategie_zone_272:

    In the spoiler below you'll find a description of the story, and in the second one you'll see some parts of the map.
    Spoiler Alert, click show to read: 
    We're in the fourth era. The Empire is about to collapse. At every border of Cyrodiil the vanquished peoples struggle for freedom, and they don't fear the legion of the Empire. Overbearing dunmer, freedom-loving redguards, adept bretons, uppish altmer, swift bosmer, lizardlike argonians and fierce nord, all of them stand up to high chancelor Ocato, the current ruler of Tamriel. However, decay or a new rise of the Empire is not the only topic in TTW. You also have the chance to leave Tamriel and search for a new homeland. For instance, it is said that the once mighty Yokuda sank into the sea in the west, and that in the south there lies Pyandonea, a land shrouded in mystery, which is ruled by the immortal wizard Orgnum, who was expelled from Summerset.


    the map:
    (radar-map is modified)
    Spoiler Alert, click show to read: 














    And now a quote of Martin Septim:
    The amulet is shattered, Dagon defeated. With the dragons blood and the amulet of kings we have sealed the gates of oblivion - forever. The last of the Septims passes now into history. I go gladly, for I know my sacrifice is not in vane. I take my place with my father and my father's fathers. The third Age has ended, and a new age dawns. When the next Elder Scroll is written, you shall be the scribe.The shade of the future, the fate of the Empire, these things now belong to you.


    Signatures:

    Spoiler Alert, click show to read: 
    To add them to your signature, copy the code below the signatures and delete the * in the [*IMG], [*URL], [*/URL] and [*/IMG] tags.

    Imperial (old Empire):

    Code:
    [*URL=http://www.twcenter.net/forums/showthread.php?t=466481][*IMG]http://img593.imageshack.us/img593/950/sigempire.png[*/IMG][*/URL]
    Skyrim - 1:

    Code:
    [*URL=http://www.twcenter.net/forums/showthread.php?t=466481][*IMG]http://img109.imageshack.us/img109/2387/skyrimsig.png[*/IMG][*/URL]
    Summerset:

    Code:
    [*URL=http://www.twcenter.net/forums/showthread.php?t=466481][*IMG]http://img710.imageshack.us/img710/79/summersetsig.png[*/IMG][*/URL]
    Empire (old Empire):

    Code:
    [*URL=http://www.twcenter.net/forums/showthread.php?t=466481][*IMG]http://img535.imageshack.us/img535/6508/empiresig.png[*/IMG][*/URL]
    I'm currently working on more sigs.
    Last edited by vercassivelaunos; January 04, 2012 at 04:19 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •