Page 2 of 2 FirstFirst 12
Results 21 to 26 of 26

Thread: how to remove garrison script?

  1. #21
    The Mouth's Avatar Ducenarius
    Join Date
    Aug 2011
    Location
    Barad-Dur
    Posts
    938

    Default Re: how to remove garrison script?

    Wow you really necroed a thread here buddy but anyways yes the units remain in game and can leave the settlement
    and yes isengard does and yes the computer pays for upkeep (Which usually bankrupts them but sadly they still get extra help so it has no real effect) To your last question no all the garrisons are premade and always spawn with those same units. Oh I should also add once the garrison script enables that settlement can't produce another garrison for let's say 20 turns (I don't really know how many turns it you'll have to ask someone else for that)
    Last edited by The Mouth; August 12, 2011 at 05:20 PM.

  2. #22

    Default Re: how to remove garrison script?

    If by "necro" you mean I brought up an old thread, the last post was only a month ago...

    But thanks a lot for the answer, good to know. I guess I'll learn as I go how often and what kind of army gets spawned.

    It's fairly irritating to see a continuous stream of half-to-full sized armies marching in single file towards Dunland Hills... when Isengard is down to two regions. I'm guessing Nan Curunir is just an uber-powerful recruiting center?

  3. #23
    KnightsTemplar's Avatar Campidoctor
    Join Date
    Aug 2010
    Location
    Hong Kong
    Posts
    1,929

    Default Re: how to remove garrison script?

    Quote Originally Posted by Altair Lite View Post
    If by "necro" you mean I brought up an old thread, the last post was only a month ago...

    But thanks a lot for the answer, good to know. I guess I'll learn as I go how often and what kind of army gets spawned.

    It's fairly irritating to see a continuous stream of half-to-full sized armies marching in single file towards Dunland Hills... when Isengard is down to two regions. I'm guessing Nan Curunir is just an uber-powerful recruiting center?
    YES!
    It's the very base of the White Hand.
    Of course it will be uberpowerful.
    Many scripts work on it.
    Aure entuluva!

  4. #24
    The Mouth's Avatar Ducenarius
    Join Date
    Aug 2011
    Location
    Barad-Dur
    Posts
    938

    Default Re: how to remove garrison script?

    Yeah it gets annoying fighting stack after stack it must of taken me nearly 100 turns to defeat Gondor because of all those crazy stacks they sent at me.

  5. #25
    LordKasten's Avatar Laetus
    Join Date
    Oct 2013
    Location
    Mexico City
    Posts
    11

    Default Re: how to remove garrison script?

    you have no idea how helpful this was. I HATED that damned AI Garrison as words cannot explain.
    Last edited by ElvenKind; March 13, 2016 at 10:52 AM. Reason: censor bypassing.. first warning.

  6. #26

    Default Re: how to remove garrison script?

    No censor bypassing on these forums.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •